On Fri, Aug 26, 2016 at 06:58:27PM -0700, Jason Ekstrand wrote:
> This sanitizes blorp's access to the i965 driver's shader cache by patching
> it through the blorp_context. When we start using blorp in Vulkan, we will
> simply have to implement such a caching interface in the Vulkan driver.
>
>
I dropped this patch and replaced with another one.
Thanks
Francesco
2016-08-28 22:38 GMT+02:00 Chris Forbes :
> This patch isn't right. These enum values are the same as the desktop
> version, so your new cases will never actually be used.
>
> On Mon, Aug 29, 2016 at 2:24 AM,
Thanks for your feedback.
I've addressed your concerns in the version 2 of patches.
Francesco
2016-08-28 16:42 GMT+02:00 Ilia Mirkin :
> The most important part of this exercise is to get tests up and running.
> Unfortunately there are none in dEQP. I think the simplest
On Mon, Aug 29, 2016 at 12:54 AM, Timothy Arceri
wrote:
> Don't do copy propagation inside loops until after we try
> unrolling them.
>
> This helps avoid propagating everything to the phis which
> makes loop unrolling more difficult.
>
> For example without this:
>
On Fri, Aug 19, 2016 at 09:55:43AM -0700, Jason Ekstrand wrote:
> ---
> src/mesa/drivers/dri/i965/genX_blorp_exec.c | 6 ++
> 1 file changed, 2 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> b/src/mesa/drivers/dri/i965/genX_blorp_exec.c
> index
Signed-off-by: Francesco Ansanelli
---
src/mapi/glapi/gen/es_EXT.xml | 15 +++
src/mesa/main/extensions_table.h|1 +
src/mesa/main/mtypes.h |1 +
src/mesa/main/tests/dispatch_sanity.cpp |3 +++
4 files changed, 20
XXX still need to figure how to treat the removed VIEW_CLASS*
and formats.
V2: drop the oes suffix in messages
(Ilia Mirkin)
Signed-off-by: Francesco Ansanelli
---
src/mesa/main/textureview.c | 11 +++
1 file changed, 7 insertions(+), 4 deletions(-)
diff
V2:use the same tokens of the desktop version
(Ilia Mirkin, Chris Forbes)
Signed-off-by: Francesco Ansanelli
---
src/mesa/main/context.h |7 +++
src/mesa/main/texparam.c | 22 ++
2 files changed, 17 insertions(+), 12 deletions(-)
diff --git
Reviewed-by: Samuel Iglesias Gonsálvez
On 27/08/16 23:18, Jordan Justen wrote:
> Signed-off-by: Jordan Justen
> Acked-by: Kenneth Graunke
> ---
> docs/features.txt| 2 +-
>
Ya, things build for me too now.
Thanks.
Br,
Kalyan
On Sun, Aug 28, 2016 at 10:05 PM, Tapani Pälli wrote:
> Nice work, now things build fine!
>
> Reviewed-by: Tapani Pälli
>
> On 08/28/2016 03:51 AM, Mauro Rossi wrote:
>>
>> Hi Emil, Jason,
Nice work, now things build fine!
Reviewed-by: Tapani Pälli
On 08/28/2016 03:51 AM, Mauro Rossi wrote:
Hi Emil, Jason, Tapani,
this weekend I had planned to check mesa-dev with marshmallow-x86 and
nougat-x86,builds,
so here you can find the port to android of commit
This patch should be:
From: Thomas Helland
Seem to have lost the author during rebasing. Fixed locally.
