On September 25, 2014 12:21:12 PM Robert Jonsson wrote:
> https://www.kickstarter.com/projects/modduo/mod-duo-the-limitless-multi-effe
> cts-pedal
>
> What's that flashing by at 0:20 in the video? :-)
>
> Seems awesome too, think I need this! :D
>
> /Robert
>
Ah so that's what MOD is.
I though
On August 27, 2014 01:24:37 AM Tim E. Real wrote:
> On August 23, 2014 10:43:13 PM Grayson Peddie wrote:
> > Hi everyone. My name is Grayson Peddie and I'm enjoying muse sequencer.
> > One
> > feature I would like to see is be able to clear the list of ports when
> >
On August 26, 2014 11:10:27 PM LakeIshikawa wrote:
> Muse crashes with the following steps:
> - Create a new midi track
> - Open piano roll view for the newly created track
> - Add a note with pencil tool
> - Drag mouse over the new note in order to adjust its length (no mouse
> release) - Press "d
On August 23, 2014 10:43:13 PM Grayson Peddie wrote:
> Hi everyone. My name is Grayson Peddie and I'm enjoying muse sequencer. One
> feature I would like to see is be able to clear the list of ports when
> starting a new project. What I mean is I have a list of MIDI connections
> like Gina3G, Samso
out there.
The 'hand' I just played is the one I asked you to wait for :-)
> 2014-07-25 7:05 GMT+02:00 Tim E. Real :
> <...>
>
> >> Also another thing I would like would be middle-click panning of the
> >> piano
> >> roll view, not sure if this
On July 25, 2014 01:30:29 AM Vekoon wrote:
> Hi,
>
> I see you can zoom in the Piano roll but the height of the notes stays the
> same.
>
> I really don't need access to 7 octaves most of the times when I'm
> composing, and even if I did I'd probably still not edit the 1st and 7th at
> the same t
Hello.
After Patrick submitted the Roland-SD-50 Instrument Definition File,
I found some time and motivation to do some work.
Thanks to Patrick for shaking the tree, here's what's fallen out:
Instrument Editor is now basically complete !
Added Initialization Sequence editor.
Initialization sequ
On January 5, 2014 05:29:35 PM Mariotte91 wrote:
> Tim wrote:
> > I found some errors in the file.
And I found some more errors:
All your GM2 patches 'prog=' were offset by +1.
Corrected file is in our git-hub master.
> I'm OK to separate GM2 patch and others in two files or may be in two
> in t
On January 4, 2014 05:25:54 PM you wrote:
> On January 3, 2014 09:31:46 AM Patrick wrote:
> > Hi!,
> >
> > New owner of a SD-50, I could'nt find an existing instrument file on
> > internet so I make my own. You can find it on my blog (French language
> > prefered)
> > http://fontenay.tk/mariotte91
On January 3, 2014 09:31:46 AM Patrick wrote:
> Hi!,
>
> New owner of a SD-50, I could'nt find an existing instrument file on
> internet so I make my own. You can find it on my blog (French language
> prefered)
> http://fontenay.tk/mariotte91/index.php?post/2013/12/31/Roland-mobile-studio
> -canva
On October 31, 2013 09:47:09 PM Robert Jonsson wrote:
> Hi everybody,
>
> Sharing time again, it's been quite a while but music still happens
> from time to time :)
>
> Now with friends! All made with MusE of course.
>
> https://thewunderbaum.bandcamp.com/
> or
> https://play.spotify.com/artist/
On October 26, 2013 03:19:09 PM martin wrote:
> Hello all,
>
> I recently played with running my MIDI instruments through the guitarix
> LADSPA plugin using an AUX send. I am quite pleased with the results: it
> takes away some the synthetic feel and adds some Marshall-like live
> atmosphere.
>
>
On October 26, 2013 03:03:52 PM martin wrote:
> Hello all,
>
> muse takes more than 10 seconds to start (first time). While is not too
> bad, but it makes it one of the slowest programs to start on my computer.
>
> In order to track this down, I started muse with -D
> (/usr/local/bin/muse2 -L -A
Time to answer a few mails...
On October 24, 2013 11:06:24 AM André Sklenář wrote:
> 1. Make the 'pianoroll' window have its own specific name (or class, ..) so
> we could add it to window rules
Where is that? In a window 's top left system icon under 'Advanced' settings?
