https://bugs.freedesktop.org/show_bug.cgi?id=80836
Samuel Iglesias sigles...@igalia.com changed:
What|Removed |Added
Status|NEW |RESOLVED
This small series expands the glcpp-test test suite to be able to test all
variations of newlines as allowed by the GLSL specification. It then fixes 4
bugs exposed by that testing until the entire test suite can pass with each of
the 4 allowed newline variations.
The new testing is not yet
The (optional) test-specific command-line arguments to be passed to glcpp are
embedded within the source files of some tests, and glcpp-test uses grep to
extract them.
Of course, grep is line-based and looks for the native line-separator to
determine line boundaries. So, for files using
The GLSL specification has a very broad definition of what is a
newline. Namely, it can be the carriage-return character, '\r', the newline
character, '\n', or any combination of the two, (though in combination, the
two are treated as a single newline).
Here, we add a new test-runner,
Sometimes the newline separator is a single character, and sometimes it is two
characters. Before we can fold away and line-continuation backslashes, we
identify the flavor of line separator that is in use.
With this identified, we then correctly search for backslashes followed
immediately by the
Some tests were failing because the message printed by #error was including a
'\r' character from the source file in its output.
This is easily avoided by fixing the regular expression for #error to never
include any of the possible newline characters, (neither '\r' nor '\n').
With this commit 2
The GLSL specification says that either carriage-return, line-feed, or both
together can be used to terminate lines. Further, it says that when used
together, the pair of terminators shall be interpreted as a single line.
This final requirement has not been respected by glcpp up until now, (it
On Wed, Jul 02, 2014 at 07:00:06PM +0100, Neil Roberts wrote:
Adds an implementation of the ClearTexSubImage driver entry point that tries
to set up an FBO to render to the texture and then calls glClear with a
scissor to perform the actual clear. If an FBO can't be created for the
texture
On Wed, Jul 02, 2014 at 12:33:16PM -0700, Jordan Justen wrote:
On Wed, Jul 2, 2014 at 5:39 AM, Pohjolainen, Topi
topi.pohjolai...@intel.com wrote:
On Tue, Jul 01, 2014 at 04:53:06PM -0700, Jordan Justen wrote:
We now skip allocating a hiz miptree for gen7. Instead, we calculate
the
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/mesa/drivers/dri/i965/intel_resolve_map.c | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_resolve_map.c
b/src/mesa/drivers/dri/i965/intel_resolve_map.c
index bf6bcf2..bb45231 100644
Check calloc return value while adding build-in functions.
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/glsl/linker.cpp | 15 +++
1 file changed, 11 insertions(+), 4 deletions(-)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index d588bc6..2f004f1
separate two null checks connected with to their own if branches.
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/mesa/drivers/dri/i965/brw_context.c | 10 +++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
i965: Avoid null access in intelMakeCurrent() I was a bit iffy if its
the same behavior which I replaced.
i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image()
did succeed - I tried to follow Topi's suggestion. I did not go touching
brw_meta_updownsample() here, it is left
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/mesa/main/extensions.c | 9 +
1 file changed, 9 insertions(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 92e3f0d..cd89e8f 100644
--- a/src/mesa/main/extensions.c
+++
Check if _mesa_meta_bind_rb_as_tex_image() did give the texture.
If no texture was given there is already either
GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set in context.
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/mesa/drivers/common/meta_blit.c | 10
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/glsl/ir_function.cpp | 11 +--
1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index 7d6c2f4..04ab5ab 100644
--- a/src/glsl/ir_function.cpp
+++
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/loader/loader.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/loader/loader.c b/src/loader/loader.c
index 47e1f58..2205a9c 100644
--- a/src/loader/loader.c
+++ b/src/loader/loader.c
@@ -594,6 +594,9 @@
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 4
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 2ab0faa..30030d1 100644
Avoid null access while printing debug infos. On the same go
change local variable name to avoid confusion because there
already is class member with same name.
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/mesa/drivers/dri/i965/brw_fs_generator.cpp | 8 ++--
1 file
2014-07-02 21:59 GMT+02:00 Brian Paul bri...@vmware.com:
On 07/02/2014 01:04 PM, Andreas Boll wrote:
I'd like to make a new demos release on Friday, July 4th.
