Re: Mplayer Variant Help

2009-05-14 Thread EmmGunn
Thanks for the detailed response.  I don't know enough about compiling  
to come up with a universal build, so I guess I'll stick with an intel  
only build.  If I may, I have a follow up on the platform  
constraints.  So these constraints have nothing to do with what  
systems the compiled binaries will run on.  Is that right?  I seem to  
recall reading somewhere that macport builds will run on 10.4 and  
higher if I install with 10.5.  Looking at the macports guide, it  
looks like if there is no configure.compiler line in the port file  
and if I'm using 10.5.6, then the default is gcc-4.0 which will result  
in 10.4 and 10.5 friendly binaries.  Am understanding that correctly?   
Thanks.




On May 13, 2009, at 7:38 PM, Ryan Schmidt wrote:


On May 13, 2009, at 12:25, EmmGunn wrote:

I'm looking at the different variants for mplayer and most of them  
are self explanatory, but I have a couple of questions.  I noticed  
this in the port file:


83  # configure is not autoconf
84  universal_variant no

which I took to mean that a universal variant is not available,


That's correct. Because mplayer does not use a standard autoconf  
configure script, the standard universal variant does not work with  
it. If someone wanted to invest some time in figuring out how to  
make mplayer compile universal, it could probably be done by writing  
a custom universal variant for that port.


but then I see a binary_codecs variant which has something about  
powerpc and i386.  What does this do exactly?  Is this something  
equivalent to a universal variant?  I was hoping to compile a  
universal build of mplayer.


Sorry, the port says universal_variant no, which means someone  
tried to build a universal binary and found that it failed, and  
added this to the portfile to save you the trouble. If you really  
want a universal binary, you will have to write a custom universal  
variant for this port. If you do, please contribute it back to us so  
that we can put it in the portfile.


Also, just out of curiosity, what are the darwin and darwin_8  
variants.  I couldn't find anything about them either.  Thanks in  
advance for any help.


These are platform variants. If they are present in a portfile,  
MacPorts automatically selects them on the appropriate platform.  
darwin variants are selected on operating systems based on Darwin,  
including Mac OS X. darwin_8 is selected on Darwin 8.x operating  
systems, such as Mac OS X 10.4.x. Darwin 9.x would be Mac OS X  
10.5.x, and so on. darwin_i386 is selected if you're running Darwin  
(or Mac OS X) on an Intel processor. darwin_powerpc is selected if  
you're running Darwin (or Mac OS X) on a PowerPC processor. You  
never select these variants manually; MacPorts does it for you if  
necessary. Ports use these variants if they need different  
instructions to build correctly in different kinds of environments.


The description of the binary_codecs variant says Enable platform- 
specific binary codecs. Most ports in MacPorts are compiled from  
source but sometimes bits are only available as pre-compiled  
binaries, as is apparently the case for the codecs this variant  
wants to enable. This variant seems to be designed to download one  
file for PowerPC computers and a different file for Intel computers,  
and then install their contents. However, I don't believe the  
variant functions as intended. It checks whether variants  
darwin_i386 or darwin_powerpc are set. Since the port does not  
declare any variants by those names, those variants are never set,  
hence the binary_codecs variant never does anything. This is a bug  
in the portfile. It looks like when the binary_codecs variant was  
set up in r20652, darwin_i386 and darwin_powerpc variants did exist  
in the port, but they were subsequently removed without considering  
the effect that would have on the binary_codecs variant. I fixed  
this bug just now, but now the variant produces an error. Since I'm  
not an MPlayer expert I filed a ticket for this problem:


http://trac.macports.org/ticket/19619



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Re: Mplayer Variant Help

2009-05-14 Thread EmmGunn
I couldn't get the mplayer to build and so tried mplayer-devel which  
worked like a charm.



On May 13, 2009, at 8:35 PM, Eric Cronin wrote:



On May 13, 2009, at 10:38 PM, Ryan Schmidt wrote:


On May 13, 2009, at 12:25, EmmGunn wrote:

I'm looking at the different variants for mplayer and most of them  
are self explanatory, but I have a couple of questions.  I noticed  
this in the port file:


83  # configure is not autoconf
84  universal_variant no

which I took to mean that a universal variant is not available,


That's correct. Because mplayer does not use a standard autoconf  
configure script, the standard universal variant does not work with  
it. If someone wanted to invest some time in figuring out how to  
make mplayer compile universal, it could probably be done by  
writing a custom universal variant for that port.


but then I see a binary_codecs variant which has something about  
powerpc and i386.  What does this do exactly?  Is this something  
equivalent to a universal variant?  I was hoping to compile a  
universal build of mplayer.


Sorry, the port says universal_variant no, which means someone  
tried to build a universal binary and found that it failed, and  
added this to the portfile to save you the trouble. If you really  
want a universal binary, you will have to write a custom universal  
variant for this port. If you do, please contribute it back to us  
so that we can put it in the portfile.