> and make it always
On October 19, 2013 09:18:02 PM martin wrote:
> I was just about to start fluidsynth (qsynth) together with muse, when I
> read, that muse has fluidsynth built-in. But there are questions
>
> (1) Banks
>
> I am insecture concerning off-by-one issues. On qsyth banks start with 0
> whereas in muse
On September 2, 2013 10:57:48 AM Milan Lazecky wrote:
> Hi,
>
> I am sorry for a beginner question, but your advice would be helpful..
>
> I have an electronic saxophone, Yamaha WX5.
>
> I use with MIDI->USB, using Qsynth (through jack), the sound is working
> well, but every time I try to rec
This may be of interest to anyone who has a midi foot controller which
only sends out program change messages, who also has an effects unit or SW
which can map CC to effect parameters/bypass/etc, and who has a desire to use
the foot switches like a regular 'stomp box chain' for *TOGGLED* contr
On July 23, 2013 08:40:39 PM Tim E. Real wrote:
> Good question, as some of those boxes are not well documented, if at all.
Slight trick found:
There are pop-up help tooltips on the Transp., Delay, Length, Velocity and
Compr. entry boxes - but they are on the *labels* not the boxes themsel
On July 24, 2013 12:21:30 AM linux wrote:
> I can use start,stop, and "go back to start" using mmc from my midi
> keyboard which is an AKAI mpk-88. (<< sends me straight to the start. >>
> doesn't seem to work)
>
> What i can't do is press record on my midi keyboard, to toggle global
> record on a
On July 24, 2013 12:05:53 AM linux wrote:
> In the midi track header, there is an option to set a delay. How is this
> incremented?
>
> seconds?
>
> milliseconds?
>
> Does it work?
>
> Alex.
>
Howdy, Alex! To user list as well...
Good question, as some of those boxes are not well documented,
On May 23, 2013 09:26:02 PM Tim E. Real wrote:
> I've hit a bit of a snag I can't seem to decide.
> Some users may prefer to keep midi output traffic a low as possible.
> Other may prefer that features just work even if it may mean more traffic.
>
> Should midi track
I've hit a bit of a snag I can't seem to decide.
Some users may prefer to keep midi output traffic a low as possible.
Other may prefer that features just work even if it may mean more traffic.
Should midi track 'Mute' inhibit sending of *all* midi messages to the
track's output port?
Or should
On May 13, 2013 10:40:14 AM rosea.grammostola wrote:
> Hi,
>
> May I do a feature request? Please add NSM support. It's the best
> session manager available, and the list of supported apps are growing.
> Other main DAWs like Ardour3 and Qtractor has it already, but also apps
> which are useful in
On May 8, 2013 09:18:06 PM Robert Jonsson wrote:
> 2013/5/8 Tim E. Real :
> > Hey Ho! Tim again.
>
> Ho hay and spring greetings!
>
> > Lovely springtime here.
> >
> > Some of this is still kinda fresh and may be improved and there's more to
> >
Hey Ho! Tim again.
Lovely springtime here.
Some of this is still kinda fresh and may be improved and there's more to do.
So if you like to keep up-to-the minute and be a good tester, go forth !
--
Please donate to help me keep up the work. Thanks.
http://sourceforge.net/donate/
On April 29, 2013 01:08:46 AM d_hewlett wrote:
> Hi,
>
> I'm a beginner at all this...
>
> I have installed your product and i have failed to get going despite trying
> all kinds of things!
> I have a Roland HP302 and it is connected to my computer with the USB port.
>
> What i want to do is
On April 12, 2013 06:15:15 PM Florian Jung wrote:
> Am 20.11.2012 23:02, schrieb Tim E. Real:
> > Hi. Someone recently asked about this.
> >
> > With lots of wave tracks, especially with OGG and FLAC files,
> >
> > when you move the play cursor around there
Anyone looking for better dssi-vst support,
I just found this a few days ago:
http://www.amlie.name/programming/dssi-vst-rt/
Caveat: You just need to rename a couple of the generated
files before installing them after compiling.
But dssi-vst is like that too.
Tim.
uner PC card has no tuner - the antenna
signal goes right into a chip and immediately goes digital -
no tuner, no IF, not even an RF shield surrounding the whole thing.
Tim.
>
> On 03/11/2013 08:55 AM, Tim E. Real wrote:
> > Hey.
> > I'm working in the audio mixing e
Hey.
I'm working in the audio mixing engine again.
I'm finally adding sample-accurate track controllers
such as volume and pan. The code also demonstrates the place
to inject sample-accurate faders and cross-faders when we
get around to adding them.
