Re: [Mesa-dev] [PATCH 04/10] radeonsi: use ac_shader_config

2019-05-07 Thread Marek Olšák
On Fri, May 3, 2019 at 7:19 AM Nicolai Hähnle wrote: > From: Nicolai Hähnle > > --- > src/amd/common/ac_binary.c| 2 + > src/gallium/drivers/radeonsi/si_compute.c | 14 +-- > src/gallium/drivers/radeonsi/si_shader.c | 112 +++--- >

Re: [Mesa-dev] [PATCH 3/3] radeonsi: overhaul the vertex fetch fixup mechanism

2019-05-07 Thread Marek Olšák
For the series: Reviewed-by: Marek Olšák Marek On Fri, May 3, 2019 at 7:06 AM Haehnle, Nicolai wrote: > On 03.05.19 12:36, Nicolai Hähnle wrote: > > On 25.04.19 13:18, Nicolai Hähnle wrote: > >> @@ -4618,21 +4648,27 @@ static void si_bind_vertex_elements(struct > >> pipe_context *ctx, void

Re: [Mesa-dev] [PATCH] glsl_to_nir: remove unused type_is_int()

2019-05-07 Thread Caio Marcelo de Oliveira Filho
On Wed, May 08, 2019 at 01:55:53PM +1000, Timothy Arceri wrote: > This was missed in e00fa99b08b3. > > Cc: Christian Gmeiner > --- > src/compiler/glsl/glsl_to_nir.cpp | 9 - > 1 file changed, 9 deletions(-) Reviewed-by: Caio Marcelo de Oliveira Filho

[Mesa-dev] [Bug 91687] Crash when creating new context after destroying the old one using indirect rendering

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91687 Timothy Arceri changed: What|Removed |Added Status|NEW |NEEDINFO --- Comment #6 from Timothy

[Mesa-dev] [PATCH] glsl_to_nir: remove unused type_is_int()

2019-05-07 Thread Timothy Arceri
This was missed in e00fa99b08b3. Cc: Christian Gmeiner --- src/compiler/glsl/glsl_to_nir.cpp | 9 - 1 file changed, 9 deletions(-) diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 47159ebd5e8..a51d39c4753 100644 ---

[Mesa-dev] [Bug 99781] Some Unity games fail assertion on startup in glXCreateContextAttribsARB

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99781 Timothy Arceri changed: What|Removed |Added Status|RESOLVED|REOPENED Resolution|FIXED

[Mesa-dev] [Bug 110632] "glx: Fix synthetic error generation in __glXSendError" broke wine games on 32-bit

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110632 Timothy Arceri changed: What|Removed |Added Resolution|--- |FIXED Status|NEW

[Mesa-dev] [PATCH] kmsro: add _dri.so to two of the kmsro drivers.

2019-05-07 Thread Dave Airlie
From: Dave Airlie --- src/gallium/targets/dri/meson.build | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gallium/targets/dri/meson.build b/src/gallium/targets/dri/meson.build index dd40969a166..45daf647960 100644 --- a/src/gallium/targets/dri/meson.build +++

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Alyssa Rosenzweig
Makes sense, thank you for the clarification. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH 8/9] egl: add EGL_platform_device support

2019-05-07 Thread Marek Olšák
Acked-by: Marek Olšák Marek On Mon, May 6, 2019 at 11:02 AM Emil Velikov wrote: > This new 'platform' is added by default with no guards. > > It is effectively a copy of the surfaceless one, with updated function > names and brand new probe function. > > Due to the reuse, some of the ifdef

Re: [Mesa-dev] [Mesa-stable] [PATCH] configure.ac: check for libdrm when using VL with X11

2019-05-07 Thread Dylan Baker
Quoting Alyssa Ross (2019-05-07 06:17:15) > On Mon, May 06, 2019 at 04:38:20PM -0700, Alyssa Rosenzweig wrote: > > Wrong Alyssa, cc'ing the right one :) > > Thank you for the CC, fellow Alyssa! :) > > > On Mon, May 06, 2019 at 04:32:38PM +0100, Emil Velikov wrote: > > > Alyssa this should

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Jason Ekstrand
They aren't. It's just a function pointer. We could add support for it but it doesn't seem worth the effort. On May 7, 2019 17:42:23 Alyssa Rosenzweig wrote: Gotcha. I wasn't sure negations in the NIR search rule were possible...? ___ mesa-dev

Re: [Mesa-dev] [PATCH] radv: call constant folding before opt algebraic

2019-05-07 Thread Timothy Arceri
On 8/5/19 1:51 am, Samuel Pitoiset wrote: What games are affected btw? PERCENTAGE DELTASShaders SGPRs VGPRs SpillSGPR CodeSize MaxWaves batman-arkham-city 2581 . . .. . dawn-of-war-3 244 . . ..

