Re: [Mesa-dev] Interest in GL_ARB_gl_spirv support?

2016-07-26 Thread Matt Turner
On Tue, Jul 26, 2016 at 9:16 PM, Jason Ekstrand wrote: > On Tue, Jul 26, 2016 at 4:50 PM, Ilia Mirkin wrote: >> >> On Tue, Jul 26, 2016 at 7:44 PM, Marek Olšák wrote: >> > On Wed, Jul 27, 2016 at 12:29 AM, oscar bg

Re: [Mesa-dev] Interest in GL_ARB_gl_spirv support?

2016-07-26 Thread Jason Ekstrand
On Tue, Jul 26, 2016 at 4:50 PM, Ilia Mirkin wrote: > On Tue, Jul 26, 2016 at 7:44 PM, Marek Olšák wrote: > > On Wed, Jul 27, 2016 at 12:29 AM, oscar bg wrote: > >> Hi, > >> seems this year 2016 OpenGL ARB update brings a small number

Re: [Mesa-dev] Interest in GL_ARB_gl_spirv support?

2016-07-26 Thread Ilia Mirkin
On Tue, Jul 26, 2016 at 7:44 PM, Marek Olšák wrote: > On Wed, Jul 27, 2016 at 12:29 AM, oscar bg wrote: >> Hi, >> seems this year 2016 OpenGL ARB update brings a small number of extensions.. >> seems the most important is GL_ARB_gl_spirv.. seems like SPIRV as

Re: [Mesa-dev] Interest in GL_ARB_gl_spirv support?

2016-07-26 Thread Marek Olšák
On Wed, Jul 27, 2016 at 12:29 AM, oscar bg wrote: > Hi, > seems this year 2016 OpenGL ARB update brings a small number of extensions.. > seems the most important is GL_ARB_gl_spirv.. seems like SPIRV as a binary > format for OpenGL and Mesa doesn't have any binary format even

[Mesa-dev] Interest in GL_ARB_gl_spirv support?

2016-07-26 Thread oscar bg
Hi, seems this year 2016 OpenGL ARB update brings a small number of extensions.. seems the most important is GL_ARB_gl_spirv.. seems like SPIRV as a binary format for OpenGL and Mesa doesn't have any binary format even supporting ARB_program_binary ext.. a Nvidia driver is already providing