I've noticed that we do possibly incorrect
On February 14, 2013 08:40:23 PM Robert Jonsson wrote:
> Hi guys,
>
> Thought I would share a screenshot of the dark theme I just added to MusE.
> http://dl.dropbox.com/u/7739312/darkmuse.png
> Everything is not consistent yet, expect some tweaks.
>
> It's a combination of the already available c
On February 24, 2013 07:16:58 PM Robert Jonsson wrote:
> Hi Tim,
>
> I little late for this but still
>
> 2013/2/20 Tim E. Real :
> <...>
>
> > - Fixed: ALL 'Speaker' related notes now send true note-offs instead of
> >
> > zero-velocit
If you have never used this setting, don't use it yet until I fix it,
and ignore the rest of this message.
Oops.
It was a bad idea to expose that value to the user.
I mean it works, allowing you to compensate for recorded latency.
Until you *split* the wave part - then it messes with that nu
===
Help me continue to work on open source projects like MusE,
doing the fixes you need and the features you request
like DSSI, VST, and LV2.
http://sourceforge.net/donate/?user_id=606684
Please donate today!
At your service. Tim.
===
Named after an animal found in northern climates of North America,
I give you...
The Canadian version of MusE:
MoosE
It uses a separated French-Canadian low-latency audio server:
Jacques
MoosE and Jacques
Together making music sweeter than... Maple Syrup.
http://dl.dropbox.com/u/53315356/drum_fix_and_colours.jpeg
Look closely at the Drum List port and channel columns.
(And the new midi icons and track type colour scheme).
There was much confusion a few years ago when Old Style Drum's
Track List port and channel columns were last discussed and w
PSST!
The shortcuts dialog is now non-modal, AND has a truly global
shortcut key, default Ctl+Shift+F1, accessible from anywhere.
So it can now be a handy pop-up guide anytime for new users and
veterans alike looking to maximize knowledge of keystrokes.
The splitter is now collapsible, to hid
Continuing with some usability fixes...
Here's a fix I guarantee that we will *all* appreciate, for the Arranger,
PianoRoll, DrumEditor, and /especially/ for those who work with WaveEditor:
Zoom about the cursor!
The Zoom In and Out shortcuts Ctl+PgUp/PgDown (defaults) and
Ctl+MouseWheel now
On January 20, 2013 11:01:46 PM André Sklenář wrote:
> So i was thinking.. :)
>
>
> Wouldnt it be nice if user could enable/disable humanizing/swing track-wise?
>
>
> I imagine track properties, check humanize and set how much.
>
> This way we could still compose snapping to grid, which is ve
On January 19, 2013 04:46:17 PM parisni...@softhome.net wrote:
> Geoff Beasley writes:
> > Other than that great guitar playing and good tuines.
>
> Tim has some amazing guitar chops as well as Jan Hammer keys. Now I just
> listened to Geoff's tunes and these are truly emotional. The tunes Dubio
On January 18, 2013 09:52:59 AM parisni...@softhome.net wrote:
> I just got the piano roll controlling the audio track with CCs without
> resorting to code. I just did: bash% cat midiC7C0 > midiC7D0
>
> Let the MusEk rOCk!
>
Holy cow! You did what? Redirection?
Good grief, I woulda never thou
Here's a fix for those who use multiple midi tracks on the same
output port and channel, such as (especially) multiple 'takes':
When you have multiple 'takes' of midi tracks on the same output
port and channel, you will typically audition only one track at a time
and mute, or turn off, all ot
On January 17, 2013 01:30:43 PM parisni...@softhome.net wrote:
> Hello!
>
> I've watched MusE automation grow up to be really nice. I use an external
> KORG Nanokontrol to control the mixer and effects. I can also easily send
> out MIDI control messages to my outboard equipment. After reading a
On January 17, 2013 01:45:48 PM André Sklenář wrote:
Hello,
ok no problem there :).
I love MusE, i was looking for something like this for some time (travelling
through seq24 - great but not for big projects, oomidi - too focused on the
linuxsampler, rosegarden - very bugged and 'out of date')
And here's another obvious bone-head bug, caused by me:
- Fixed song length way too big after recorded wave is added.
Was a simple regression in Song::cmdAddRecordedWave back when
tempo recording was added.
Tim.
--
M
On January 15, 2013 02:30:45 AM André Sklenář wrote:
I started using MusE one week ago and i think i know my way around it a
little, I use it every day and its plain awesome!
