Re: [Mesa-dev] Compiling llvm windows name mangled

2014-12-12 Thread Brian Paul
On 12/11/2014 09:20 AM, Jose Fonseca wrote: On 11/12/14 08:40, Emil Velikov wrote: Hi Jose, On 10/12/14 14:18, Jose Fonseca wrote: I never tried, but it doesn't surprise that ?USE_MGL_NAMESPACE doesn't work properly on Windows. At very least the src/mesa/drivers/windows/gdi and src/gallium/ta

Re: [Mesa-dev] Compiling llvm windows name mangled

2014-12-11 Thread Jose Fonseca
On 11/12/14 08:40, Emil Velikov wrote: Hi Jose, On 10/12/14 14:18, Jose Fonseca wrote: I never tried, but it doesn't surprise that ?USE_MGL_NAMESPACE doesn't work properly on Windows. At very least the src/mesa/drivers/windows/gdi and src/gallium/targets/libgl-gdi targets will fail because t

Re: [Mesa-dev] Compiling llvm windows name mangled

2014-12-11 Thread Emil Velikov
Hi Jose, On 10/12/14 14:18, Jose Fonseca wrote: > I never tried, but it doesn't surprise that ?USE_MGL_NAMESPACE doesn't work > properly on Windows. > > > At very least the src/mesa/drivers/windows/gdi and > src/gallium/targets/libgl-gdi targets will fail because the .DEF files there > explici

Re: [Mesa-dev] Compiling llvm windows name mangled

2014-12-10 Thread Jason Anderssen
Thank you, I will investigate if I can get a windows build to work, and see how difficult it is, as we kind of want to have a single process in windows to load both OpenGL, and Mesa3D at the sometime, and the ability to use either simultaneously. Cheers Jason From: Jose Fonseca mailto:jfons..

Re: [Mesa-dev] Compiling llvm windows name mangled

2014-12-10 Thread Jose Fonseca
I never tried, but it doesn't surprise that ?USE_MGL_NAMESPACE doesn't work properly on Windows. At very least the src/mesa/drivers/windows/gdi and src/gallium/targets/libgl-gdi targets will fail because the .DEF files there explicitly request the non-mangled symbols. Not sure if src/mesa/dr