Hey,
I'm working on developing an app in MacRuby that uses HTTParty to consume a Web
Service. I'm hoping someone can help me wrap my head around some of the Model
- View - Controller stuff...
>From reading some tutorials on MacRuby (and RubyMotion), it seems that it's
>best practice to have a
I think all these limitations that Rubymotion for OSX has right now are due to
the fact that it is a direct port of the iOS version (which has those
limitations because of the way iOS works and AppStore policies). In the future,
Rubymotion for OSX will evolve and probably look more like Macruby.
Oh, and "load()"
isn't supported either. That's a shame because it means MacRubyReload by
Jean-Denis Muys won't work. I had a nifty version of that that reloaded
your source files as you save them too =[
fb
david kramf
17/05/2013 13:19
Is RubyMotion a full
Ruby. Does
Matt Aimonetti
17/05/2013 13:30
Is "require" supported in RubyMotion for OS X?
Good point, no it's not. This is something that I've never missed
though. Would the benefit of "require" be the prevention of pollution of
the global namespace? And, I suppose it would allow y
@matt I don't think so. I tried one project and certainly need major change.
(Move the Xcode project to new project structure)
—
Sent from Mailbox for iPhone
On Fri, May 17, 2013 at 8:31 PM, Matt Aimonetti
wrote:
> Is "require" supported in RubyMotion for OS X? What about Ruby gems?
> Can one
@david depends on your definition on full ruby. I would say standard library is
part is full ruby, where RubyMotion deliberately remove part of them
@stephen thanks for the update, I should have tested that myself—
Sent from Mailbox for iPhone
On Fri, May 17, 2013 at 8:26 PM, stephen horne wro
Is "require" supported in RubyMotion for OS X? What about Ruby gems?
Can one just compile his/her own MacRuby project using RubyMotion without
making any (major) changes?
- Matt
On Fri, May 17, 2013 at 2:26 PM, stephen horne wrote:
> From what I understand, the only thing missing in Rubymotion
From what I understand,
the only thing missing in Rubymotion is eval()
There's an article by Clay Allsop about meta-programming in Rubymotion
at http://clayallsopp.com/posts/rubymotion-metaprogramming/
I tested to see if eval() works in desktop Rubymotion apps (I read
somewhere that the reason
not full, no, but it does support most things, like define_method,
instance_eval, responds?
eval('ruby code') is most definitely not supported. is that a feature or a bug?
you decide ;-)
If there's a complete list of reflection/metaprogramming related methods out
there, I could try and tell y
Is RubyMotion a full Ruby. Does it support reflection and metaprograming?
Thanks, David Kramf
Begin forwarded message:
> From: Francis Chong
> Subject: Re: [MacRuby-devel] OS X10.9 & MacRuby's future...
> Date: May 17, 2013 2:15:40 PM GMT+03:00
> To: "MacRuby development discussions."
> Reply
While I'm really happy about OS X support on RubyMotion, it is not a
replacement for MacRuby.
IMHO MacRuby is far superior:
It offer JIT compiler, you develop orders of magnitude faster as you dont need
clean and rebuild every time.
You have full ruby compatibility, load standard library a
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