Re: Cross compiling for Windows

2012-09-24 Thread Dominik Reichardt
Am 25.09.2012 um 01:21 schrieb James Linder : > > On 25/09/2012, at 3:00 AM, macports-users-requ...@lists.macosforge.org wrote: > >>> Sorry for the kind of OT post, but can anyone help me get it straight on >>> how to cross compile something for Windows? >>> I know kind of the last step how t

Re: Cross compiling for Windows

2012-09-24 Thread James Linder
On 25/09/2012, at 3:00 AM, macports-users-requ...@lists.macosforge.org wrote: >> Sorry for the kind of OT post, but can anyone help me get it straight on how >> to cross compile something for Windows? >> I know kind of the last step how to make configure (if there is one) >> understand that I w

Re: Cross compiling for Windows

2012-09-23 Thread Dominik Reichardt
Thanks a lot this gives me some pointers I can work with. Dominik Am 24.09.2012 um 06:54 schrieb Mojca Miklavec : > On Sun, Sep 23, 2012 at 11:35 PM, Dominik Reichardt wrote: >> Hi all, >> Sorry for the kind of OT post, but can anyone help me get it straight on how >> to cross compile somethin

Re: Cross compiling for Windows

2012-09-23 Thread Mojca Miklavec
On Sun, Sep 23, 2012 at 11:35 PM, Dominik Reichardt wrote: > Hi all, > Sorry for the kind of OT post, but can anyone help me get it straight on how > to cross compile something for Windows? > I know kind of the last step how to make configure (if there is one) > understand that I want to cross co

Re: Cross compiling for Windows

2012-09-23 Thread Dominik Reichardt
exactly right: I was responding about cross > compiling for Windows on OS X, oddly enough. > >> Doesn't necessarily need to be through macports but it seems tome that the >> mingw/binutils port might be the right direction (I think those ports >> exist(ed) > > The po

Re: Cross compiling for Windows

2012-09-23 Thread Brandon Allbery
On Sun, Sep 23, 2012 at 7:25 PM, Dominik Reichardt wrote: > You got me wrong, my question was not on how to compile on Windows but on > how to cross compile on OS X for Windows. > In other words, I got you exactly right: I was responding about cross compiling for Windows on OS X, odd

Re: Cross compiling for Windows

2012-09-23 Thread Dominik Reichardt
You got me wrong, my question was not on how to compile on Windows but on how to cross compile on OS X for Windows. Doesn't necessarily need to be through macports but it seems tome that the mingw/binutils port might be the right direction (I think those ports exist(ed) - I'm currently away from

Re: Cross compiling for Windows

2012-09-23 Thread Brandon Allbery
On Sun, Sep 23, 2012 at 5:35 PM, Dominik Reichardt wrote: > Sorry for the kind of OT post, but can anyone help me get it straight on > how to cross compile something for Windows? > I would be very surprised if that worked in general, since MacPorts is about making stuff compile on OS X, not on Wi

Cross compiling for Windows

2012-09-23 Thread Dominik Reichardt
Hi all, Sorry for the kind of OT post, but can anyone help me get it straight on how to cross compile something for Windows? I know kind of the last step how to make configure (if there is one) understand that I want to cross compile. I am sucessfully cross compiling for ppc with the old xcode 3