On Tuesday, August 8, 2017 8:34:07 PM PDT Timothy Arceri wrote:
> The cloning was introduced in f81ede469910d to fixed a problem with
> shaders including IR that was owned by builtins.
>
> However the approach of cloning the whole function each time we
> reference a builtin lead to a significant r
The cloning was introduced in f81ede469910d to fixed a problem with
shaders including IR that was owned by builtins.
However the approach of cloning the whole function each time we
reference a builtin lead to a significant reduction in the GLSL
IR compilers performance.
The previous patch fixes t
The cloning was introduced in f81ede469910d to fixed a problem with
shaders including IR that was owned by builtins.
However the approach of cloning the whole function each time we
reference a builtin lead to a significant reduction in the GLSL
IR compilers performance.
The previous patch fixes t