Re: [Mesa-dev] [PATCH v3] ac, radv: remove the vec3 restriction with LLVM 9+

2019-05-07 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Thu, May 2, 2019 at 10:12 AM Samuel Pitoiset wrote: > This changes requires LLVM r356755. > > 32706 shaders in 16744 tests > Totals: > SGPRS: 1448848 -> 1455984 (0.49 %) > VGPRS: 1016684 -> 1016220 (-0.05 %) > Spilled SGPRs: 25871 -> 25815 (-0.22 %) > Spilled

Re: [Mesa-dev] GitLab Merge Request stable workflow question

2019-05-07 Thread Marek Olšák
There is a document about this in docs/, but I think you just need to add the Cc: stable tag or the Fixes: tag to the commit message of all commits you wanna nominate. Mare On Mon, May 6, 2019 at 12:12 PM Chuck Atkins wrote: > When doing an MR via GitLab, is adding the Cc: mesa-stable item

Re: [Mesa-dev] [PATCH] radeonsi: add an AMD_TEX_ANISO environment variable

2019-05-07 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Mon, May 6, 2019 at 8:19 PM Timothy Arceri wrote: > This brings it inline with the recently added AMD_DEBUG. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109619 > --- > src/gallium/drivers/radeonsi/si_pipe.c | 4 > 1 file changed, 4

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Alyssa Rosenzweig
D'oh. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Ilia Mirkin
Sigh ... given that there's both "is_used_by_if" and "is_not_used_by_if" ... gonna go with "no". On Tue, May 7, 2019 at 6:42 PM Alyssa Rosenzweig wrote: > > Gotcha. I wasn't sure negations in the NIR search rule were possible...? ___ mesa-dev mailing

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Alyssa Rosenzweig
Gotcha. I wasn't sure negations in the NIR search rule were possible...? ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Re: [Mesa-dev] [PATCH 2/2] egl: add EGL_platform_device support

2019-05-07 Thread Marek Olšák
On Mon, May 6, 2019 at 11:19 AM Emil Velikov wrote: > On Sat, 4 May 2019 at 04:18, Marek Olšák wrote: > > > > On Fri, May 3, 2019 at 1:58 AM Mathias Fröhlich < > mathias.froehl...@gmx.net> wrote: > >> > >> Good Morning, > >> > >> On Wednesday, 1 May 2019 21:43:08 CEST Marek Olšák wrote: > >> >

Re: [Mesa-dev] [PATCH 7/9] egl: keep the software device at the end of the list

2019-05-07 Thread Marek Olšák
On Mon, May 6, 2019 at 11:02 AM Emil Velikov wrote: > From: Emil Velikov > > By default, the user is likely to pick the first device so it should > not be the least performant (aka software) one. > > Suggested-by: Marek Olšák > Signed-off-by: Emil Velikov > --- > src/egl/main/egldevice.c |

Re: [Mesa-dev] [PATCH 7/9] egl: keep the software device at the end of the list

2019-05-07 Thread Marek Olšák
For patches 1-7: Reviewed-by: Marek Olšák Marek On Mon, May 6, 2019 at 11:02 AM Emil Velikov wrote: > From: Emil Velikov > > By default, the user is likely to pick the first device so it should > not be the least performant (aka software) one. > > Suggested-by: Marek Olšák > Signed-off-by:

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Ilia Mirkin
On Tue, May 7, 2019 at 5:45 PM Alyssa Rosenzweig wrote: > > > IMO better names might be is_scalar_swizzle or something. > > Ah, yes, that would be a better name! is_not_scalar_swizzle in this case > (logic is flipped). > > > Can num_components be 1? If so, then this will return false, whereas > >

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Alyssa Rosenzweig
> IMO better names might be is_scalar_swizzle or something. Ah, yes, that would be a better name! is_not_scalar_swizzle in this case (logic is flipped). > Can num_components be 1? If so, then this will return false, whereas > you probably wanted it to return true. I think that's the correct

