Thank you Lee. Thank you Chris and John, the problem is solved.
Chris, we did the method 1) as this was easier for us.
Sameer
On Sun, Aug 23, 2009 at 5:53 PM, John Hunter wrote:
> On Sun, Aug 23, 2009 at 7:45 PM, Chris Barker
> wrote:
>
> > This is a Bezier spline -- it can not exactly form a pi
On Sun, Aug 23, 2009 at 7:45 PM, Chris Barker wrote:
> This is a Bezier spline -- it can not exactly form a piece of a circle
> (though it can get pretty close). You can probably find the math
> somewhere for how to approximate a circle, but...
somewhere like ... matplotlib.path.unit_circle (than
Sameer Regmi wrote:
> We are working on plotting mesh (in
> hermes2d: http://hpfem.math.unr.edu/projects/hermes2d-new/)
> In the hermes2d examples curves are defined as [4, 7, 45] where 4,7
> are vertices indices, and 45 is center angle.
> 1) matplot.path porvides a way to plot curve with three
On Thu, Aug 20, 2009 at 2:01 AM, Sameer Regmi wrote:
> We tried the method 1 but the result was a garbled mesh
Please describe what you did and why the result is wrong.
The method 1 with quadratic bezier curve should be most
straight-forward and easy thing to do. Calculating the control points
is
We are working on plotting mesh (in hermes2d:
http://hpfem.math.unr.edu/projects/hermes2d-new/) We created a python
function to plot mesh but initially without curves. Later we also tried to
work on curved elements but we are having some problems.
In the hermes2d examples curves are defined as [4,