[Mesa-dev] [Bug 109159] [KBL-G][vulkan] dEQP-VK.api.version_check.entry_points test failed.

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109159 --- Comment #3 from Jason Ekstrand --- I just saw this randomly show up on ANV in our CI system. This is the first time I've seen this test fail in a long time so I think there's a random element to it. -- You are receiving this mail

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #63 from Thomas Crider --- (In reply to Axel Davy from comment #62) > I believe the generic configuration proposed answers your OOTB concern. Mesa > packs a default drirc (not visible anymore to the user): >

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #64 from Thomas Crider --- actually if I move it to main/getstring it may skip having to edit any of those. will post back shortly with some changes. -- You are receiving this mail because: You are the assignee for the bug. You are

Re: [Mesa-dev] Thoughts after hitting 100 merge requests?

2019-01-13 Thread Timothy Arceri
To be honest I have mixed feelings about using Gitlab merge requests. As Jason mentions bellow the discussions feature is a nice way to avoid the mess that can happen with mailings list replys. However I seem to find myself fighting with the interface more that should be necessary. Most of

[Mesa-dev] [Bug 35268] initial-exec TLS model breaks dlopen'ed libGL

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=35268 Clayton Craft changed: What|Removed |Added CC||clayton.a.cr...@intel.com -- You are

[Mesa-dev] [Bug 108946] High memory usage in Black Mesa

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=108946 MGG changed: What|Removed |Added Resolution|--- |NOTABUG Status|NEEDINFO

[Mesa-dev] [Bug 109082] meson lmsensors check fails but always returns true

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109082 Vinson Lee changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [Bug 109023] error: inlining failed in call to always_inline ‘__m512 _mm512_and_ps(__m512, __m512)’: target specific option mismatch

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109023 Vinson Lee changed: What|Removed |Added Blocks||109323 Referenced Bugs:

[Mesa-dev] [Bug 109323] [TRACKER] mesa: Remove autotools

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109323 Vinson Lee changed: What|Removed |Added Depends on||109023 Referenced Bugs:

[Mesa-dev] [Bug 109323] [TRACKER] mesa: Remove autotools

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109323 Vinson Lee changed: What|Removed |Added Depends on||109129 Referenced Bugs:

[Mesa-dev] [Bug 109129] format_types.h:1220: undefined reference to `_mm256_cvtps_ph'

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109129 Vinson Lee changed: What|Removed |Added Blocks||109323 Referenced Bugs:

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 Thomas Crider changed: What|Removed |Added Attachment #143089|0 |1 is obsolete|

[Mesa-dev] [Bug 109327] Wolfenstein II The New Colossus - black screen after the first cutscene of the game

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109327 Bas Nieuwenhuizen changed: What|Removed |Added QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.

Re: [Mesa-dev] [PATCH] autotools: Deprecate the use of autotools

2019-01-13 Thread Lionel Landwerlin
On 12/01/2019 18:24, Ilia Mirkin wrote: On Sat, Jan 12, 2019 at 9:40 AM Gert Wollny wrote: I will not push it with the strong NAK you gave, Ilia. To me consensus means that all who contribute significantly to the project (like you certainly do) agree or abstain, but don't object. A single

[Mesa-dev] [Bug 109334] OpenGL-OpenCL interop support

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109334 Bug ID: 109334 Summary: OpenGL-OpenCL interop support Product: Mesa Version: unspecified Hardware: Other OS: Linux (All) Status: NEW Severity: normal

[Mesa-dev] [Bug 109242] [RADV] The Witcher 3 system freeze

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109242 --- Comment #30 from Roman Elshin --- >https://gitlab.freedesktop.org/mesa/mesa/merge_requests/109/diffs?commit_id=70aa51f2bf7a4f64df166e4c94936d49814d482f >Created attachment 143082 [details] [review] Are both patches must be applied? (it

[Mesa-dev] [PATCH v2] st/nine: Enable debug info if NDEBUG is not set

2019-01-13 Thread Axel Davy
We want to have debug info as well if using meson's debugoptimized when ndebug is off. v2: use u_debug functions that do something even if DEBUG is not set. Signed-off-by: Axel Davy --- src/gallium/state_trackers/nine/basetexture9.c | 6 +++--- src/gallium/state_trackers/nine/basetexture9.h |

[Mesa-dev] [Bug 109339] Wolfenstein II The New Colossus - a lot of missing objects

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109339 Bug ID: 109339 Summary: Wolfenstein II The New Colossus - a lot of missing objects Product: Mesa Version: git Hardware: Other OS: All Status:

[Mesa-dev] [Bug 109327] Wolfenstein II The New Colossus - black screen after the first cutscene of the game

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109327 --- Comment #4 from Ahmed Elsayed --- My new bug report https://bugs.freedesktop.org/show_bug.cgi?id=109339 -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

Re: [Mesa-dev] [PATCH 6/6] ac: use llvm.amdgcn.s.buffer.load

2019-01-13 Thread Bas Nieuwenhuizen
I think this is done with https://patchwork.freedesktop.org/series/55025/ ? On Sat, Jan 12, 2019 at 12:53 AM Marek Olšák wrote: > > From: Marek Olšák > > --- > src/amd/common/ac_llvm_build.c | 18 +- > .../drivers/radeonsi/si_shader_tgsi_mem.c | 4 ++-- >

[Mesa-dev] [Bug 109327] Wolfenstein II The New Colossus - black screen after the first cutscene of the game

