Re: [maemo-developers] why autotools?

2005-09-25 Thread Gustavo Barbieri
On 9/25/05, Asko Kauppi [EMAIL PROTECTED] wrote: Scons can do the compile-time-dependency checks quite nicely, but admitted, it's a different way of thinkin' altogether (build scripts are all Python). Anyhow, the reasoning you guys are giving is meaningful, although I still think use of

Re: [maemo-developers] Strange behavior with -O3 CFLAGS on ARM

2005-08-09 Thread Gustavo Barbieri
On 8/8/05, Rudá Moura [EMAIL PROTECTED] wrote: Hello list, I was amazed by a (possible) nasty bug in Pygame for ARM architecture. Whenever I try to open and close pygame.mixer module and then exiting the Python interpreter I got a segmentation fault. This isn't happening on i386

Re: [maemo-developers] new software for 770

2005-07-23 Thread Gustavo Barbieri
On 7/22/05, Daniel Monteiro [EMAIL PROTECTED] wrote: thanks for the tip Im quite lost, As I come from the Borland Land, where everything is graphical , pretty and easy =-P So, you can use Kdevelop. It doesn't handle SCons AFAIK, but it does handle much of autotools and makefiles in a graphical

Re: [maemo-developers] new software for 770

2005-07-22 Thread Gustavo Barbieri
On 7/22/05, Daniel Monteiro [EMAIL PROTECTED] wrote: here is it: http://geocities.yahoo.com.br/junkybox2002/KidSketch.tar.gz still very early. the code itself still a mess.I really want to clean this up very soon. and this is the current state of the framwork port. The work is in

Re: [maemo-developers] new software for 770

2005-07-21 Thread Gustavo Barbieri
On 7/21/05, Aleksandr Koltsoff [EMAIL PROTECTED] wrote: On Thursday 21 July 2005 16:09, Brad Clements wrote: http://www.fabrica.it/flipbook/ I guess flipbook is done with flash, but any drawing program that saves 1- bit jpgs and can flip through them will work.. Hello Please

Re: [maemo-developers] new software for 770

2005-07-21 Thread Gustavo Barbieri
On 7/21/05, Daniel Monteiro [EMAIL PROTECTED] wrote: Im not really worried with storage right now... my main concern is certainly with interface and animation modules Im starting to consider using my SDL framework.This piece of software I wrote originally for my N-Gage, for a 3D game! but

Re: [maemo-developers] first impressions and some reports

2005-07-08 Thread Gustavo Barbieri
On 7/7/05, Gustavo Barbieri [EMAIL PROTECTED] wrote: Here it is: http://ltc08.ic.unicamp.br/~gustavo/pygame-maemo-test.tar.bz2 I have 2 optimized versions of that game: - pygame-noalpha: remove alpha transparency, use colorkey instead. Much faster, but still repaints the screen everytime

Re: [maemo-developers] first impressions and some reports

2005-07-08 Thread Gustavo Barbieri
On 7/8/05, Marcelo Oliveira [EMAIL PROTECTED] wrote: [snip] So we need to develop a pygame/sdl library to hold stylus input. :-) I'm on university vacation since monday and round robin schedule between (maemo, mas, opie), so maybe it take a little to come with something. Just as an idea: track

Re: [maemo-developers] build system

2005-07-06 Thread Gustavo Barbieri
On 7/6/05, Paul Mundt [EMAIL PROTECTED] wrote: On Wed, Jul 06, 2005 at 10:26:37AM -0300, Gustavo Barbieri wrote: I use a system where / doesn't have much space, but I have some spare in /mnt/extra, so I want to install maemo/scratchbox in /mnt/extra/maemo/, however everything is hard coded

[maemo-developers] first impressions and some reports

2005-07-06 Thread Gustavo Barbieri
Hello, Now that I have the maemo environment set up, I started to love this thing!!! And python! Thanks to Osvaldo and Ruda, I can run PythonCAD without any changes! Also, my game tutorial (pt_BR) runs perfectly (just need to check the perfomance on a real device, since it's side scroll and

Re: [maemo-developers] Re: first impressions and some reports

2005-07-06 Thread Gustavo Barbieri
On 7/6/05, Rakotomandimby Mihamina [EMAIL PROTECTED] wrote: Gustavo Barbieri wrote: Hello, Hello, least 30fps it's good enough. If it's ok I'll develop a game using that engine. Also, it can be optimized a bit, I wrote it as an educative project. Write some tutorials for us please

[maemo-developers] My first maemo app: Downloader

2005-07-06 Thread Gustavo Barbieri
Since maemo doesn't include wget or other easy download app, I've written one using python2.4: http://maemo.org/maemowiki/GustavoBarbieriDownloader I'll keep my own developed apps in http://maemo.org/maemowiki/GustavoBarbieri this message is just an informative, I don't plan to email this

Re: [maemo-developers] No response from developer device program?

2005-07-05 Thread Gustavo Barbieri
On 7/5/05, Weinehall David (Nokia-M/Tampere) [EMAIL PROTECTED] wrote: As far as I know, yes. As long as the address is still available on the web page, you can still send an application =) What's the web page URL? -- Gustavo Sverzut Barbieri --- Computer

[maemo-developers] Qt + KDE port

2005-07-04 Thread Gustavo Barbieri
Hello, Has anyone started a KDE port or is interested in one? Main reasons is that many KDE applications already have tweaks to fit small devices, since they run in some QTopia/Opie environments. Also, KHTML + KPIM + KOffice would be a great offer for those that want productivity + conectivity.