LGTM
Reviewed-by: Andres Gomez
On Wed, 2017-02-01 at 22:30 +, Emil Velikov wrote:
> From: Emil Velikov
>
> The current regex was tracking only the libdrm_foo packages, while with
> recent changed we bumped only (and rightfully so) libdrm.
>
LGTM
Reviewed-by: Andres Gomez
On Wed, 2017-02-01 at 22:30 +, Emil Velikov wrote:
> From: Emil Velikov
>
> Note: we need the explicit --enable-freedreno for libdrm since the
> latter is 'smart' and disables it if building on !arm platforms.
>
LGTM
Reviewed-by: Andres Gomez
On Wed, 2017-02-01 at 22:30 +, Emil Velikov wrote:
> From: Emil Velikov
>
> Signed-off-by: Emil Velikov
> ---
> configure.ac | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
On Wed, 2017-02-01 at 22:30 +, Emil Velikov wrote:
> From: Emil Velikov
>
> It's unlikely that any of the additions come as a suprise to anyone
> i915, nouveau, radeon, r200). Regardless, state clearly what's
Opening parenthesis? ^
Otherwise, LGTM.
On Thu, 2 Feb 2017 16:17:02 +1100
Timothy Arceri wrote:
> This will stop people enabling the shader cache on drivers that
> don't support it via the env vars. Also this will be required once
> support is enabled by default to stop drivers without support from
> breaking.
---
src/intel/genxml/gen9.xml | 28
1 file changed, 28 insertions(+)
diff --git a/src/intel/genxml/gen9.xml b/src/intel/genxml/gen9.xml
index 671322b..ec29d13 100644
--- a/src/intel/genxml/gen9.xml
+++ b/src/intel/genxml/gen9.xml
@@ -3471,4 +3471,32 @@
+
This improves the performance of Dota 2 on my Sky Lake Skull Canyon
machine by about 2-3%.
---
src/intel/vulkan/anv_private.h | 1 +
src/intel/vulkan/gen8_cmd_buffer.c | 155 -
src/intel/vulkan/genX_pipeline.c | 6 +-
3 files changed, 156
This will stop people enabling the shader cache on drivers that
don't support it via the env vars. Also this will be required once
support is enabled by default to stop drivers without support from
breaking.
---
src/mesa/main/context.c | 3 ++-
src/mesa/main/mtypes.h | 3 +++
2 files changed, 5
From: Dave Airlie
Although this might come from somewhere else require it explicitly.
Signed-off-by: Dave Airlie
---
configure.ac | 5 +
1 file changed, 5 insertions(+)
diff --git a/configure.ac b/configure.ac
index d4302bf..73a0fda 100644
---
In order to get good performance numbers for this, I had to hack up the
driver to whack wm_prog_data::uses_kill to true to emulate a discard and
used the Sascha "shadowmapping" demo. Setting uses_kill to true dropped
the framerate on the demo by 25-30%. Enabling the PMA fix brought it
back up to
The only mechanism Vulkan provides for disabling stencil writes is to set
the stencil write mask to 0. Since that is dynamic state, we have to move
handle it late during command buffer builder. This helps Dota2 by a couple
percent because it allows the hardware to move the depth and stencil
On 2 February 2017 at 13:09, Emil Velikov wrote:
> On 2 February 2017 at 02:58, Michel Dänzer wrote:
>> On 02/02/17 09:10 AM, Emil Velikov wrote:
>>> On 1 February 2017 at 23:28, Vinson Lee wrote:
Fixes: b8acb6b17981
On 2 February 2017 at 02:58, Michel Dänzer wrote:
> On 02/02/17 09:10 AM, Emil Velikov wrote:
>> On 1 February 2017 at 23:28, Vinson Lee wrote:
>>> Fixes: b8acb6b17981 ("configure: Require libdrm >= 2.4.75")
>>> Signed-off-by: Vinson Lee
On 02/02/17 09:10 AM, Emil Velikov wrote:
> On 1 February 2017 at 23:28, Vinson Lee wrote:
>> Fixes: b8acb6b17981 ("configure: Require libdrm >= 2.4.75")
>> Signed-off-by: Vinson Lee
> Are you sure that's correct ?