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109327 Ahmed Elsayed changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #58 from Axel Davy --- is very specific. I think this would be more generic: -- You are receiving this mail because: You are the assignee for the bug. You are the QA Contact for the

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #59 from Thomas Crider --- Axel Davy the driconf are booleans, not meant to work that way, also not meant to have users intervene as it's to be an OOTB fix. Additionally the vendor name change is driver specific (see patch changes in

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #60 from Axel Davy --- The driconf options can be string, look at DRI_CONF_DEVICE_ID_PATH_TAG Plus you can make the driconf option driver specific (I don't remember the exact syntax, I think you have to put driver="radeonsi" in the

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 Thomas J. Moore changed: What|Removed |Added CC|dark...@gmail.com | -- You are receiving this mail

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #61 from Thomas Crider --- I still feel it's better to set as a boolean and adjust per driver accordingly where the X.Org string is usually spit out, rather than having it set as a string. OOTB = out of the box - meaning users would

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #62 from Axel Davy --- I believe the generic configuration proposed answers your OOTB concern. Mesa packs a default drirc (not visible anymore to the user): src/util/00-mesa-defaults.conf As you can see there are already radeonsi

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 Thomas Crider changed: What|Removed |Added Attachment #125302|0 |1 is obsolete|

[Mesa-dev] [Bug 109242] [RADV] The Witcher 3 system freeze

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109242 --- Comment #31 from Roman Elshin --- >Are both patches must be applied? (it was tested only first or second, not >>together). With both patches applied i can't reproduce this issue, thanks! -- You are receiving this mail because: You are

[Mesa-dev] [Bug 109339] Wolfenstein II The New Colossus - a lot of missing objects

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109339 --- Comment #1 from Ahmed Elsayed --- Created attachment 143091 --> https://bugs.freedesktop.org/attachment.cgi?id=143091=edit No floors or walls. -- You are receiving this mail because: You are the QA Contact for the bug. You are the

[Mesa-dev] [Bug 109339] Wolfenstein II The New Colossus - a lot of missing objects

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109339 Ahmed Elsayed changed: What|Removed |Added Attachment #143091|No floors or walls. |No floors, roofs or walls.

[Mesa-dev] [PATCH] mesa/main: return GL_BGRA as the preferred color read format more often

2019-01-13 Thread Ilia Mirkin
Currently we were only returning it for BGRA8. But it makes sense to return it for all the BGR[AX] variants. This was discovered when figuring out why wlroots was sending a RGBX instead of BGRX image when screenshotting. Signed-off-by: Ilia Mirkin --- Not sure that this can really matter for

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #56 from Thomas J. Moore --- (In reply to Thomas Crider from comment #55) > With this patch users should be able to just apply the patch to mesa and run > the game. No shim needed. You seem to have missed the purpose of the shim.

[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=93551 --- Comment #57 from Thomas Crider --- I understand the purpose of the shim quite clearly. My problem is I've reached out to the game developers via e-mail correspondence regarding the issue, and they were unwilling to try to fix it on their

Re: [Mesa-dev] [RFC 1/6] dri: Support 64 bit rgba masks

2019-01-13 Thread Tapani Pälli
On 1/11/19 5:01 PM, Emil Velikov wrote: Hi Kevin, Thanks for that massive undertaking in addressing this. On 2019/01/04, Kevin Strasser wrote: The dri core api was written with the assumption that all attribute values would fit into 32 bits. This limitation means the config handlers can't

Re: [Mesa-dev] [PATCH v3] anv/device: fix maximum number of images supported

2019-01-13 Thread Iago Toral
On Fri, 2019-01-11 at 11:14 -0600, Jason Ekstrand wrote: > On Fri, Jan 11, 2019 at 9:13 AM Iago Toral Quiroga > wrote: > > We had defined MAX_IMAGES as 8, which we used to size the array for > > > > image push constant data. The comment there stated that this was > > for > > > > gen8, but

[Mesa-dev] [Bug 109334] OpenGL-OpenCL interop support

2019-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109334 --- Comment #1 from Tapani Pälli --- Just wanted to note that we are also missing EGL_KHR_cl_event2, AFAIK this is the only missing bit from promoting our EGL to 1.5. -- You are receiving this mail because: You are the QA Contact for the bug.

Re: [Mesa-dev] [PATCH 4/6] anv/blorp: Refactor MSAA resolves into an exportable helper function

2019-01-13 Thread Iago Toral
On Fri, 2019-01-11 at 12:20 -0600, Jason Ekstrand wrote: > On Fri, Jan 11, 2019 at 2:19 AM Iago Toral wrote: > > On Mon, 2019-01-07 at 09:39 -0600, Jason Ekstrand wrote: > > > > > This function is modeled after the aux_op functions except that > > it > > > > > has a > > > > > lot more

Re: [Mesa-dev] [PATCH 6/6] anv: Implement VK_KHR_depth_stencil_resolve

2019-01-13 Thread Iago Toral
On Fri, 2019-01-11 at 12:31 -0600, Jason Ekstrand wrote: > On Fri, Jan 11, 2019 at 3:21 AM Iago Toral wrote: > > On Mon, 2019-01-07 at 09:39 -0600, Jason Ekstrand wrote: > > > > > --- > > > > > src/intel/vulkan/anv_device.c | 28 ++ > > > > > src/intel/vulkan/anv_extensions.py | 1