The last release was on February 24th, 2013. Additionally this
release is needed to fix the build with mesa 10.2. (fdo#78101)
Any
2014-07-03 3:09 GMT+02:00 Ilia Mirkin imir...@alum.mit.edu:
On Wed, Jul 2, 2014 at 3:04 PM, Andreas Boll andreas.boll@gmail.com
wrote:
I'd like to make a new demos release on Friday, July 4th.
The last release was on February 24th, 2013. Additionally this
release is needed to fix the
2014-07-03 7:39 GMT+02:00 Steven Newbury st...@snewbury.org.uk:
On Wed, 2014-07-02 at 21:04 +0200, Andreas Boll wrote:
I'd like to make a new demos release on Friday, July 4th.
The last release was on February 24th, 2013. Additionally this
release is needed to fix the build with mesa 10.2.
Hello Giovanni,
I have recently been working on a DRM/KMS driver which does not support
OpenGL rendering (it only provides plane composition functionalities):
[1].
If I understand correctly you patch series might solve some of the
issues I am facing.
I'm trying to get wayland working with HW
If XA fails to initialize with pipe_loader enabled, the pipe_loader's
cleanup function will close the drm file descriptor. That's pretty bad
because the file descriptor will probably be the X server driver's only
connection to drm. Temporarily solve this by dup()'ing the file descriptor
before
On Thu, 3 Jul 2014 10:48:26 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
Hello Giovanni,
I have recently been working on a DRM/KMS driver which does not support
OpenGL rendering (it only provides plane composition functionalities):
[1].
If I understand correctly you
If XA fails to initialize with pipe_loader enabled, the pipe_loader's
cleanup function will close the drm file descriptor. That's pretty bad
because the file descriptor will probably be the X server driver's only
connection to drm. Temporarily solve this by dup()'ing the file descriptor
before
Ilia Mirkin imir...@alum.mit.edu writes:
I believe what this is saying is akin to Danger! There is a hole from
145 to 146. Since ARB_clear_texture is 145, the hole is now just 146
(ARB_enhanced_layouts)... Whereas your comments indicate the numbers
of the actually-listed extensions.
Note
- Original Message -
If XA fails to initialize with pipe_loader enabled, the pipe_loader's
cleanup function will close the drm file descriptor. That's pretty bad
because the file descriptor will probably be the X server driver's only
connection to drm. Temporarily solve this by
On Thu, 3 Jul 2014 11:14:48 +0200
Giovanni Campagna scampa.giova...@gmail.com wrote:
2014-07-03 10:48 GMT+02:00 Boris BREZILLON
boris.brezil...@free-electrons.com:
Hello Giovanni,
I have recently been working on a DRM/KMS driver which does not support
OpenGL rendering (it only provides
On Thu, 3 Jul 2014 12:24:44 +0300
Pekka Paalanen ppaala...@gmail.com wrote:
On Thu, 3 Jul 2014 10:48:26 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
Hello Giovanni,
I have recently been working on a DRM/KMS driver which does not support
OpenGL rendering (it only
Hi, Carl,
Patch st/xa: Don't close the drm fd on failure v2 causes some conflicts
when backported to 10.2. Let me know if
you need help resolving them, or if you want me to push a backported
version to 10.2.
Thanks,
Thomas
___
mesa-dev mailing list
Reviewed-by: Marek Olšák marek.ol...@amd.com
Marek
On Wed, Jul 2, 2014 at 10:30 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Signed-off-by: Ilia Mirkin imir...@alum.mit.edu
Tested-by: Tobias Droste tdro...@gmx.de
---
In addition to the existing ARB_fragment_layer_viewport piglits passing and
Reviewed-by: Marek Olšák marek.ol...@amd.com
Renaming the cap to include VIEWPORT would not be a bad idea.
