https://bugs.freedesktop.org/show_bug.cgi?id=111493
--- Comment #1 from Samuel Pitoiset ---
I can reproduce this, is this something recent for you? I think that game used
to work in the past.
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for th
ACK.
On 8/26/19 9:05 PM, Marek Olšák wrote:
Hi,
I'd like to push the Navi14 merge request to 19.2 no later than
Tuesday August 27.
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1726
Please ack if it's OK with you,
Thanks,
Marek
___
mes
On Mon, Aug 26, 2019 at 6:51 PM Jason Ekstrand wrote:
> On Mon, Aug 26, 2019 at 6:43 AM Daniel Stone wrote:
>
>> Hi Andreas,
>>
>> On Sun, 25 Aug 2019 at 21:11, Andreas Bergmeier
>> wrote:
>> > For a few weeks now I am working on implementing Vulkan for VideoCore 6
>> AKA 42 (using V3D/DRM). Do
Build mesa 12459 completed
Commit e6eb444554 by Dave Airlie on 8/27/2019 3:36 AM:
gallivm: fix appveyor build after images changes
Configure your notification preferences
___
mesa-dev mailing list
mesa-dev@
Build mesa 12458 failed
Commit c501c2cef6 by Dave Airlie on 7/20/2019 4:30 AM:
docs: add shader image extensions for llvmpipe\n\nv1.1: fix typo in llvmpipe name (ajax)\n\nReviewed-by: Roland Scheidegger
Configure your notification preferences
__
On Tue, 27 Aug 2019 at 09:03, Andreas Bergmeier wrote:
>
> > Be warned that the way the Intel streamout hardware works is really weird.
> > It's designed from the perspective of something walking a buffer and trying
> > to figure out which outputs to grab. This is completely backwards (or
> >
> Be warned that the way the Intel streamout hardware works is really
weird. It's designed from the perspective of something walking a buffer
and trying to figure out which outputs to grab. This is completely
backwards (or inside-out, whichever is weirder) from the API which is
written from the p
On Mon, Aug 26, 2019 at 6:43 AM Daniel Stone wrote:
> Hi Andreas,
>
> On Sun, 25 Aug 2019 at 21:11, Andreas Bergmeier
> wrote:
> > For a few weeks now I am working on implementing Vulkan for VideoCore 6
> AKA 42 (using V3D/DRM). Don't hold you breath ;)
>
> Great! I can't say much about the spec
https://bugs.freedesktop.org/show_bug.cgi?id=111493
Bug ID: 111493
Summary: In the game The Surge (378540) - textures disappear
then appear again when I change the camera angle view
Product: Mesa
Version: git
Hardware: Othe
Hi,
I'd like to push the Navi14 merge request to 19.2 no later than Tuesday
August 27.
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1726
Please ack if it's OK with you,
Thanks,
Marek
___
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
Hi Andreas,
On Sun, 25 Aug 2019 at 21:11, Andreas Bergmeier wrote:
> For a few weeks now I am working on implementing Vulkan for VideoCore 6 AKA
> 42 (using V3D/DRM). Don't hold you breath ;)
Great! I can't say much about the specifics of VideoCore hardware, but
at least for some of the common
For a few weeks now I am working on implementing Vulkan for VideoCore 6 AKA 42 (using V3D/DRM). Don't hold you breath ;)
Currently I am trying to understand what is necessary or how to interact with V3D. So I am looking at TransformFeedback because it interacts with quite a few other parts of the
On Mon, Aug 26, 2019 at 6:41 AM Juan A. Suarez Romero
wrote:
>
> On Sat, 2019-08-17 at 12:17 -0400, Ilia Mirkin wrote:
> > The compute paths in vl are a bit AMD-specific. For example, they (on
> > nouveau), try to use a BGRX8 image format, which is not supported.
> > Fixing all this is probably po
On Sat, 2019-08-17 at 12:17 -0400, Ilia Mirkin wrote:
> The compute paths in vl are a bit AMD-specific. For example, they (on
> nouveau), try to use a BGRX8 image format, which is not supported.
> Fixing all this is probably possible, but since the compute paths aren't
> in any way better, it's dif
For a few weeks now I am working on implementing Vulkan for VideoCore 6 AKA 42
(using V3D/DRM). Don't hold you breath ;)
Currently I am trying to understand what is necessary or how to interact with
V3D. So I am looking at TransformFeedback because it interacts with quite a few
other parts of t
https://bugs.freedesktop.org/show_bug.cgi?id=47
--- Comment #3 from Samuel Iglesias Gonsálvez ---
(In reply to Alastair Donaldson from comment #1)
> Running the attached test using Amber (https://github.com/google/amber):
>
> amber -d unreachable-barrier-in-loops.amber
>
> should lead to th
https://bugs.freedesktop.org/show_bug.cgi?id=47
--- Comment #2 from Samuel Iglesias Gonsálvez ---
I can reproduce the failure with your Mesa HEAD, however current Mesa master
branch (git-4379dcc12d) passes the test. Please re-test.
Operating System: Ubuntu 18.04
Linux kernel: 5.0.0-23-generi
17 matches
Mail list logo