I just ran into a little problem and I hope its okay to use the mailing list:
The time signature in my project turned t
Hi.
Making some songs I found some real annoyances and bugs.
Me hates things which slows me down, arghh.
There's a few more I can't remember right now, but as I
see 'em I'll try to squash 'em.
Try 'er out. Thanks.
Hope it works OK for you.
Tim.
--
Quicker pasting from one track to another
On December 24, 2012 12:16:04 PM Robert Jonsson wrote:
> Hi Adrian and everyone.
> Also, merry christmas! (this is the day we celebrate around here)
>
> 2012/12/24 Tim E. Real :
> > On December 23, 2012 06:03:37 PM Adrian Prantl wrote:
> >> Hi all,
> >>
>
On December 23, 2012 06:03:37 PM Adrian Prantl wrote:
> Hi all,
>
> is there a way to create alias parts (some sequencers call them ghost/shadow
> regions) in MusE? What I'm thinking of is a duplicate of an existing part
> that behaves as if it where (a pointer to) the original part. Any edit to
>
Just some work in progress. I hope it will bring together audio
and midi controls better.
After meditation that would impress an Indian guru, and several
conceptual attempts, it seems to be finally starting to make sense
so I thought I would share some pics and get some feedback as we
roll
On December 10, 2012 07:48:47 PM Tim E. Real wrote:
> On December 10, 2012 10:52:49 PM sayhi2...@tiscali.co.uk wrote:
> > Hi
> >
> > Thanks for all your efforts. Muse seems to be shaping up to be
> > the
> > most usable version ever.
> >
> > Thi
On December 10, 2012 10:52:49 PM sayhi2...@tiscali.co.uk wrote:
> Hi
>
> Thanks for all your efforts. Muse seems to be shaping up to be
> the
> most usable version ever.
>
> This does not simply compile with
> cmake/make
> as it has in the past & is giving error messages re a lot
> of vst
> stuf
On December 10, 2012 10:27:34 PM xiha11 wrote:
In reply to this, two screenshots.
In snap2.jpg you can see that the selected 'Mixer Automation' has a quite
faint box outline; when deselected, the icon is the same but without that
outline. I did not notice the difference, and because other icons
Sorry this didn't make it into the RC2:
Fixed native vst path: Look in VST_NATIVE_PATH, then VST_PATH, then
$HOME/vst:/usr/local/lib64/vst:/usr/local/lib/vst:/usr/lib64/vst:/usr/lib/vst
Helps you separate the natives from the DLLs.
Also fixed ladspa, dssi paths, added $HOME paths.
Added some
On December 9, 2012 01:09:13 PM Dan MacDonald wrote:
> I've just had a quick play with the latest, vestige-using svn and I was
happy to see Noizemaker is working now and I can select presets for it without
having to open its plugin window so good work there Tim!
>
> One of the biggest showstopp
s the
right-click 'show gui' menu.
I think we should unify the two onto the right click menu.
Thus it would clear the way to use left-click or double-left-click as
'show native gui', or the fall-back 'show gui'.
Also would like to unify several other kinda sloppy menu
Feature: Native VST instruments support.
Now in the SVN trunk.
Here's what I got so far. Try er' out. Remember things may
change slightly (or wholly?) so let's give a thorough workout
to weed out any bugs.
Best results are from compiling with the vst sdk.
Featuring:
True sample-accurate par
On November 25, 2012 03:51:40 AM Tim E. Real wrote:
> http://dl.dropbox.com/u/53315356/native_vst_first_run.png
>
> http://www.mucoder.net/en/tonespace/
>
> Tim.
Hello friends.
Soon will be back from my long twisted journey.
Yessirree, have I got some stories to tell...
http:/
http://dl.dropbox.com/u/53315356/native_vst_first_run.png
http://www.mucoder.net/en/tonespace/
Tim.
--
Monitor your physical, virtual and cloud infrastructure from a single
web console. Get in-depth insight into apps, s
On November 23, 2012 08:25:47 AM Robert Jonsson wrote:
> Hi
>
> 2012/11/23 Tim E. Real :
> > On November 22, 2012 07:27:31 PM sayhi2...@tiscali.co.uk wrote:
> >> Hi
> >>
> >> I have just downloaded & installed muse from SVN (which fixes
On November 22, 2012 07:27:31 PM sayhi2...@tiscali.co.uk wrote:
> Hi
>
> I have just downloaded & installed muse from SVN (which fixes the
> fluidsynth GUI issue for me thank you.)
