HI Alex and Nicolas,
Nicolas, let me add to what Alex is saying here by also suggesting that you
look for ObjectAL which is an objective C wrapper for OpenAL and makes getting
started with OpenAL on iOS a real breeze! :)
Even for an experienced developer, the convenience of what ObjectAL provid
Just look for openAL Apple docs, there's plenty there. The library is pretty
low-level, so start small and slowly build on what you learn. For instance,
begin with a basic world with a single sound source, then work with sounds more
and more until you are comfortable with things like occlusions,
Hello, I was going to join the IOS developer program. I know how to write
apps but I need some help on writing an audio game for IOS. I know that I
can use the Open AL frame work for putting audio in to my game but Does
anyone know how that works? Thanks.
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