Re: [Mesa-dev] [PATCH] panfrost: Fix two uninitialized accesses in compiler

2019-05-07 Thread Alyssa Rosenzweig
Tentative R-b, but I'm baffled what the flip-flops would be about. Could you link the list of failures introduced (we're maybe relying on buggy behaviour anyway)? ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org

Re: [Mesa-dev] [PATCH 4/7] nir: Add nir_lower_blend pass

2019-05-07 Thread Alyssa Rosenzweig
> Logic ops seem... challenging to emulate in the shader. That shader > would need the destination colors in the framebuffer storage format, and > I'm not sure that's always possible (maybe?). Alright, that's good to know. I will note that in Midgard, the native hardware ops are to load/store

Re: [Mesa-dev] [PATCH] intel/compiler: Unset flag reg when FB write is not predicated

2019-05-07 Thread Jason Ekstrand
That's a bit gross that we have to do that Oh, well. Reviewed-by: Jason Ekstrand On Mon, Apr 29, 2019 at 6:01 PM Matt Turner wrote: > In the FS IR we pretend that the instruction is predicated with (+f0.1) > just for flag dependency tracking purposes. Since the instruction > doesn't

[Mesa-dev] [Bug 107511] KHR/khrplatform.h not always installed when needed

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107511 Madhurkiran changed: What|Removed |Added Status|RESOLVED|REOPENED Resolution|FIXED

[Mesa-dev] [Bug 110625] [TRACKER] Mesa 19.1 release tracker

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110625 El jinete sin cabeza changed: What|Removed |Added CC||romanescu.2...@gmail.com --

Re: [Mesa-dev] [PATCH 1/7] compiler: Add enums for blend state

2019-05-07 Thread Ian Romanick
This commit is Reviewed-by: Ian Romanick On 5/5/19 7:26 PM, Alyssa Rosenzweig wrote: > We add enums corresponding to (GLES) blend state to shader_enums.h, > complementing the existing advanced blending enums in the file. This > allows us to represent blending state in a driver-agnostic,

Re: [Mesa-dev] [PATCH 3/7] nir: Add blend_const_color_rgba sysval

2019-05-07 Thread Ian Romanick
This commit is Reviewed-by: Ian Romanick On 5/5/19 7:26 PM, Alyssa Rosenzweig wrote: > This represents a float vec4 constant color, as passed to glBlendColor. > While the existing 4 shader sysvals are retained to minimize code churn, > a single vectorized intrinsic is required for efficient

Re: [Mesa-dev] [PATCH 4/7] nir: Add nir_lower_blend pass

2019-05-07 Thread Ian Romanick
On 5/5/19 7:26 PM, Alyssa Rosenzweig wrote: > This new lowering pass implements the OpenGL ES blend pipeline in > shaders, applicable to hardware lacking full-featured blending hardware > (including Midgard/Bifrost and vc4). This pass is run on a fragment > shader, rewriting the store to a blended

Re: [Mesa-dev] [PATCH] radv: apply the indexing workaround for atomic buffer operations on GFX9

2019-05-07 Thread Dylan Baker
Hi Samuel, This doesn't apply cleanly on 19.0, and I'm not sure how to resolve the diff. Could you provide a packport please? Thanks, Dylan Quoting Samuel Pitoiset (2019-05-03 02:45:34) > Because the new raw/struct intrinsics are buggy with LLVM 8 > (they weren't marked as source of

[Mesa-dev] [ANNOUNCE] mesa 19.1.0-rc1

2019-05-07 Thread Juan A. Suarez Romero
The first release candidate for Mesa 19.1.0 is now available, with 1 week of delay. The plan is to have one release candidate every Tuesday, until the anticipated final release on 28th May 2019 (one week later the schedule in the calendar, due the delay). The expectation is that the 19.0 branch

Re: [Mesa-dev] [PATCH] Revert "glx: Fix synthetic error generation in __glXSendError"

2019-05-07 Thread Adam Jackson
On Tue, 2019-05-07 at 20:17 +1000, Timothy Arceri wrote: > I don't know enough about this code to take responsibility for such > changes. I was just trying to revert to the status quo until this could > be investigated again. > > My suggestion is we roll back the recent change. Then someone

Re: [Mesa-dev] [PATCH 5/5] gallium/util: fix two MSVC compiler warnings

2019-05-07 Thread Roland Scheidegger
For the series: Reviewed-by: Roland Scheidegger Am 04.05.19 um 18:07 schrieb Brian Paul: > Remove stray const qualifier. > s/unsigned/enum tgsi_semantic/ > --- > src/gallium/auxiliary/util/u_format_zs.h | 2 +- > src/gallium/auxiliary/util/u_simple_shaders.c | 4 ++-- > 2 files changed, 3

