Yes, i do always. Submitting without manually code signing does not work anyway
… My SubtitleResync App is already a few months in the store and I regularly
submit releases with manual code signing approx according to the procedure of
Elliot. That worked fine until last week when I submitted ano
Rob, have you tried to use codesign as Eliott suggested in his blog post?
- Matt
On Mon, Oct 24, 2011 at 4:19 AM, rob ista wrote:
> I don't know if this is a xcode bug .. I'm still developing on SL with
> xcode 4.0.2 because Lion and 4.2 gives me too much trouble and crashes. The
> automated re
I don't know if this is a xcode bug .. I'm still developing on SL with xcode 4.0.2 because Lion and 4.2 gives me too much trouble and crashes. The automated response in the review process about the codesigning is quite new and I have not seen it before (on the same delvelopment machine with the sa
Thanks for sharing Eliott, that seems to be a bug with Xcode and it should
be affecting all 3rd party frameworks, not just MacRuby.
Quite strange, but thanks for showing how you worked around the signing
problem.
- Matt
On Wed, Oct 19, 2011 at 11:23 AM, Elliot Temple wrote:
> http://curi.us/153
http://curi.us/1538-macruby-and-the-mac-app-store
Got my game in the app store. Hope these notes help others get things working
too.
-- Elliot Temple
http://beginningofinfinity.com/
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