If someone is interested in tackling the universal build they may  
want to contact Mo Haque and see if the scripts he uses to update http://haque.net/software/mplayer/mplayerosx/builds/ 
 are useful in manually setting up the crosscompile environment.


Also, I'm not sure what the state of the new port is, but if mplayer- 
devel builds currently I would strongly recommend it over the  
MPlayer port since upstream stopped rolling full releases over 2  
years ago and MPlayer hasn't been updated other than to fix build  
issues since then.


Thanks,
Eric


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Re: Mplayer Variant Help

2009-05-14 Thread Joshua Root
On 2009-5-15 02:20, EmmGunn wrote:
 If I may, I have a follow up on the platform constraints. 
 So these constraints have nothing to do with what systems the compiled
 binaries will run on.  Is that right?  I seem to recall reading
 somewhere that macport builds will run on 10.4 and higher if I install
 with 10.5.

That's not true in general. Platform variants contain code specific both
to building on the corresponding platform and to running on it. MacPorts
does not currently offer a way to build on one platform and target another.

Running Leopard-built binaries on Tiger may succeed in *some* cases if
you change universal_target to 10.4 and universal_sysroot to
/Developer/SDKs/MacOSX10.4u.sdk. But any time there is a darwin_8 and/or
darwin_9 variant, MP will select the one matching the build machine,
which will generally cause problems.

- Josh
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Re: Mplayer Variant Help

2009-05-14 Thread EmmGunn
Sorry for being so dense, but what happens when your installing using  
system 10.5 and there is a darwin_8 variant but no darwin_9 variant?   
Will the darwin_8 be used and the result work on 10.4, but then be  
iffy on 10.5?  This is the mplayer-devel port file.



On May 14, 2009, at 10:35 AM, Joshua Root wrote:


On 2009-5-15 02:20, EmmGunn wrote:

If I may, I have a follow up on the platform constraints.
So these constraints have nothing to do with what systems the  
compiled

binaries will run on.  Is that right?  I seem to recall reading
somewhere that macport builds will run on 10.4 and higher if I  
install

with 10.5.


That's not true in general. Platform variants contain code specific  
both
to building on the corresponding platform and to running on it.  
MacPorts
does not currently offer a way to build on one platform and target  
another.


Running Leopard-built binaries on Tiger may succeed in *some* cases if
you change universal_target to 10.4 and universal_sysroot to
/Developer/SDKs/MacOSX10.4u.sdk. But any time there is a darwin_8  
and/or

darwin_9 variant, MP will select the one matching the build machine,
which will generally cause problems.

- Josh


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Re: Mplayer Variant Help

2009-05-14 Thread Joshua Root
On 2009-5-15 04:28, EmmGunn wrote:
 Sorry for being so dense, but what happens when your installing using
 system 10.5 and there is a darwin_8 variant but no darwin_9 variant? 
 Will the darwin_8 be used and the result work on 10.4, but then be iffy
 on 10.5?  This is the mplayer-devel port file.

Nope, darwin_8 variants are only selected on darwin 8 (Tiger).

Something built on Tiger and deployed on Leopard has a far better chance
of working than the other way round, BTW.

- Josh
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Re: Mplayer Variant Help

2009-05-14 Thread EmmGunn

Thanks.  That makes sense.


On May 14, 2009, at 12:08 PM, Joshua Root wrote:


On 2009-5-15 04:28, EmmGunn wrote:

Sorry for being so dense, but what happens when your installing using
system 10.5 and there is a darwin_8 variant but no darwin_9 variant?
Will the darwin_8 be used and the result work on 10.4, but then be  
iffy

on 10.5?  This is the mplayer-devel port file.


Nope, darwin_8 variants are only selected on darwin 8 (Tiger).

Something built on Tiger and deployed on Leopard has a far better  
chance

of working than the other way round, BTW.

- Josh


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Re: Mplayer Variant Help

2009-05-13 Thread Ryan Schmidt

On May 13, 2009, at 12:25, EmmGunn wrote:

I'm looking at the different variants for mplayer and most of them  
are self explanatory, but I have a couple of questions.  I noticed  
this in the port file:


83  # configure is not autoconf
84  universal_variant no

which I took to mean that a universal variant is not available,


That's correct. Because mplayer does not use a standard autoconf  
configure script, the standard universal variant does not work with  
it. If someone wanted to invest some time in figuring out how to make  
mplayer compile universal, it could probably be done by writing a  
custom universal variant for that port.


but then I see a binary_codecs variant which has something about  
powerpc and i386.  What does this do exactly?  Is this something  
equivalent to a universal variant?  I was hoping to compile a  
universal build of mplayer.


Sorry, the port says universal_variant no, which means someone  
tried to build a universal binary and found that it failed, and added  
this to the portfile to save you the trouble. If you really want a  
universal binary, you will have to write a custom universal variant  
for this port. If you do, please contribute it back to us so that we  
can put it in the portfile.