Marek
On Wed, Jul 2, 2014 at 10:30 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
The assumption is that any driver capable of emitting layer from the
vertex shader and supporting viewports
On Thu, 3 Jul 2014 12:10:36 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
On Thu, 3 Jul 2014 12:24:44 +0300
Pekka Paalanen ppaala...@gmail.com wrote:
On Thu, 3 Jul 2014 10:48:26 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
Hello Giovanni,
On Thu, 3 Jul 2014 13:49:06 +0300
Pekka Paalanen ppaala...@gmail.com wrote:
On Thu, 3 Jul 2014 12:10:36 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
On Thu, 3 Jul 2014 12:24:44 +0300
Pekka Paalanen ppaala...@gmail.com wrote:
On Thu, 3 Jul 2014 10:48:26 +0200
On Thu, Jul 03, 2014 at 11:13:11AM +0300, Juha-Pekka Heikkila wrote:
Check if _mesa_meta_bind_rb_as_tex_image() did give the texture.
If no texture was given there is already either
GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set in context.
Signed-off-by: Juha-Pekka Heikkila
On Thu, 3 Jul 2014 14:15:34 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
On Thu, 3 Jul 2014 13:49:06 +0300
Pekka Paalanen ppaala...@gmail.com wrote:
On Thu, 3 Jul 2014 12:10:36 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
On Thu, 3 Jul 2014
On Thu, 3 Jul 2014 15:46:14 +0300
Pekka Paalanen ppaala...@gmail.com wrote:
On Thu, 3 Jul 2014 14:15:34 +0200
Boris BREZILLON boris.brezil...@free-electrons.com wrote:
On Thu, 3 Jul 2014 13:49:06 +0300
Pekka Paalanen ppaala...@gmail.com wrote:
On Thu, 3 Jul 2014 12:10:36 +0200
On Thu, Jul 03, 2014 at 11:13:17AM +0300, Juha-Pekka Heikkila wrote:
Avoid null access while printing debug infos. On the same go
change local variable name to avoid confusion because there
already is class member with same name.
Signed-off-by: Juha-Pekka Heikkila
On Wed, 2014-07-02 at 12:47 -0700, Jordan Justen wrote:
Reviewed-by: Jordan Justen jordan.l.jus...@intel.com
I don't have commit access to the repository.
Would you mind pushing this patch to master?
Sam
signature.asc
Description: This is a digitally signed message part
This is not part of the GL_ARB_vertex_attrib_binding extension.
It's part of OpenGL 4.4.
Fixes compilation failure if glext.h doesn't have the GL 4.4 #defines.
---
src/xdemos/glinfo_common.c |1 -
1 file changed, 1 deletion(-)
diff --git a/src/xdemos/glinfo_common.c
And add support for qualifying a limit query with an OpenGL version
instead of an extension string.
---
src/xdemos/glinfo_common.c | 30 +-
1 file changed, 29 insertions(+), 1 deletion(-)
diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common.c
index
On 03.07.2014 16:26, Pohjolainen, Topi wrote:
On Thu, Jul 03, 2014 at 11:13:17AM +0300, Juha-Pekka Heikkila wrote:
Avoid null access while printing debug infos. On the same go
change local variable name to avoid confusion because there
already is class member with same name.
Signed-off-by:
On Thu, Jul 03, 2014 at 01:12:07AM +0200, Francisco Jerez wrote:
Tom Stellard t...@stellard.net writes:
On Thu, Jun 26, 2014 at 04:15:39PM +0200, Francisco Jerez wrote:
Tom Stellard thomas.stell...@amd.com writes:
v2:
- Report correct values for
On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
Previously, we were assuming that kernel metadata nodes only had 1 operand.
Kernels which have attributes can have more than 1, e.g.:
!0 = metadata !{void (i32 addrspace(1)*)* @testKernel, metadata !1}
!1 = metadata !{metadata
Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.
Signed-off-by: Ilia Mirkin imir...@alum.mit.edu
---
src/gallium/auxiliary/util/u_blitter.c | 2 +-
src/gallium/docs/source/screen.rst | 6 --
Reviewed-by: Roland Scheidegger srol...@vmware.com
Am 03.07.2014 17:17, schrieb Ilia Mirkin:
Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.
Signed-off-by: Ilia Mirkin imir...@alum.mit.edu
---
Am 03.07.2014 03:19, schrieb Ilia Mirkin:
On Wed, Jul 2, 2014 at 4:03 PM, Roland Scheidegger srol...@vmware.com wrote:
Actually on second thought, because centroid and sample are mutually
exclusive (or more generally, the Interpolate member determines how
interpolation is done, whereas these
On Thu, Jul 3, 2014 at 9:56 AM, Tom Stellard t...@stellard.net wrote:
On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
Previously, we were assuming that kernel metadata nodes only had 1 operand.