>
> Afaict the follow-up commits
On 2 February 2017 at 01:27, Eric Anholt wrote:
> Emil Velikov writes:
>
>> From: Emil Velikov
>>
>> The instance offers 2 cores, so use them to speed things up.
>>
>> Signed-off-by: Emil Velikov
On 2 February 2017 at 02:35, Dave Airlie wrote:
> On 2 February 2017 at 12:33, Ilia Mirkin wrote:
>> Signed-off-by: Ilia Mirkin
>
> For the series.
>
> Reviewed-by: Dave Airlie
>
Guys I'm getting tired of this.
On 2 February 2017 at 02:33, Ilia Mirkin wrote:
> The intent of the libdrm_driver version limits has always been to not
> burden the "other" drivers with updating their libdrm unless really
> necessary. Unfortunately the configure script erroneously only checked
> the
On 2 February 2017 at 12:33, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin
For the series.
Reviewed-by: Dave Airlie
> ---
> configure.ac | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git
From: Emil Velikov
They are versions of the respective libdrm package. They are _not_ the
version of libdrm[.so] required for driver X.
Doing the latter will lead to combinatoric explosion and in all fairness
things will likely be broken most of the time.
To make
The intent of the libdrm_driver version limits has always been to not
burden the "other" drivers with updating their libdrm unless really
necessary. Unfortunately the configure script erroneously only checked
the driver-specific bit and not the generic bit of libdrm as well. Fix
this.
Signed-off-by: Ilia Mirkin
---
configure.ac | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/configure.ac b/configure.ac
index 59053a5..a648b79 100644
--- a/configure.ac
+++ b/configure.ac
@@ -67,10 +67,10 @@ OPENCL_VERSION=1
This seemed to help Dota 2 by a percent or two.
---
src/intel/vulkan/genX_pipeline.c | 133 +--
1 file changed, 99 insertions(+), 34 deletions(-)
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index f6940d2..1961874 100644
---
In order to get good performance numbers for this, I had to hack up the
driver to whack wm_prog_data::uses_kill to true to emulate a discard and
used the Sascha "shadowmapping" demo. Setting uses_kill to true dropped
the framerate on the demo by 25-30%. Enabling the PMA fix brought it
back up to
This little series does a few little cleanups as well as implements the PMA
fix on Broadwell. The cleanups are focussed around letting us not set
3DSTATE_WM_DEPTH_STENCIL::Depth/StencilBufferWriteEnable unless we
absolutely need to. It turns out that Intel hardware makes early/late
depth test
---
src/intel/genxml/gen8.xml | 21 +
1 file changed, 21 insertions(+)
diff --git a/src/intel/genxml/gen8.xml b/src/intel/genxml/gen8.xml
index 970e637..32ed764 100644
--- a/src/intel/genxml/gen8.xml
+++ b/src/intel/genxml/gen8.xml
@@ -3200,4 +3200,25 @@
+
+
The only mechanism Vulkan provides for disabling stencil writes is to set
the stencil write mask to 0. Since that is dynamic state, we have to move
handle it late during command buffer builder. This helps Dota2 by a couple
percent because it allows the hardware to move the depth and stencil
---
src/intel/vulkan/genX_pipeline.c | 34 ++
1 file changed, 18 insertions(+), 16 deletions(-)
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index a7b294f..f6940d2 100644
--- a/src/intel/vulkan/genX_pipeline.c
+++
Am 01.02.2017 um 05:32 schrieb Andrew A.:
> Are there any known issues with using usampler2D on a GL_R32UI texture
> in llvmpipe from within a VS/FS? I'm getting expected results on
> Nvidia drivers (proprietary), but not with mesa llvmpipe (always get
> zero).