___
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mesa-dev@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/mesa-dev
---
src/compiler/glsl/glsl_parser_extras.cpp | 12 +++-
src/compiler/nir/nir_metadata.c | 2 ++
src/mesa/drivers/dri/i965/brw_compiler.c | 6 +-
src/mesa/drivers/dri/i965/brw_nir.c | 4
4 files changed, 18 insertions(+), 6 deletions(-)
diff --git
---
src/compiler/nir/nir.h | 3 +++
src/compiler/nir/nir_clone.c | 64 +++-
2 files changed, 60 insertions(+), 7 deletions(-)
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 0ab3ebc..9083bd0 100644
--- a/src/compiler/nir/nir.h
+++
---
src/compiler/Makefile.sources | 1 +
src/compiler/nir/nir.h | 2 +
src/compiler/nir/nir_opt_loop_unroll.c | 394 +
3 files changed, 397 insertions(+)
create mode 100644 src/compiler/nir/nir_opt_loop_unroll.c
diff --git
This will be useful for fixing phi srcs when cloning a loop body
during loop unrolling.
---
src/compiler/nir/nir_clone.c | 36 +---
1 file changed, 21 insertions(+), 15 deletions(-)
diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c
index
This will be used by the loop unroll and lcssa passes.
Reviewed-by: Thomas Helland
---
src/compiler/nir/nir.h | 8
1 file changed, 8 insertions(+)
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 491859e..0ddd4e2 100644
---
We also allow unlinking of jumps to be skipped, this will be useful
for removing loops once they have been unrolled.
---
src/compiler/nir/nir_control_flow.c | 23 ++-
src/compiler/nir/nir_control_flow.h | 4
2 files changed, 18 insertions(+), 9 deletions(-)
diff --git
This will be useful for cleaning up phis when unrolling loops.
---
src/compiler/nir/nir.h | 1 +
src/compiler/nir/nir_opt_remove_phis.c | 94 +++---
2 files changed, 53 insertions(+), 42 deletions(-)
diff --git a/src/compiler/nir/nir.h
This makes stitch_blocks() available for use else where, and adds
a new helper that extracts a cf list without worrying about
validation.
---
src/compiler/nir/nir_control_flow.c | 34 --
src/compiler/nir/nir_control_flow.h | 5 +
2 files changed, 37
From: Thomas Helland
V2: Do a "depth first search" to convert to LCSSA
V3: Small comment fixup
V4: Rebase, adapt to removal of function overloads
V5: Rebase, adapt to relocation of nir to compiler/nir
Still need to adapt to potential if-uses
Work around
---
src/compiler/nir/nir_opt_remove_phis.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/compiler/nir/nir_opt_remove_phis.c
b/src/compiler/nir/nir_opt_remove_phis.c
index ee92fbe..6d9e0ff 100644
--- a/src/compiler/nir/nir_opt_remove_phis.c
+++
This pass detects induction variables and calculates the
trip count of loops to be used for loop unrolling.
I've removed support for float induction values for now, for the
simple reason that they don't appear in my shader-db collection,
and so I don't see it as common enough that we want to
Don't do copy propagation inside loops until after we try
unrolling them.
This helps avoid propagating everything to the phis which
makes loop unrolling more difficult.
For example without this:
loop {
block block_1:
/* preds: block_0 block_4 */
vec1 32 ssa_10 = phi
V2: Bunch of tidy ups from feedback and things I noticed after sending the
RFC.
This series does the equivalent of the simple unroll in GLSL IR. The
main difference is that currently it unrolls everything with an
iteration count < 32, the GLSL IR pass also tries to limit unrolling
based on the
This moves the nir_lower_indirect_derefs() call into
brw_preprocess_nir() so thats is called by both OpenGL and Vulkan
and removes that call to the old GLSL IR pass
lower_variable_index_to_cond_assign()
We want to do this pass in nir to be able to move loop unrolling
to nir.
There is a increase
On 08/26/2016 02:51 PM, Mauro Rossi wrote:
2016-08-26 12:27 GMT+02:00 Tapani Pälli >:
Hi;
This is patch is causing build issues for me, how was this tested?