>
> When I use the piano roll
> editor the 'keyboard' running up the side is dead. If I actually
> program notes wi
> The problem is it requires some changes to our plugin and synth system,
> which are slightly LADSPA and VST centric.
Duh, that should read LADSPA and DSSI centric.
Tim.
--
Monitor your physical, virtual and cloud infra
On November 22, 2012 07:46:06 AM Dan MacDonald wrote:
Hi list!
2.1 is sounding great - shame I can't use it at all yet!
Did Tim and Robert notice the recent release of the new Radium sequencer?
Amongst many other new features, 1.9.x now features VST plugin support which
he has unashamedly borr
On November 21, 2012 06:19:18 PM Tim E. Real wrote:
> On November 21, 2012 07:39:32 PM sayhi2...@tiscali.co.uk wrote:
> > Hi
> >
> > I have compiled & installed 2.1rc1 on my Bodhi Linux box. When I
> > load the mess fluidsynth & click on the diamond to show the
On November 21, 2012 07:39:32 PM sayhi2...@tiscali.co.uk wrote:
> Hi
>
> I have compiled & installed 2.1rc1 on my Bodhi Linux box. When I
> load the mess fluidsynth & click on the diamond to show the fluidsynth
> GUI nothing happens. I tried the same with mess vam & it also didn't
> work. The s
Hi. Someone recently asked about this.
With lots of wave tracks, especially with OGG and FLAC files,
when you move the play cursor around there are brief annoying
non-muted loud repeated segments.
I did a slight readjustment of audio prefetch and midi thread priorities
(-5 and -1 instead of
On November 18, 2012 09:19:02 PM Robert Jonsson wrote:
Hi folks,
I finished a song a while ago but forgot to send it here, which I had intended.
So without further delay here it is.
MusE + lots of plugins and guitars and singing ;)
http://archive.org/download/TheCharlesDarwinEvolutionExperie
Just a quick note.
Auto-starting of Jack server has been turned back on in MusE.
And a command-line switch -J for disabling the auto-start.
In SVN trunk now.
Tim.
--
Monitor your physical, virtual and cloud infrastructur
On November 12, 2012 12:37:07 AM Tim E. Real wrote:
> TODO: Add aftertouch controllers to all relevant remaining
> instrument files.
>
> That's where you guys can help. If you know that some
> of our instruments DO support key AND/OR channel
> aftertouch, please let me k
Hey there!
I'd say almost ready for a release candidate.
You can start testing the stuff now. But you can help...
TODO: Add aftertouch controllers to all relevant remaining
instrument files.
That's where you guys can help. If you know that some
of our instruments DO support key AND/OR channel
Hi just another group of long-overdue fixes you might
want to know about, hope they help make things a bit easier:
Improved: Eliminated copious useless "controller" sections from
songs and templates.
These controllers such as volume, pan are already always added,
so it's useless to store t
(Kaya should like this one. "Bug" fixed - OK now?)
Improved: Velocity graphs. Icon for showing per-note or all velocities.
Also found in Settings.
Improved: Piano KB has current selected note (yellow).
For velocity/polyaftertouch/other per-note ctrls.
Bad timing warning now has "don't show a
Hello.
I meant to send this last week.
A bit rambling but FWIW try some of the suggestions.
Also I just updated the SVN trunk with some related fixes.
How's it going with that SVN, did you try it?
Tim.
. . .
On October 10, 2012 01:09:46 PM . TERMTECH wrote:
Quote:
"Also in the drum editor I'm cu
On October 13, 2012 04:15:11 PM Florian Jung wrote:
> Am 12.10.2012 18:20, schrieb Kaya Saman:
> > You mean touch sensitivity and aftertouch?
>
> no, i definitely don't mean aftertouch.
>
> i don't know what you mean with "touch sensitivity", probably "the speed
> you press down the key". in that
On September 23, 2012 5:10:49 PM nradd wrote:
> > Is that a typo in your message or is it really "fluisynth-n"?
> > I'll assume a typo.
>
> Damned I made a typo, I meant "fluidsynth-n" of course.
>
> > There should be two occurrences of the identical name string:
> > Once in the midi ports sectio
On September 22, 2012 11:26:49 PM nradd wrote:
> Hi,
>
> I stumbled across this little pbm with muse2 v2.0.1, if you load old muse1
> files containing some fluidsynth instances, you may not be able to open
> their native gui.
>
> In the .med file thoses "faulty" instances are referenced as "fluis
76 matches
Mail list logo