Not that I know of. There should be
Emil Velikov writes:
> From: Emil Velikov
>
> The instance offers 2 cores, so use them to speed things up.
>
> Signed-off-by: Emil Velikov
They don't just set MAKEFLAGS in the environment? That's weird.
Looks
Commit 968ffd6c868af7226e8f889573eef709888151cb stored the last subpass
index of all the attachments but that of the depth-stencil attachment.
This could cause depth buffers used in multiple subpasses not to be in
the requested final layout. Fix this error.
Cc: "17.0"
On 2 February 2017 at 00:36, Dave Airlie wrote:
> On 2 February 2017 at 10:06, Emil Velikov wrote:
>> On 2 February 2017 at 00:00, Dave Airlie wrote:
>>> On 2 February 2017 at 09:58, Emil Velikov wrote:
On Wed, 2017-02-01 at 14:36 -0700, Brian Paul wrote:
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95460
> ---
> docs/features.txt | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/docs/features.txt b/docs/features.txt
> index 55b1fbb..300442b 100644
> ---
Are there any known issues with using usampler2D on a GL_R32UI texture
in llvmpipe from within a VS/FS? I'm getting expected results on
Nvidia drivers (proprietary), but not with mesa llvmpipe (always get
zero).
___
mesa-dev mailing list
On 2 February 2017 at 00:38, Vinson Lee wrote:
> On Wed, Feb 1, 2017 at 4:10 PM, Emil Velikov wrote:
>> On 1 February 2017 at 23:28, Vinson Lee wrote:
>>> Fixes: b8acb6b17981 ("configure: Require libdrm >= 2.4.75")
>>>
For the series:
Reviewed-by: Bas Nieuwenhuizen
On Thu, Feb 2, 2017, at 00:56, Dave Airlie wrote:
> From: Dave Airlie
>
> Signed-off-by: Dave Airlie
> ---
> src/amd/common/ac_nir_to_llvm.c | 75
>
https://bugs.freedesktop.org/show_bug.cgi?id=99633
Vinson Lee changed:
What|Removed |Added
Keywords||bisected
On Wed, Feb 1, 2017 at 4:10 PM, Emil Velikov wrote:
> On 1 February 2017 at 23:28, Vinson Lee wrote:
>> Fixes: b8acb6b17981 ("configure: Require libdrm >= 2.4.75")
>> Signed-off-by: Vinson Lee
> Are you sure that's correct ?
For the series:
Reviewed-by: Bas Nieuwenhuizen
On Thu, Feb 2, 2017, at 00:41, Dave Airlie wrote:
> From: Dave Airlie
>
> Signed-off-by: Dave Airlie
> ---
> src/amd/common/ac_nir_to_llvm.c | 44
>
On 2 February 2017 at 10:06, Emil Velikov wrote:
> On 2 February 2017 at 00:00, Dave Airlie wrote:
>> On 2 February 2017 at 09:58, Emil Velikov wrote:
>>> On 1 February 2017 at 22:19, Dave Airlie wrote:
Reviewed-by: Bas Nieuwenhuizen
On Thu, Feb 2, 2017, at 00:19, Dave Airlie wrote:
> From: Dave Airlie
>
> This migrates to the code shared with radeonsi.
>
> Signed-off-by: Dave Airlie
> ---
> src/amd/common/ac_nir_to_llvm.c |
For the series:
Reviewed-by: Bas Nieuwenhuizen
On Thu, Feb 2, 2017, at 00:15, Dave Airlie wrote:
> From: Dave Airlie
>
> These are all reuseable by radv.
>
> Signed-off-by: Dave Airlie
> ---
> src/amd/common/ac_llvm_util.c
https://bugs.freedesktop.org/show_bug.cgi?id=99633
--- Comment #3 from Emil Velikov ---
The member in question was removed with
commit efdaf5fa3e74ca4f3d9217dc6955aef6dc698a68
Author: Tim Rowley
Date: Tue Jul 12 15:03:42 2016 -0600
On 1 February 2017 at 23:28, Vinson Lee wrote:
> Fixes: b8acb6b17981 ("configure: Require libdrm >= 2.4.75")
> Signed-off-by: Vinson Lee
Are you sure that's correct ?
