Ryan May wrote:
> On Fri, Apr 2, 2010 at 11:42 AM, Eric Firing wrote:
>> Ryan May wrote:
>>> On Fri, Apr 2, 2010 at 1:23 AM, Eric Firing wrote:
> On Fri, Mar 26, 2010 at 12:13 PM, Ryan May wrote:
>> I just hit a problem with using quiver with Basemap when when
>> angles='xy'. Becaus
On Fri, Apr 2, 2010 at 11:42 AM, Eric Firing wrote:
> Ryan May wrote:
>>
>> On Fri, Apr 2, 2010 at 1:23 AM, Eric Firing wrote:
On Fri, Mar 26, 2010 at 12:13 PM, Ryan May wrote:
>
> I just hit a problem with using quiver with Basemap when when
> angles='xy'. Because Basemap
Ryan May wrote:
> On Fri, Apr 2, 2010 at 1:23 AM, Eric Firing wrote:
>>> On Fri, Mar 26, 2010 at 12:13 PM, Ryan May wrote:
I just hit a problem with using quiver with Basemap when when
angles='xy'. Because Basemap's x,y units are in meters, you end up
with angles that are quantize
On Fri, Apr 2, 2010 at 1:23 AM, Eric Firing wrote:
>> On Fri, Mar 26, 2010 at 12:13 PM, Ryan May wrote:
>>> I just hit a problem with using quiver with Basemap when when
>>> angles='xy'. Because Basemap's x,y units are in meters, you end up
>>> with angles that are quantized due to floating poin
Ryan May wrote:
> Ping. Not sure if you missed it first time around or are just that busy.
>
I looked, but decided I needed to look again, and then lost it in the
stack. See below.
> Ryan
>
> On Fri, Mar 26, 2010 at 12:13 PM, Ryan May wrote:
>> Eric,
>>
>> I just hit a problem with using qu
Ping. Not sure if you missed it first time around or are just that busy.
Ryan
On Fri, Mar 26, 2010 at 12:13 PM, Ryan May wrote:
> Eric,
>
> I just hit a problem with using quiver with Basemap when when
> angles='xy'. Because Basemap's x,y units are in meters, you end up
> with angles that are
Eric,
I just hit a problem with using quiver with Basemap when when
angles='xy'. Because Basemap's x,y units are in meters, you end up
with angles that are quantized due to floating point truncation
(3. + 0.001*u = 3.). Changing to angles='uv' fixes the
problem, but it probably should be