Re: [Mesa-dev] [PATCH] mesa: Make MESA_SHADER_CAPTURE_PATH skip shaders with Name == -1.

2016-07-26 Thread Matt Turner
On Tue, Jul 26, 2016 at 10:03 AM, Kenneth Graunke wrote: > Shaders with shProg->Name == ~0 (aka 4294967295) are internal meta > shaders that we don't really want to capture. > > Signed-off-by: Kenneth Graunke Reviewed-by: Matt Turner

[Mesa-dev] [PATCH] mesa: Make MESA_SHADER_CAPTURE_PATH skip shaders with Name == -1.

2016-07-26 Thread Kenneth Graunke
Shaders with shProg->Name == ~0 (aka 4294967295) are internal meta shaders that we don't really want to capture. Signed-off-by: Kenneth Graunke --- src/mesa/main/shaderapi.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/shaderapi.c