Afaict the follow-up commits make use of updated i915_drm.h which
should be provided
On Wed, Feb 1, 2017 at 2:40 PM, Jason Ekstrand wrote:
> Nothing uses this yet but it serves as a nice bit of documentation
> that's relatively easy to find.
> ---
> src/intel/isl/isl.h| 2 ++
> src/intel/isl/isl_format.c | 15 +++
> 2 files changed, 17
On 2 February 2017 at 00:00, Dave Airlie wrote:
> On 2 February 2017 at 09:58, Emil Velikov wrote:
>> On 1 February 2017 at 22:19, Dave Airlie wrote:
>>> Just make radv depend on enable-gallium-llvm.
>>>
>>> I really don't want to
On 2 February 2017 at 09:58, Emil Velikov wrote:
> On 1 February 2017 at 22:19, Dave Airlie wrote:
>> Just make radv depend on enable-gallium-llvm.
>>
>> I really don't want to make the #defines into the spaghetti this introduces.
>>
> Not a huge fan
On 1 February 2017 at 22:19, Dave Airlie wrote:
> Just make radv depend on enable-gallium-llvm.
>
> I really don't want to make the #defines into the spaghetti this introduces.
>
Not a huge fan of it either.
We need these for 17.0 and flipping things in a feature freeze period
On 01/20/2017 07:18 AM, Manolova, Plamena wrote:
This looks good to me :)
Reviewed-by: Plamena Manolova >
On Fri, Jan 20, 2017 at 9:38 AM, Boyan Ding > wrote:
When draw
https://bugs.freedesktop.org/show_bug.cgi?id=99633
--- Comment #2 from Vinson Lee ---
Fedora 26
$ gcc --version
gcc (GCC) 7.0.1 20170128 (Red Hat 7.0.1-0.3)
Copyright (C) 2017 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.
From: Dave Airlie
Signed-off-by: Dave Airlie
---
src/amd/common/ac_nir_to_llvm.c | 75 -
1 file changed, 7 insertions(+), 68 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c
From: Dave Airlie
We can reuse this in radv.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_llvm_util.c| 74 ++
src/amd/common/ac_llvm_util.h| 12 +
src/gallium/drivers/radeonsi/si_shader.c | 78
https://bugs.freedesktop.org/show_bug.cgi?id=99633
--- Comment #1 from Bruce Cherniak ---
What environment are you compiling under (os, compiler (gcc, icc, clang), and
version)?
Clip::ClipScalar() looks like it might be dead code and should be removed.
--
You are
From: Dave Airlie
Signed-off-by: Dave Airlie
---
src/amd/common/ac_nir_to_llvm.c | 44 ++---
1 file changed, 2 insertions(+), 42 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c
From: Dave Airlie
radv will use this.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_llvm_util.c| 48 +++
src/amd/common/ac_llvm_util.h| 6 +++-
src/gallium/drivers/radeonsi/si_shader.c | 57
https://bugs.freedesktop.org/show_bug.cgi?id=99633
Bug ID: 99633
Summary: rasterizer/core/clip.h:279:49: error: ‘const struct
API_STATE’ has no member named ‘linkageCount’
Product: Mesa
Version: git
Hardware: x86-64
Fixes: b8acb6b17981 ("configure: Require libdrm >= 2.4.75")
Signed-off-by: Vinson Lee
---
configure.ac | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/configure.ac b/configure.ac
index 92339b4..d4302bf 100644
--- a/configure.ac
+++ b/configure.ac
@@
From: Dave Airlie
This migrates to the code shared with radeonsi.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_nir_to_llvm.c | 128 +---
1 file changed, 28 insertions(+), 100 deletions(-)
diff --git
From: Dave Airlie
These are all reuseable by radv.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_llvm_util.c| 154 +
src/amd/common/ac_llvm_util.h| 44 +-
src/gallium/drivers/radeonsi/si_shader.c | 225
From: Dave Airlie
These are all shareable with radv, so start migrating them to the
common code.