Kernels which have attributes can have more than 1, e.g.:
!0 = metadata !{void (i32
On Thu, Jul 3, 2014 at 11:46 AM, Aaron Watry awa...@gmail.com wrote:
On Thu, Jul 3, 2014 at 9:56 AM, Tom Stellard t...@stellard.net wrote:
On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
Previously, we were assuming that kernel metadata nodes only had 1 operand.
Kernels which
Reviewed-by: Marek Olšák marek.ol...@amd.com
Marek
On Thu, Jul 3, 2014 at 5:17 PM, Ilia Mirkin imir...@alum.mit.edu wrote:
Now that this cap is used to determine the availability of both, adjust
its name to reflect the new reality.
Signed-off-by: Ilia Mirkin imir...@alum.mit.edu
---
From: Marek Olšák marek.ol...@amd.com
It was conflicting with def TEX_SHADOW_ARRAY, which also handles them.
---
lib/Target/R600/R600Instructions.td | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/lib/Target/R600/R600Instructions.td
b/lib/Target/R600/R600Instructions.td
From: Marek Olšák marek.ol...@amd.com
This doesn't fix any known issue. In fact, radeon drivers ignore all
the discard flags for textures and implicitly do discard range
for any write transfer.
Cc: mesa-sta...@lists.freedesktop.org
---
src/gallium/auxiliary/util/u_transfer.c | 4 ++--
1 file
On Thu, Jul 03, 2014 at 10:56:24AM -0400, Tom Stellard wrote:
On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
Previously, we were assuming that kernel metadata nodes only had 1 operand.
Kernels which have attributes can have more than 1, e.g.:
!0 = metadata !{void (i32
On Thu, Jul 03, 2014 at 11:59:00AM -0400, Alex Deucher wrote:
On Thu, Jul 3, 2014 at 11:46 AM, Aaron Watry awa...@gmail.com wrote:
On Thu, Jul 3, 2014 at 9:56 AM, Tom Stellard t...@stellard.net wrote:
On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
Previously, we were assuming
On Thu, Jul 3, 2014 at 11:29 AM, Tom Stellard t...@stellard.net wrote:
On Thu, Jul 03, 2014 at 10:56:24AM -0400, Tom Stellard wrote:
On Wed, Jul 02, 2014 at 04:34:24PM -0500, Aaron Watry wrote:
Previously, we were assuming that kernel metadata nodes only had 1 operand.
Kernels which have
On Thu, Jul 3, 2014 at 10:59 AM, Alex Deucher alexdeuc...@gmail.com wrote:
Someone mentioned stability issues with cedar with the golden register
kernel patch. Can you see if skipping the golden register setup
helps? If so can you narrow down which registers are problematic?
I'll give it a
On Thu, Jul 03, 2014 at 11:55:25AM -0500, Aaron Watry wrote:
On Thu, Jul 3, 2014 at 10:59 AM, Alex Deucher alexdeuc...@gmail.com wrote:
Someone mentioned stability issues with cedar with the golden register
kernel patch. Can you see if skipping the golden register setup
helps? If so can
On 2014-07-03 07:18:42, Samuel Iglesias Gonsálvez wrote:
On Wed, 2014-07-02 at 12:47 -0700, Jordan Justen wrote:
Reviewed-by: Jordan Justen jordan.l.jus...@intel.com
I don't have commit access to the repository.
Would you mind pushing this patch to master?
Pushed. Thanks for the patch!
Just to verify the code does what we want...
---
src/mesa/drivers/dri/i965/gen8_viewport_state.c | 4
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/gen8_viewport_state.c
b/src/mesa/drivers/dri/i965/gen8_viewport_state.c
index 2bf5fbb..cfbcb12 100644
---
Viewport extents are a 3rd rectangle that defines which pixels get
discarded as part of the rasterization process. This can potentially
improve performance by reducing cache usage, and freeing up PS cycles.