Re: [Mesa-dev] [PATCH] radv: call constant folding before opt algebraic

2019-05-07 Thread Samuel Pitoiset
What games are affected btw? Can you please double check before pushing because of the flrp changes that landed around? On 5/7/19 7:14 AM, Timothy Arceri wrote: ping! On 2/5/19 1:38 pm, Timothy Arceri wrote: The pattern of calling opt algebraic first seems to have originated in i965. The

[Mesa-dev] [Bug 102522] [radeonsi, bisected] commit 147d7fb772 causes full-window map to flash green in Crea

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=102522 Kaelyn T changed: What|Removed |Added Status|NEEDINFO|RESOLVED Resolution|---

Re: [Mesa-dev] [PATCH] radv: call constant folding before opt algebraic

2019-05-07 Thread Bas Nieuwenhuizen
Nope, r-b On Tue, May 7, 2019 at 8:36 AM Samuel Pitoiset wrote: > > Seems fine to, > > Reviewed-by: Samuel Pitoiset > > Bas, any comments? > > On 5/7/19 7:14 AM, Timothy Arceri wrote: > > ping! > > > > On 2/5/19 1:38 pm, Timothy Arceri wrote: > >> The pattern of calling opt algebraic first

[Mesa-dev] [PATCH] panfrost: Fix two uninitialized accesses in compiler

2019-05-07 Thread Tomeu Vizoso
Valgrind was complaining of those. NIR_PASS only sets progress to TRUE if there was progress. nir_const_load_to_arr() only sets as many constants as components has the instruction. This was causing some dEQP tests to flip-flop. Signed-off-by: Tomeu Vizoso ---

Re: [Mesa-dev] Mesa (master): nir/flrp: Lower flrp(±1, b, c) and flrp(a, ±1, c) differently

2019-05-07 Thread Samuel Pitoiset
On 5/7/19 5:30 PM, Ian Romanick wrote: On 5/7/19 8:20 AM, Samuel Pitoiset wrote: This introduces glitches with Talos and Serious Sam 2017 with RADV... Are you able to reproduce the problem with ANV? Probably not very easily. If you can figure out which shader it is, it should be easy to

Re: [Mesa-dev] Mesa (master): nir/flrp: Lower flrp(±1, b, c) and flrp(a, ±1, c) differently

2019-05-07 Thread Ian Romanick
On 5/7/19 8:20 AM, Samuel Pitoiset wrote: > This introduces glitches with Talos and Serious Sam 2017 with RADV... > > Are you able to reproduce the problem with ANV? Probably not very easily. If you can figure out which shader it is, it should be easy to figure out the problem from before /

Re: [Mesa-dev] Mesa (master): nir/flrp: Lower flrp(±1, b, c) and flrp(a, ±1, c) differently

2019-05-07 Thread Samuel Pitoiset
This introduces glitches with Talos and Serious Sam 2017 with RADV... Are you able to reproduce the problem with ANV? On 5/7/19 8:01 AM, GitLab Mirror wrote: Module: Mesa Branch: master Commit: 5b908db604b2f47bb8382047533e556db8d5f52b URL:

Re: [Mesa-dev] [PATCH] gallivm: fix broken 8-wide s3tc decoding

2019-05-07 Thread Jose Fonseca
LGTM. Reviewed-by: Jose Fonseca From: srol...@vmware.com Sent: Tuesday, May 7, 2019 03:12 To: Jose Fonseca; Brian Paul; mesa-dev@lists.freedesktop.org Cc: Roland Scheidegger Subject: [PATCH] gallivm: fix broken 8-wide s3tc decoding From: Roland Scheidegger

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Jason Ekstrand
On Tue, May 7, 2019 at 9:28 AM Ilia Mirkin wrote: > Divergence is generally when multiple parallel "lanes" go in different > directions -- a jump that some lanes take and others don't, which > requires the GPU to execute some lanes first, and then the rest, > separately. > > IMO better names

Re: [Mesa-dev] [PATCH 1/2] nir: Add is_divergent_vector search helper

2019-05-07 Thread Ilia Mirkin
Divergence is generally when multiple parallel "lanes" go in different directions -- a jump that some lanes take and others don't, which requires the GPU to execute some lanes first, and then the rest, separately. IMO better names might be is_scalar_swizzle or something. On Mon, May 6, 2019 at