Hi,
thanks for highlighting the issue,
My patch was tested and
On 08/28/2016 03:51 AM, Mauro Rossi wrote:
Hi Emil, Jason, Tapani,
this weekend I had planned to check mesa-dev with marshmallow-x86 and
nougat-x86,builds,
so here you can find the port to android of commit
bebc1a1d995e33f173ea207848bcddd81f6dd19a
Built successfully and tested on
On 08/26/2016 03:58 PM, Emil Velikov wrote:
On 26 August 2016 at 08:50, Tapani Pälli wrote:
Reviewed-by: Tapani Pälli
What happened with my suggestion about getting things fixed as opposed
to adding tape over things, namely these thread [1]
https://bugs.freedesktop.org/show_bug.cgi?id=97525
Bug ID: 97525
Summary: [VDPAU]: artifacts when trying video sharpening and
noise-reduction before CSC
Product: Mesa
Version: unspecified
Hardware: Other
On 08/29/2016 03:18 AM, Ilia Mirkin wrote:
> On Sun, Aug 28, 2016 at 1:10 PM, Ilia Mirkin wrote:
>> As retrieved from opengl.org and khronos.org. Maintained the APPLE hack
>> in GL/glext.h manually. Added gl32.h.
>>
>> Signed-off-by: Ilia Mirkin
On 08/29/2016 12:16 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> This should be all that is required for cull distances to work
> on radeonsi.
>
> v1.1: whitespace cleanup, add docs fix clipdist_mask usage.
>
> Signed-off-by: Dave Airlie
On Monday, August 29, 2016 12:03:47 PM PDT Timothy Arceri wrote:
> Fixes uninitialised warning and covery defect.
>
> Cc: Kenneth Graunke
> ---
> src/compiler/glsl/lower_blend_equation_advanced.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git
From: Dave Airlie
This should be all that is required for cull distances to work
on radeonsi.
v1.1: whitespace cleanup, add docs fix clipdist_mask usage.
Signed-off-by: Dave Airlie
---
docs/features.txt | 2 +-
https://bugs.freedesktop.org/show_bug.cgi?id=97260
--- Comment #35 from Michel Dänzer ---
(In reply to Clésio Luiz from comment #32)
> The package xserver-xorg-video-ati from his PPA is from 08/24 though.
That doesn't matter; Mesa does, and it looks like it should have my
Fixes uninitialised warning for coord_components.
---
src/compiler/spirv/spirv_to_nir.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/spirv/spirv_to_nir.c
b/src/compiler/spirv/spirv_to_nir.c
index ca404d8..fda38f9 100644
--- a/src/compiler/spirv/spirv_to_nir.c
Signed-off-by: Ilia Mirkin
---
src/compiler/glsl/glsl_parser_extras.cpp | 57 +++-
src/compiler/glsl/glsl_parser_extras.h | 2 ++
src/mesa/main/extensions_table.h | 2 ++
src/mesa/main/mtypes.h | 1 +
4 files
This also exposes them for ARB_ES3_2_compatibility.
Signed-off-by: Ilia Mirkin
---
src/mesa/main/context.h | 10 ++
src/mesa/main/get.c | 26 --
src/mesa/main/get_hash_generator.py | 12
This requires a bit of rejiggering, since normally ES entrypoints alias
core ones, not vice-versa.
Signed-off-by: Ilia Mirkin
---
src/mapi/glapi/gen/es_EXT.xml | 19 -
src/mapi/glapi/gen/gl_API.xml | 37 +
I left this out of my previous commit that went around enabling all of
the other ES 3.2 entrypoints.
Signed-off-by: Ilia Mirkin
---
src/mapi/glapi/gen/gl_API.xml | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mapi/glapi/gen/gl_API.xml
Signed-off-by: Ilia Mirkin
---
src/mesa/main/version.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index cfc1638..85ec9de 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -531,6 +531,7 @@
Curiously OES/EXT_tessellation_shader leave these out, while ES 3.2 adds
them in.