This will get hit if one's viewport is smaller than the full
renderbuffer, and scissoring
Folding for conversions: F32/64-(U16/32, S16/32) and (U16/32, S16/32)-F32
No piglit regressions observed on nv50 and nvc0!
Signed-off-by: Tobias Klausmann tobias.johannes.klausm...@mni.thm.de
---
.../drivers/nouveau/codegen/nv50_ir_peephole.cpp | 74 ++
1 file changed, 74
Signed-off-by: Tobias Klausmann tobias.johannes.klausm...@mni.thm.de
---
.../drivers/nouveau/codegen/nv50_ir_build_util.cpp | 17 +
.../drivers/nouveau/codegen/nv50_ir_build_util.h| 2 ++
2 files changed, 19 insertions(+)
diff --git
The Linux winsys can no longer relocate shader code, so avoid
reemitting BindGBShader commands. They are costly.
v2: Correctly handle errors from SVGA3D_BindGBShader()
Reported-by: Michael Banack bana...@vmware.com
Signed-off-by: Thomas Hellstrom thellst...@vmware.com
Tested-by: Brian Paul
Commit 442442026eb updated both i915 and i965 for DRI3 support,
but one check in intelInitScreen2 was missed for i915 causing crashes
when trying to use i915 with DRI3.
So fix that up.
Reported-by: Igor Gnatenko i.gnatenko.br...@gmail.com
Tested-by: František Zatloukal
The Linux winsys can no longer relocate shader code, so avoid
reemitting BindGBShader commands. They are costly.
v2: Correctly handle errors from SVGA3D_BindGBShader()
Reported-by: Michael Banack bana...@vmware.com
Signed-off-by: Thomas Hellstrom thellst...@vmware.com
Tested-by: Brian Paul
On Wednesday, July 02, 2014 09:08:04 PM Kristian Høgsberg wrote:
On Tue, Jul 1, 2014 at 5:25 PM, Kenneth Graunke kenn...@whitecape.org
wrote:
The GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN counter is not supposed to
increment during glGenerateMipmap(). I don't think either counter is
Beyond just listing this in the TESTS variable in Makefile.am, only minor
changes were needed to make this work. The primary issue is that the build
system runs the test script from a different directory than the script
itself. So we have to use the $srcdir variable to find the test input files.
Here is some additional stress testing of nested macros where the expansion
of macros involves commas, (and whether those commas are interpreted as
argument separators or not in subsequent function-like macro calls).
Credit to the GCC documentation that directed my attention toward this issue:
On Thursday, July 03, 2014 11:13:12 AM Juha-Pekka Heikkila wrote:
Signed-off-by: Juha-Pekka Heikkila juhapekka.heikk...@gmail.com
---
src/mesa/drivers/dri/i965/intel_resolve_map.c | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_resolve_map.c
Originally, we didn't have direct accessors for all of the GLSL types,
so the only way to get at them was to use the symbol table. Now, we
can just get at them directly, which is simpler and faster.
---
src/mesa/main/ff_fragment_shader.cpp | 30 +++---
1 file changed, 15
From: Marek Olšák marek.ol...@amd.com
Instead of using intr_name in lp_build_tgsi_action, this selects the names
with a switch statement in the emit function. This allows emitting
llvm.SI.sample for instructions without offsets and llvm.SI.image.sample.*.o
otherwise.
