Now it works, stupid me: I did'nt notice the "n" in the "#ifndef" condition,
there was another putenv buried inside :(
Thanks everybody for helping.
2007/3/23, Eduardo Lima <[EMAIL PROTECTED]>:
On 3/23/07, Alessandro Pasotti <[EMAIL PROTECTED]> wrote:
>
[...]
>
> I tested also
> putenv("SDL_VI
On 3/23/07, Alessandro Pasotti <[EMAIL PROTECTED]> wrote:
[...]
I tested also
putenv("SDL_VIDEO_X11_WMCLASS=tuxpaint");
after main()
You should place the setenv/putenv call before sdl_init() call and add
the StartupWMClass=tuxpaint entry in your .desktop file. As examples,
canola and carma
2007/3/23, Frantisek Dufka <[EMAIL PROTECTED]>:
Alessandro Pasotti wrote:
> the howto says I must add libshadowapp support I found nothing in
> google, any hint?
>
Huh? Where?
http://www.maemo.org/platform/docs/howtos/howto_game_startup_bora.html#NonGTK
Secondly, add support for the lib
the howto says I must add libshadowapp support I found nothing in
google, any hint?
2007/3/23, Alessandro Pasotti <[EMAIL PROTECTED]>:
I set it just after main() with no effect
I'm trying the wrapper way right now...
2007/3/23, Frantisek Dufka <[EMAIL PROTECTED] >:
>
> Alessandro Pa
I set it just after main() with no effect
I'm trying the wrapper way right now...
2007/3/23, Frantisek Dufka <[EMAIL PROTECTED]>:
Alessandro Pasotti wrote:
> Is the wrapper script mandatory?
Don't know. Never tried without it. I find setting variable inside
executable to be not very ele
Alessandro Pasotti wrote:
Is the wrapper script mandatory?
Don't know. Never tried without it. I find setting variable inside
executable to be not very elegant solution, but that's just me :-)
Also maybe setting it in your code may be too late and has no effect
since SDL reads this variabl
Thanks for the hint,
I already tried this (and don't work), but I'm not using any wrapper script.
Is the wrapper script mandatory?
2007/3/23, Frantisek Dufka <[EMAIL PROTECTED]>:
Frantisek Dufka wrote:
> As for the
> shortcut file, make sure there are no extra spaces in the line with
> appl
Frantisek Dufka wrote:
As for the
shortcut file, make sure there are no extra spaces in the line with
application name (just in case).
I mean the 'StartupWMClass=app' line.
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Alessandro Pasotti wrote:
I tried several times (with OS2005, 2006, 2007 and 2007 hackers edition)
to get rid of this without success.
This howto don't work:
http://maemo.org/maemowiki/GameDevelopment#head-c91f345718121fbd009c639728f9de0104308789
It does work for me since IT2005 days and with
Hi Alessandro,
Try something like this, if you're using C:
setenv ("SDL_VIDEO_X11_WMCLASS", "your-app", 1);
Or in python:
os.environ["SDL_VIDEO_X11_WMCLASS"] = "carman-sdl"
Best Regards, Etrunko.
On 3/23/07, Alessandro Pasotti <[EMAIL PROTECTED]> wrote:
The problem: pressing the Ho
The problem: pressing the Home key when in fullscreen mode from a SDL app
brings to the desktop but the app icon does not appear, hence there is no
way to go back to the app.
An year is passed and this problem still affects almost all games and other
SDL apps ported to maemo without integrating l
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