Signed-off-by: Ilia Mirkin
---
src/compiler/glsl/builtin_variables.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/compiler/glsl/builtin_variables.cpp
While we're waiting for the tessellation patches to land, I went ahead and
implemented what's necessary for ES 3.2 (and ARB_ES3_2_compatibility) along
with AEP. It's not that much. These apply on top of my bounding box patches.
You can find a full tree here:
These are exposed in ES 3.2. However this moves all st/mesa to clamping
on the MS variants. But for now the MS variants are initialized to the
AA values.
Signed-off-by: Ilia Mirkin
---
src/mesa/drivers/dri/i965/brw_context.c | 5 +
src/mesa/main/context.c
Fixes uninitialised warning and covery defect.
Cc: Kenneth Graunke
---
src/compiler/glsl/lower_blend_equation_advanced.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/glsl/lower_blend_equation_advanced.cpp
On 28/08/16 03:03 AM, Dieter Nützel wrote:
> Am 25.08.2016 11:09, schrieb Michel Dänzer:
>> On 24/08/16 06:35 AM, Eric Anholt wrote:
>>> Michel Dänzer writes:
On 20/08/16 04:42 AM, Eric Anholt wrote:
> Michel Dänzer writes:
>
>> From:
> While you're at it, I've got another build-breaking branch here:
>
> https://cgit.freedesktop.org/~jekstrand/mesa/log/?h=wip/blorp-vulkan
>
> It's almost reviewed so I'll be pushing soon. If you could provide a
> squash-in, that would be great.
>
> --Jason
Hi Jason,
here it is, built
On Sun, Aug 28, 2016 at 9:05 PM, Ian Romanick wrote:
> On 08/28/2016 08:56 AM, Ilia Mirkin wrote:
>> FWIW this fails for GL_DOT3_RGBA_EXT but works for GL_DOT3_RGB_EXT
>> [according to glean's texCombine test]. (I suspect the existing
>
> Looking at the test results... any
Reviewed-by: Ian Romanick
On 08/28/2016 04:22 PM, Ilia Mirkin wrote:
> Fixes: 3002296cb68 (mesa: add GL_OES_shader_multisample_interpolation support)
> Signed-off-by: Ilia Mirkin
> Cc:
> ---
>
On 08/28/2016 08:56 AM, Ilia Mirkin wrote:
> FWIW this fails for GL_DOT3_RGBA_EXT but works for GL_DOT3_RGB_EXT
> [according to glean's texCombine test]. (I suspect the existing
Looking at the test results... any idea what it's actually doing?
Ignoring alpha and using 1.0? Using garbage? Other?
Series is
Reviewed-by: Ian Romanick
On 08/28/2016 11:32 AM, Ilia Mirkin wrote:
> Signed-off-by: Ilia Mirkin
> ---
> src/compiler/glsl/glsl_parser_extras.cpp | 2 ++
> src/compiler/glsl/glsl_parser_extras.h | 4 +++
>
Patches 1&2 are,
Reviewed-by: Edward O'Callaghan
On 08/29/2016 10:22 AM, Dave Airlie wrote:
> From: Dave Airlie
>
> We need these for spir-v/nir shaders.
>
> Signed-off-by: Dave Airlie
> ---
> src/compiler/shader_enums.c |
From: Dave Airlie
This just translates to the correct cull distance slot.
Signed-off-by: Dave Airlie
---
src/compiler/spirv/vtn_variables.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/spirv/vtn_variables.c
From: Dave Airlie
We need these for spir-v/nir shaders.
Signed-off-by: Dave Airlie
---
src/compiler/shader_enums.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c
index 00261d1..97c5b30
Missing Signoff-by line but otherwise with that fix,
Reviewed-By: Edward O'Callaghan
On 08/27/2016 05:52 AM, Tom Stellard wrote:
> We were allocating global variables for the maximum LDS size
> which made the compiler think we were using all of LDS, which
> isn't
On 08/29/2016 12:42 AM, Niels Ole Salscheider wrote:
> This is required by the OpenCL standard.