This depends on my LLVM
From: Marek Olšák marek.ol...@amd.com
---
src/gallium/drivers/radeonsi/si_shader.c | 34
1 file changed, 30 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c
b/src/gallium/drivers/radeonsi/si_shader.c
index 335e43b..b4d4f22
Tom Stellard t...@stellard.net writes:
On Thu, Jul 03, 2014 at 01:12:07AM +0200, Francisco Jerez wrote:
Tom Stellard t...@stellard.net writes:
On Thu, Jun 26, 2014 at 04:15:39PM +0200, Francisco Jerez wrote:
Tom Stellard thomas.stell...@amd.com writes:
v2:
- Report correct
Andy Furniss wrote:
Grigori Goronzy wrote:
On 02.07.2014 22:18, Andy Furniss wrote:
Before I knew how to get field sync to use my TVs deinterlacer I had to
modify mesa so that I could use the vdpau de-interlacer(s), when I did
this I noticed that 422 didn't work and looked the same as it does
Reviewed-by: Ben Widawsky b...@bwidawsk.net
On Thu, Jul 03, 2014 at 02:47:14PM -0700, Kenneth Graunke wrote:
Originally, we didn't have direct accessors for all of the GLSL types,
so the only way to get at them was to use the symbol table. Now, we
can just get at them directly, which is
On Fri, Jul 04, 2014 at 12:28:20AM +0200, Francisco Jerez wrote:
Tom Stellard t...@stellard.net writes:
On Thu, Jul 03, 2014 at 01:12:07AM +0200, Francisco Jerez wrote:
Tom Stellard t...@stellard.net writes:
On Thu, Jun 26, 2014 at 04:15:39PM +0200, Francisco Jerez wrote:
Tom
Andy Furniss wrote:
Andy Furniss wrote:
Grigori Goronzy wrote:
On 02.07.2014 22:18, Andy Furniss wrote:
Before I knew how to get field sync to use my TVs deinterlacer I had to
modify mesa so that I could use the vdpau de-interlacer(s), when I did
this I noticed that 422 didn't work and
Fredrik Höglund fred...@kde.org writes:
Cc: 10.1 mesa-sta...@lists.freedesktop.org
(And 10.2 as pushed to master)
Hi Fredrik,
I helped prod you into pushing this patch to master, which brought it
more directly into my view as a candidate for the 10.2 branch.
Now that I'm taking a closer look
On Wed, Jul 2, 2014 at 6:37 PM, Thomas Daede daede...@umn.edu wrote:
What Mesa version are you using? IIRC OpenGL 3.3 is only supported in
llvmpipe in mesa 10.3 and newer. Using MESA_GL_VERISON_OVERRIDE just fakes
the version string, it doesn't change what functions you can actually link
to.
2014-07-03 10:48 GMT+02:00 Boris BREZILLON boris.brezil...@free-electrons.com:
Hello Giovanni,
I have recently been working on a DRM/KMS driver which does not support
OpenGL rendering (it only provides plane composition functionalities):
[1].
If I understand correctly you patch series might
Thomas Hellstrom thellst...@vmware.com writes:
Patch st/xa: Don't close the drm fd on failure v2 causes some conflicts
when backported to 10.2. Let me know if
you need help resolving them, or if you want me to push a backported
version to 10.2.
Thanks for the heads-up, Thomas.
The conflict
I've just made a pass over the patches nominated for inclusion in the
10.2 branch. The results can be seen here:
http://cworth.org/~cworth/mesa-stable-queue/
After a bit more testing, I expect to push the queued patches to the
10.2 branch. Then I'll likely let this sit over the weekend
Hello. I'm trying to get my feet wet with Mesa, and I was wondering what
some good tasks for me would be. Thanks again.
- Darius Goad
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On Thu, Jul 3, 2014 at 11:33 PM, Darius Goad alegen...@gmail.com wrote:
Hello. I'm trying to get my feet wet with Mesa, and I was wondering what
some good tasks for me would be. Thanks again.
Take a look at
http://wiki.freedesktop.org/dri/NewbieProjects/
Also depending on the hardware you
https://bugs.freedesktop.org/show_bug.cgi?id=80266
--- Comment #13 from Vittorio zec...@gmail.com ---
More issues:
u_pack_color.h:365
uc-ui = (a 24) | (r 16) | (g 8) | b;
should be
uc-ui = ((unsigned int)a 24) | (r 16) | (g 8) | b;
m_matrix.c line 1156
#define ONE(x) (1(x+16))
should be
https://bugs.freedesktop.org/show_bug.cgi?id=80888
Priority: medium
Bug ID: 80888
Assignee: mesa-dev@lists.freedesktop.org
Summary: draw_cliptest_tmp.h computes zero/zero It is better to
use NAN macro
Severity: normal
https://bugs.freedesktop.org/show_bug.cgi?id=80889
Priority: medium
Bug ID: 80889
Assignee: mesa-dev@lists.freedesktop.org
Summary: draw_pipe_clip.c division by zero in interp
Severity: normal
Classification: Unclassified
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