Signed-off-by: Dave Airlie
---
src/amd/common/ac_llvm_util.c | 65
src/amd/common/ac_llvm_util.h | 22
On 30 January 2017 at 19:57, Mauro Rossi wrote:
> These changes set the correct llvm version and elf include path
> which differ for Marshmallow and Nougat
> ---
> Android.common.mk | 14 --
> src/amd/Android.common.mk | 2 +-
>
On 01/30/2017 10:06 AM, Nicolai Hähnle wrote:
On 27.01.2017 16:02, Marek Olšák wrote:
On Fri, Jan 27, 2017 at 3:38 PM, Roland Scheidegger
wrote:
Am 27.01.2017 um 12:02 schrieb Marek Olšák:
From: Marek Olšák
For lower memory usage and more efficient
The term "lossless compression" could potentially mean multisample
color compression, single-sample color compression or HiZ because they
are all lossless. The term CCS_E, however, has a very precise meaning;
in ISL and is only used to refer to single-sample color compression.
It's also much
Nothing uses this yet but it serves as a nice bit of documentation
that's relatively easy to find.
---
src/intel/isl/isl.h| 2 ++
src/intel/isl/isl_format.c | 15 +++
2 files changed, 17 insertions(+)
diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h
index
I enabled CCS for storage images in the Vulkan driver and ran it through
the CTS. It didn't result in any hangs but it demonstrated that the data
port cannot handle CCS.
---
src/intel/isl/isl_surface_state.c | 6 ++
1 file changed, 6 insertions(+)
diff --git
---
src/intel/blorp/blorp_blit.c | 6 ++
src/intel/isl/isl.h | 4
src/intel/isl/isl_format.c | 31 +++
3 files changed, 41 insertions(+)
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index 8a944fb..b89a112 100644
---
The data port can't handle CCS at all so replace the finishme with
better comments.
---
src/intel/vulkan/anv_image.c | 21 +++--
1 file changed, 7 insertions(+), 14 deletions(-)
diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c
index 94436ca..e59ef4d 100644
From: Emil Velikov
Signed-off-by: Emil Velikov
---
configure.ac | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/configure.ac b/configure.ac
index 93e4a1a8a9..0aec5326ba 100644
--- a/configure.ac
+++ b/configure.ac
@@
From: Emil Velikov
The instance offers 2 cores, so use them to speed things up.
Signed-off-by: Emil Velikov
---
.travis.yml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/.travis.yml b/.travis.yml
index
From: Emil Velikov
The current regex was tracking only the libdrm_foo packages, while with
recent changed we bumped only (and rightfully so) libdrm.
Fix the regex to track any libdrm package.
Cc: Rhys Kidd
Cc: Eric Anholt
From: Emil Velikov
It's unlikely that any of the additions come as a suprise to anyone
i915, nouveau, radeon, r200). Regardless, state clearly what's
available.
Signed-off-by: Emil Velikov
---
configure.ac | 2 +-
1 file changed, 1
From: Emil Velikov
Note: we need the explicit --enable-freedreno for libdrm since the
latter is 'smart' and disables it if building on !arm platforms.
The ilo, radeonsi and swr are explicitly left out since the former is on
its way out, while the latter two require
On Wednesday, February 1, 2017 12:35:15 PM PST Eero Tamminen wrote:
> Hi,
>
> On 31.01.2017 21:12, Matt Turner wrote:
> > On Sun, Jan 29, 2017 at 8:29 PM, Kenneth Graunke
> > wrote:
> >> On Sunday, January 29, 2017 6:20:10 PM PST Matt Turner wrote:
> >>> This partially
On Wednesday, February 1, 2017 2:36:02 PM PST Brian Paul wrote:
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95460
> ---
> docs/features.txt | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/docs/features.txt b/docs/features.txt
> index 55b1fbb..300442b 100644
> ---
Just make radv depend on enable-gallium-llvm.