>
> Signed-off-by: Niels Ole Salscheider
Reviewed-by: Edward O'Callaghan
> ---
>
I had intended to do this, but I forgot. Thanks.
Reviewed-by: Ian Romanick
On 08/27/2016 03:05 PM, Ilia Mirkin wrote:
> This is identical to OES_texture_cube_map_array support. dEQP has tests
> which use this extension. Also it is part of AEP.
>
> Signed-off-by: Ilia
Reviewed-by: Ian Romanick
On 08/27/2016 02:20 PM, Ilia Mirkin wrote:
> This extension should just be available whenever ES 3.1 is available.
> With the new extension verification infrastructure, it will only be
> enable-able on a #version 310 es shader, rendering the
Fixes: 3002296cb68 (mesa: add GL_OES_shader_multisample_interpolation support)
Signed-off-by: Ilia Mirkin
Cc:
---
src/mesa/main/get.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index
Rb
On Aug 28, 2016 11:40 AM, "Ilia Mirkin" wrote:
> Signed-off-by: Ilia Mirkin
> ---
> src/mesa/main/version.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
> index
This patch isn't right. These enum values are the same as the desktop
version, so your new cases will never actually be used.
On Mon, Aug 29, 2016 at 2:24 AM, Francesco Ansanelli
wrote:
> Signed-off-by: Francesco Ansanelli
> ---
>
Jan Vesely writes:
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97513
> Signed-off-by: Jan Vesely
Reviewed-by: Francisco Jerez
> ---
> src/gallium/state_trackers/clover/api/device.cpp | 2 +-
>
Signed-off-by: Ilia Mirkin
---
src/mesa/main/version.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 2aa96d5..cfc1638 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -530,7
Signed-off-by: Ilia Mirkin
---
src/mesa/main/bbox.c | 19 +++
src/mesa/main/get.c | 28
src/mesa/main/get_hash_params.py | 3 +++
src/mesa/main/mtypes.h | 7 +++
4 files changed, 57
Signed-off-by: Ilia Mirkin
---
src/compiler/glsl/glsl_parser_extras.cpp | 2 ++
src/compiler/glsl/glsl_parser_extras.h | 4 +++
src/mapi/glapi/gen/es_EXT.xml| 49
src/mapi/glapi/gen/gl_genexec.py | 1 +
Until hardware appears (in a gallium driver) that can make use of the
TCS-outputted gl_BoundingBox, we just request that the variable gets
assigned as a regular patch variable.
Signed-off-by: Ilia Mirkin
---
Note that this passes all "*bounding_box*" tests in
Signed-off-by: Ilia Mirkin
---
src/compiler/glsl/builtin_variables.cpp | 12
src/compiler/glsl/ir_set_program_inouts.cpp | 4 +++-
src/compiler/shader_enums.c | 2 ++
src/compiler/shader_enums.h | 4
v2: document the new cap
Signed-off-by: Jan Vesely
---
src/gallium/docs/source/screen.rst | 1 +
src/gallium/drivers/ilo/ilo_screen.c | 6 ++
src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 ++
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c |
On Sun, 2016-08-28 at 13:16 -0400, Ilia Mirkin wrote:
> Please add documentation for this new cap in
> src/gallium/docs/source/screen.rst . What is this supposed to
> represent btw? All G80+ GPUs operate in a 40-bit virtual address
> space, but pre-fermi there's no ability to get a compute shader
On Sun, Aug 28, 2016 at 1:10 PM, Ilia Mirkin wrote:
> As retrieved from opengl.org and khronos.org. Maintained the APPLE hack
> in GL/glext.h manually. Added gl32.h.
