Il 26/11/2014 22:12, Vesa ha scritto:
On 11/26/2014 11:02 PM, DeRobyJ wrote:
At all xD
For the attack, ok, this should fix the Start Point click.
But what about loop point?
Adjusting loop points to get smooth looping is a forgotten art,
remembered only by the ancient tracker wizards...
Adm
On 11/26/2014 11:02 PM, DeRobyJ wrote:
> At all xD
>
> For the attack, ok, this should fix the Start Point click.
> But what about loop point?
Adjusting loop points to get smooth looping is a forgotten art,
remembered only by the ancient tracker wizards...
Admittedly LMMS doesn't really provide v
At all xD
For the attack, ok, this should fix the Start Point click.
But what about loop point?
Also, End Point is at a certain point in time for one frequency, but if
you change frequency, you should accordingly change Release (or Decay if
you're doing it with Sustain=0).
So no, that won't fi
On 11/26/2014 10:48 PM, DeRobyJ wrote:
> With AudioFileProcessor the user is able to re-use old ogg/wav files
> in their new compositions, but there is one little problem: clip.
>
> If the user doesn't want to use the whole file, but a small part, he
> is able to do that, but it will mostly result
With AudioFileProcessor the user is able to re-use old ogg/wav files in
their new compositions, but there is one little problem: clip.
If the user doesn't want to use the whole file, but a small part, he is
able to do that, but it will mostly result in two clips: one at the
start and one at th