I really don't want to make the #defines into the spaghetti this introduces.
Dave.
> diff --git a/configure.ac b/configure.ac
> index f956df5120..5101e3bb0b 100644
> --- a/configure.ac
> +++ b/configure.ac
> @@ -1001,7 +1001,6 @@
On 01/30/2017 11:44 AM, Marek Olšák wrote:
From: Marek Olšák
---
src/gallium/auxiliary/gallivm/lp_bld_misc.cpp | 15 ---
src/gallium/auxiliary/gallivm/lp_bld_misc.h | 8 +++-
src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c | 6 +-
https://bugs.freedesktop.org/show_bug.cgi?id=97879
Captain Crutches changed:
What|Removed |Added
CC|
Emil Velikov writes:
> On 30 January 2017 at 22:54, Rob Herring wrote:
>> The addition of Neon assembly breaks on arm64 builds because the assembly
>> syntax is different. For now, restrict Neon to ARMv7 builds.
>>
>> Signed-off-by: Rob Herring
On 01/27/2017 04:00 AM, Marek Olšák wrote:
On Fri, Jan 27, 2017 at 10:05 AM, Nicolai Hähnle wrote:
On 27.01.2017 00:51, Marek Olšák wrote:
From: Marek Olšák
For lower memory usage and more efficient updates of the buffer residency
list. (e.g. if
https://bugs.freedesktop.org/show_bug.cgi?id=95460
--- Comment #5 from Brian Paul ---
I'll try to add a link in the docs to point to https://mesamatrix.net
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95460
---
docs/features.txt | 3 +++
1 file changed, 3 insertions(+)
diff --git a/docs/features.txt b/docs/features.txt
index 55b1fbb..300442b 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -335,3 +335,6 @@ we DO NOT WANT
On Wed, Feb 1, 2017 at 12:39 PM, Jason Ekstrand wrote:
>
> For RGB formats in Vulkan, we use the corresponding RGBA format with a
> swizzle of RGB1. While this swizzle is exactly what we want for
> texturing, it's not allowed for rendering according to the docs. While
> we
https://bugs.freedesktop.org/show_bug.cgi?id=99631
--- Comment #3 from Ilia Mirkin ---
Candidate patch sent as https://patchwork.freedesktop.org/patch/136383/
Not sure if it's too heavy.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are
The VBO module keeps track of any vbo buffers. It updates this list when
receiving an InvalidateState call, however this never happens when
recording draws right now. Make sure that we do all the usual state
updates when recording draws so that the VBO list may be kept up to
date.
Signed-off-by:
https://bugs.freedesktop.org/show_bug.cgi?id=99631
--- Comment #2 from Brian Paul ---
Thanks for looking into this, Ilia. If you get stuck, I'll try to look at it
in a few days.
BTW, we should probably create a piglit test for this issue.
--
You are receiving this mail
https://bugs.freedesktop.org/show_bug.cgi?id=99631
--- Comment #1 from Ilia Mirkin ---
The issue appears that the right buffer object isn't mapped. The fact that the
ARRAY_BUFFER is modified doesn't appear to make it into the actx->NewState bit.
The following "fixes" the
For RGB formats in Vulkan, we use the corresponding RGBA format with a
swizzle of RGB1. While this swizzle is exactly what we want for
texturing, it's not allowed for rendering according to the docs. While
we haven't been getting hangs or anything, we should probably obey the
docs. This commit
If stride is supplied (as either stride or slice_stride),
trace_dump_box_bytes will try to read stride bytes, regardless whether
start address is offset by box->x. This causes access outside mapped
region, and possible segv. (transfer_map stride and layer_stride are not
adjusted for box
On 30 January 2017 at 22:54, Rob Herring wrote:
> The addition of Neon assembly breaks on arm64 builds because the assembly
> syntax is different. For now, restrict Neon to ARMv7 builds.
