> On May 23, 2015, at 12:07 PM, Eric Firing wrote:
>
> You might get something more to your liking if you were to start with a
> colormap in which V is uniform--all variation is in H and S--and then
> impose the shading on the V. Cubehelix starts with a full range of V,
> so replacing V wit
On 2015/05/23 8:49 AM, Matteo Niccoli wrote:
> Hi Eric
>
> If you look at the two attached images, both have the shading as expected,
> but in one case the colours have changed, from the cubehelix colors, to
> rainbow colors.
Yes, the result looks more like a rainbow set, but that doesn't mean
an
On 2015/05/22 9:33 AM, Matteo Niccoli wrote:
> The second method suggested by titusjan replaces value in hsv space with
> intensity as suggested. Eric you will notce I did include the line
> img_array = plt.get_cmap('cubehelix')(data_n) and yet the colormapping is
> not working.
I don't understan
This stems from a previous discussion I started, please see thread below.
With reference to this notebook:
http://nbviewer.ipython.org/urls/dl.dropbox.com/s/2pfhla9rn66lsbv/surface_shading.ipynb/%3Fdl%3D0
I originally thought there was an issue with the implementation of the
blending of RGB and i