On 30 March 2012 03:29, Ian Romanick i...@freedesktop.org wrote:
I'm not super excited about GL_EXT_gpu_shader4. Do we know of any
applications that use that EXT and don't use either GLSL 1.30 or GLSL 1.40?
Wine will use it for the texture sampling functions with explicit
derivatives, but it
On 03/28/2012 11:58 AM, Eric Anholt wrote:
This gets the texture buffer object support to the point of running
and passing the piglit core tests other than deprecated formats on
i965.
Patch 2 is the glapi regen (I want the time back I've lost to
regen failure this week).
Patch 13 we may want
On Thu, 29 Mar 2012 18:29:19 -0700, Ian Romanick i...@freedesktop.org wrote:
On 03/28/2012 10:58 AM, Eric Anholt wrote:
This gets the texture buffer object support to the point of running
and passing the piglit core tests other than deprecated formats on
i965.
Patch 2 is the glapi regen
On 03/28/2012 10:58 AM, Eric Anholt wrote:
This gets the texture buffer object support to the point of running
and passing the piglit core tests other than deprecated formats on
i965.
Patch 2 is the glapi regen (I want the time back I've lost to
regen failure this week).
Patch 13 we may want
On 03/28/2012 10:58 AM, Eric Anholt wrote:
This gets the texture buffer object support to the point of running
and passing the piglit core tests other than deprecated formats on
i965.
Patch 2 is the glapi regen (I want the time back I've lost to
regen failure this week).
Patch 13 we may want
This gets the texture buffer object support to the point of running
and passing the piglit core tests other than deprecated formats on
i965.
Patch 2 is the glapi regen (I want the time back I've lost to
regen failure this week).
Patch 13 we may want to extend to gen6 before landing.
Patch 14