>
> Signed-off-by: Rob Herring
> ---
>
https://bugs.freedesktop.org/show_bug.cgi?id=99631
Bug ID: 99631
Summary: segfault with OSVRTrackerView and openscenegraph git
master
Product: Mesa
Version: git
Hardware: Other
OS: All
Status:
On Tue, Jan 31, 2017 at 11:23 PM, Alex Deucher wrote:
> On Tue, Jan 31, 2017 at 5:06 PM, Emil Velikov
> wrote:
>> On 31 January 2017 at 15:43, Deucher, Alexander
>> wrote:
-Original Message-
From:
FYI, if there are no other comments, I'll push this series.
Marek
On Mon, Jan 30, 2017 at 6:06 PM, Nicolai Hähnle wrote:
> On 27.01.2017 16:02, Marek Olšák wrote:
>>
>> On Fri, Jan 27, 2017 at 3:38 PM, Roland Scheidegger
>> wrote:
>>>
>>> Am 27.01.2017
On Wed, Feb 1, 2017 at 7:52 PM, Emil Velikov wrote:
> On 1 February 2017 at 17:32, Marek Olšák wrote:
>> On Wed, Feb 1, 2017 at 3:04 PM, Emil Velikov
>> wrote:
>>> On 29 January 2017 at 23:13, Marek Olšák
Thanks! Series is
Reviewed-by: Jason Ekstrand
On Wed, Feb 1, 2017 at 3:09 AM, Lionel Landwerlin <
lionel.g.landwer...@intel.com> wrote:
> v2: use define for buffer ID (Jason)
>
> Signed-off-by: Lionel Landwerlin
> Reviewed-by: Anuj Phogat
From: Tobias Droste
Currently --enable-gallium-llvm is equivalent to HAVE_LLVM. At the same
time, non-gallium users such as radv do not require anything from
gallium (let alone the llvm code), thus they do not depend on it. One
option is to rename the gallium define to
Turns out these were already in-tree and I forgot I pushed them... Sorry
for the noise.
On Wed, Feb 1, 2017 at 12:01 AM, Pohjolainen, Topi <
topi.pohjolai...@gmail.com> wrote:
> On Tue, Jan 31, 2017 at 11:05:28AM -0800, Jason Ekstrand wrote:
> > While we're at it, we rename it to remove the brw_
On 1 February 2017 at 17:32, Marek Olšák wrote:
> On Wed, Feb 1, 2017 at 3:04 PM, Emil Velikov wrote:
>> On 29 January 2017 at 23:13, Marek Olšák wrote:
>>> On Sun, Jan 29, 2017 at 11:14 PM, Tobias Droste wrote:
On Tue, Jan 31, 2017 at 6:51 PM, Jason Ekstrand wrote:
> ---
> src/intel/isl/isl_surface_state.c | 32
> 1 file changed, 32 insertions(+)
>
> diff --git a/src/intel/isl/isl_surface_state.c
> b/src/intel/isl/isl_surface_state.c
> index
On Wed, Feb 1, 2017 at 1:18 PM, Antía Puentes wrote:
> Hi Ilia,
>
> On mié, 2017-02-01 at 00:37 -0500, Ilia Mirkin wrote:
>> On Tue, Jan 31, 2017 at 2:55 PM, Antía Puentes wrote:
>> >
>> > There was an update in the OpenGL ES 3.2 specification (November
Hi Ilia,
On mié, 2017-02-01 at 00:37 -0500, Ilia Mirkin wrote:
> On Tue, Jan 31, 2017 at 2:55 PM, Antía Puentes wrote:
> >
> > There was an update in the OpenGL ES 3.2 specification (November 3,
> > 2016) addressing this:
> >
> > - In section "9.2.8 Attaching Texture
Reviewed-by: Ilia Mirkin
On Tue, Jan 24, 2017 at 7:39 AM, Plamena Manolova
wrote:
> Since we already have the functionality in place and games
> like Game of Thrones seem to depend on this extension, I
> think it makes sense to enable it by
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