If you include mtypes.h, which would define macro NDEBUG, before
including compiler.h, you would find that the assert macro will no
longer work; it just make it slient by replacing it with ((void) (0));
Signed-off-by: Yuanhan Liu yuanhan@linux.intel.com
---
src/mesa/main/mtypes.h |3 ---
On 10/08/2011 02:08 AM, Yuanhan Liu wrote:
If you include mtypes.h, which would define macro NDEBUG, before
including compiler.h, you would find that the assert macro will no
longer work; it just make it slient by replacing it with ((void) (0));
Signed-off-by: Yuanhan Liu
Hi Vadim,
wow quite impressive, does it also contains peep-hole optimisation?
I tried to implement that once, but failed because I never got all the
dependencies between opcodes correctly resolved. Rescheduling export
instructions and setting the barrier flag of CF instructions correctly
can
On Sat, Oct 08, 2011 at 02:17:29AM -0700, Kenneth Graunke wrote:
On 10/08/2011 02:08 AM, Yuanhan Liu wrote:
If you include mtypes.h, which would define macro NDEBUG, before
including compiler.h, you would find that the assert macro will no
longer work; it just make it slient by replacing it
Just noticed that the latest glext.h doesn't define DEPTH_BUFFER/STENCIL_BUFFER
anymore. This is what enum.spec says:
# Due to a syncing problem between the ARB_framebuffer_object extension
# specification and the core API specification during development, the
# following tokens were present in
- Original Message -
On Sat, Oct 8, 2011 at 1:44 AM, Jose Fonseca jfons...@vmware.com
wrote:
- Original Message -
NOTE: This is a candidate for the stable branches.
---
src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c | 7 +++
1 files changed, 7
On Sat, Oct 8, 2011 at 6:55 AM, Jose Fonseca jfons...@vmware.com wrote:
Just noticed that the latest glext.h doesn't define
DEPTH_BUFFER/STENCIL_BUFFER anymore. This is what enum.spec says:
# Due to a syncing problem between the ARB_framebuffer_object extension
# specification and the core
https://bugs.freedesktop.org/show_bug.cgi?id=36792
--- Comment #4 from Johannes Obermayr johannesoberm...@gmx.de 2011-10-08
07:14:32 PDT ---
Created an attachment (id=52118)
View: https://bugs.freedesktop.org/attachment.cgi?id=52118
Review:
---
configure.ac |6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/configure.ac b/configure.ac
index 49e81ad..942084b 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1875,9 +1875,9 @@ dnl Restore LDFLAGS and CPPFLAGS
LDFLAGS=$_SAVE_LDFLAGS
CPPFLAGS=$_SAVE_CPPFLAGS
---
configs/autoconf.in|1 +
configure.ac |1 +
src/gallium/state_trackers/xa/Makefile |2 +-
src/gallium/targets/xa-vmwgfx/Makefile |2 +-
4 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/configs/autoconf.in
- Original Message -
---
configure.ac |6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/configure.ac b/configure.ac
index 49e81ad..942084b 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1875,9 +1875,9 @@ dnl Restore LDFLAGS and CPPFLAGS
- Original Message -
---
configs/autoconf.in|1 +
configure.ac |1 +
src/gallium/state_trackers/xa/Makefile |2 +-
src/gallium/targets/xa-vmwgfx/Makefile |2 +-
4 files changed, 4 insertions(+), 2 deletions(-)
diff
From: Dave Airlie airl...@redhat.com
We need add a new set of fragment shader variants, along with new vertex
elements for signed and unsigned clears.
The new fragment shader variants are due to the integers values requiring
CONSTANT interpolation. The new vertex element descriptions are for
From: Dave Airlie airl...@redhat.com
This adds support to the clear and tile caches for integer storage
and clearing, avoiding any floating paths.
Signed-off-by: Dave Airlie airl...@redhat.com
---
src/gallium/drivers/softpipe/sp_clear.c |7 +-
On Sat, 2011-10-08 at 11:35 +0200, Christian König wrote:
Hi Vadim,
wow quite impressive, does it also contains peep-hole optimisation?
Not yet, I want to create a stable framework first (conversion to the
internal representation and back to the bytecode), and this is still
not finished.
https://bugs.freedesktop.org/show_bug.cgi?id=41595
Summary: Hi10P videos produce improper playback in gl unless
yv12 is used.
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
https://bugs.freedesktop.org/show_bug.cgi?id=41595
Eric Appleman erapple...@gmail.com changed:
What|Removed |Added
Summary|Hi10P videos produce|Hi10P videos produce
On Sat, Oct 8, 2011 at 7:07 PM, Dave Airlie airl...@gmail.com wrote:
From: Dave Airlie airl...@redhat.com
We need add a new set of fragment shader variants, along with new vertex
elements for signed and unsigned clears.
The new fragment shader variants are due to the integers values
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