Also, just out of curiosity, what are the darwin and darwin_8  
variants.  I couldn't find anything about them either.  Thanks in  
advance for any help.


These are platform variants. If they are present in a portfile,  
MacPorts automatically selects them on the appropriate platform.  
darwin variants are selected on operating systems based on Darwin,  
including Mac OS X. darwin_8 is selected on Darwin 8.x operating  
systems, such as Mac OS X 10.4.x. Darwin 9.x would be Mac OS X  
10.5.x, and so on. darwin_i386 is selected if you're running Darwin  
(or Mac OS X) on an Intel processor. darwin_powerpc is selected if  
you're running Darwin (or Mac OS X) on a PowerPC processor. You never  
select these variants manually; MacPorts does it for you if  
necessary. Ports use these variants if they need different  
instructions to build correctly in different kinds of environments.


The description of the binary_codecs variant says Enable platform- 
specific binary codecs. Most ports in MacPorts are compiled from  
source but sometimes bits are only available as pre-compiled  
binaries, as is apparently the case for the codecs this variant wants  
to enable. This variant seems to be designed to download one file for  
PowerPC computers and a different file for Intel computers, and then  
install their contents. However, I don't believe the variant  
functions as intended. It checks whether variants darwin_i386 or  
darwin_powerpc are set. Since the port does not declare any variants  
by those names, those variants are never set, hence the binary_codecs  
variant never does anything. This is a bug in the portfile. It looks  
like when the binary_codecs variant was set up in r20652, darwin_i386  
and darwin_powerpc variants did exist in the port, but they were  
subsequently removed without considering the effect that would have  
on the binary_codecs variant. I fixed this bug just now, but now the  
variant produces an error. Since I'm not an MPlayer expert I filed a  
ticket for this problem:


http://trac.macports.org/ticket/19619

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Re: Mplayer Variant Help

2009-05-13 Thread Ryan Schmidt


On May 13, 2009, at 21:38, Ryan Schmidt wrote:

Also, just out of curiosity, what are the darwin and darwin_8  
variants.  I couldn't find anything about them either.  Thanks in  
advance for any help.


These are platform variants. If they are present in a portfile,  
MacPorts automatically selects them on the appropriate platform.


[snip]

and they are described in the Guide, FYI:

http://guide.macports.org/#reference.variants.platform


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Re: Mplayer Variant Help

2009-05-13 Thread Eric Cronin


On May 13, 2009, at 10:38 PM, Ryan Schmidt wrote:


On May 13, 2009, at 12:25, EmmGunn wrote:

I'm looking at the different variants for mplayer and most of them  
are self explanatory, but I have a couple of questions.  I noticed  
this in the port file:


83  # configure is not autoconf
84  universal_variant no

which I took to mean that a universal variant is not available,


That's correct. Because mplayer does not use a standard autoconf  
configure script, the standard universal variant does not work with  
it. If someone wanted to invest some time in figuring out how to  
make mplayer compile universal, it could probably be done by writing  
a custom universal variant for that port.


but then I see a binary_codecs variant which has something about  
powerpc and i386.  What does this do exactly?  Is this something  
equivalent to a universal variant?  I was hoping to compile a  
universal build of mplayer.


Sorry, the port says universal_variant no, which means someone  
tried to build a universal binary and found that it failed, and  
added this to the portfile to save you the trouble. If you really  
want a universal binary, you will have to write a custom universal  
variant for this port. If you do, please contribute it back to us so  
that we can put it in the portfile.



If someone is interested in tackling the universal build they may want  
to contact Mo Haque and see if the scripts he uses to update http://haque.net/software/mplayer/mplayerosx/builds/ 
 are useful in manually setting up the crosscompile environment.


Also, I'm not sure what the state of the new port is, but if mplayer- 
devel builds currently I would strongly recommend it over the MPlayer  
port since upstream stopped rolling full releases over 2 years ago and  
MPlayer hasn't been updated other than to fix build issues since then.


Thanks,
Eric
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Re: Mplayer Variant Help

2009-05-13 Thread Ryan Schmidt

On May 13, 2009, at 22:35, Eric Cronin wrote:

If someone is interested in tackling the universal build they may  
want to contact Mo Haque and see if the scripts he uses to update  
http://haque.net/software/mplayer/mplayerosx/builds/ are useful  
in manually setting up the crosscompile environment.


There's also a ticket for this issue.

http://trac.macports.org/ticket/17455


Also, I'm not sure what the state of the new port is, but if  
mplayer-devel builds currently I would strongly recommend it over  
the MPlayer port since upstream stopped rolling full releases over  
2 years ago and MPlayer hasn't been updated other than to fix build  
issues since then.


Yeah, their (non-)release policy is pretty stupid. I don't know what  
else to call it.



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