>
> Signed-off-by: Ilia Mirkin
> ---
>
> I want this for OES_viewport_array, as well
Please add documentation for this new cap in
src/gallium/docs/source/screen.rst . What is this supposed to
represent btw? All G80+ GPUs operate in a 40-bit virtual address
space, but pre-fermi there's no ability to get a compute shader to
access more than a 32-bit window at a time (actually 16
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97513
Signed-off-by: Jan Vesely
---
src/gallium/state_trackers/clover/api/device.cpp | 2 +-
src/gallium/state_trackers/clover/core/device.cpp | 6 ++
src/gallium/state_trackers/clover/core/device.hpp | 1 +
3
Signed-off-by: Jan Vesely
---
src/gallium/drivers/ilo/ilo_screen.c | 6 ++
src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 ++
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 ++
src/gallium/drivers/radeon/r600_pipe_common.c | 8
FWIW this fails for GL_DOT3_RGBA_EXT but works for GL_DOT3_RGB_EXT
[according to glean's texCombine test]. (I suspect the existing
GL_DOT3_RGBA/RGB had a similar behavior.) I'm testing in a slightly
unsupported environment - the NV25 graph class running on a NV34
(GeForce FX 5200), but I think
https://bugs.freedesktop.org/show_bug.cgi?id=97516
Fabian Maurer changed:
What|Removed |Added
CC||dark.shad...@web.de
https://bugs.freedesktop.org/show_bug.cgi?id=97516
Bug ID: 97516
Summary: GLX_OML_swap_method not fully supported
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity:
This is required by the OpenCL standard.
Signed-off-by: Niels Ole Salscheider
---
src/gallium/state_trackers/clover/llvm/invocation.cpp | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/gallium/state_trackers/clover/llvm/invocation.cpp
The most important part of this exercise is to get tests up and running.
Unfortunately there are none in dEQP. I think the simplest path would be to
get the existing ones to build as gles31 as well as GL. Check the blend
func extended tests to see how that is done.
Overall feedback:
- are you
Hi list,
I tried to figure how this extension could be hooked-up.
I fear last patch is a bit an hack because we may want to add also the EXT
one... But this could be figured later.
In any case, please review.
Cheers,
Francesco
___
mesa-dev mailing
XXX still need to figure how to treat the removed VIEW_CLASS*
and formats.
Signed-off-by: Francesco Ansanelli
---
src/mesa/main/textureview.c | 69 +--
1 file changed, 41 insertions(+), 28 deletions(-)
diff --git
Signed-off-by: Francesco Ansanelli
---
src/mapi/glapi/gen/es_EXT.xml | 15 +++
src/mesa/main/extensions_table.h|1 +
src/mesa/main/mtypes.h |1 +
src/mesa/main/tests/dispatch_sanity.cpp |3 +++
4 files changed, 20
Signed-off-by: Francesco Ansanelli
---
src/mesa/main/texparam.c | 48 ++
1 file changed, 48 insertions(+)
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index bdd3fcb..4dd97b1 100644
---
On Saturday, August 27, 2016, Jan Vesely wrote:
> On Sat, 2016-08-27 at 12:05 -0400, Rhys Kidd wrote:
> > As reported by Clang, TGSI_OPCODE_DFMA (defined magic number 118) is
> > currently initialized twice for Cayman and Evergreen.
> > When Jan Vesely added double
https://bugs.freedesktop.org/show_bug.cgi?id=97260
--- Comment #34 from nadro-li...@wp.pl ---
Sorry for a wrong information in my previous post, it looks like I had problems
with 'forced vblank_mode to 1' in some apps. I downloaded fresh kernel 4.8rc3
from Ubuntu Kernel PPA + Mesa from Padoka PPA
https://bugs.freedesktop.org/show_bug.cgi?id=97260
--- Comment #33 from nadro-li...@wp.pl ---
I didn't test mesa with provided patch, but I always run games with
vblank_mode=0 (most of the time via game menu options -> Vsync disabled) and
DRI3 enabled, so it looks like provided mesa patch will
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