[Mesa-dev] [PATCH] radv: add a workaround for Monster Hunter World and LLVM 7&8

2019-05-07 Thread Samuel Pitoiset
The load/store optimizer pass doesn't handle WaW hazards correctly and this is the root cause of the reflection issue with Monster Hunter World. AFAIK, it's the only game that are affected by this issue. LLVM 9 will be fixed but we need a workaround for older LLVM versions, see

Re: [Mesa-dev] [PATCH] configure.ac: check for libdrm when using VL with X11

2019-05-07 Thread Alyssa Ross
On Mon, May 06, 2019 at 04:38:20PM -0700, Alyssa Rosenzweig wrote: > Wrong Alyssa, cc'ing the right one :) Thank you for the CC, fellow Alyssa! :) > On Mon, May 06, 2019 at 04:32:38PM +0100, Emil Velikov wrote: > > Alyssa this should resolve the failure with minimal churn. Please let > > me know

Re: [Mesa-dev] [PATCH] Revert "glx: Fix synthetic error generation in __glXSendError"

2019-05-07 Thread Timothy Arceri
On 7/5/19 6:27 pm, Michel Dänzer wrote: On 2019-05-07 5:55 a.m., Timothy Arceri wrote: This reverts commit e91ee763c378d03883eb88cf0eadd8aa916f7878. This seems to have broken a number of wine games. Cc: Adam Jackson Cc: Ian Romanick Cc: Hal Gentz Bugzilla:

[Mesa-dev] [Bug 110606] [lib32] [vulkan-overlay-layer] build failure

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110606 Eric Engestrom changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 110606] [lib32] [vulkan-overlay-layer] build failure

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110606 Eric Engestrom changed: What|Removed |Added CC||tehfr...@gmail.com --- Comment #1

[Mesa-dev] [Bug 110607] Vulkan overlay build broken on IA-32

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110607 Eric Engestrom changed: What|Removed |Added Resolution|--- |DUPLICATE Status|NEW

Re: [Mesa-dev] [PATCH] Revert "glx: Fix synthetic error generation in __glXSendError"

2019-05-07 Thread Emil Velikov
On Tue, 7 May 2019 at 09:27, Michel Dänzer wrote: > > On 2019-05-07 5:55 a.m., Timothy Arceri wrote: > > This reverts commit e91ee763c378d03883eb88cf0eadd8aa916f7878. > > > > This seems to have broken a number of wine games. > > > > Cc: Adam Jackson > > Cc: Ian Romanick > > Cc: Hal Gentz > >

[Mesa-dev] [Bug 110632] "glx: Fix synthetic error generation in __glXSendError" broke wine games on 32-bit

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110632 --- Comment #6 from Hi-Angel --- (In reply to Ian Romanick from comment #1) > Is it possible to get a backtrace from __glXSendError? I don't understand > why this particular commit would change behavior from "not error" to "error". Sure, can

Re: [Mesa-dev] [PATCH] Revert "glx: Fix synthetic error generation in __glXSendError"

2019-05-07 Thread Michel Dänzer
On 2019-05-07 5:55 a.m., Timothy Arceri wrote: > This reverts commit e91ee763c378d03883eb88cf0eadd8aa916f7878. > > This seems to have broken a number of wine games. > > Cc: Adam Jackson > Cc: Ian Romanick > Cc: Hal Gentz > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110632 >

[Mesa-dev] [Bug 110345] Unrecoverable GPU crash with DiRT 4

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110345 --- Comment #16 from Samuel Pitoiset --- Are you still able to reproduce with latest mesa/llvm git? We fixed some issues that might or might not help. Since last time, I tried (a bunch of times) to reproduce the GPU hang with Dirt 4 without

[Mesa-dev] [Bug 110632] "glx: Fix synthetic error generation in __glXSendError" broke wine games on 32-bit

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110632 Michel Dänzer changed: What|Removed |Added CC||zegen...@protonmail.com -- You are

[Mesa-dev] [Bug 110632] "glx: Fix synthetic error generation in __glXSendError" broke wine games on 32-bit

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110632 Michel Dänzer changed: What|Removed |Added CC||hi-an...@yandex.ru --- Comment #5 from

[Mesa-dev] [Bug 110590] [Regression][Bisected] GTAⅣ under wine fails with GLXBadFBConfig

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110590 Michel Dänzer changed: What|Removed |Added Resolution|--- |DUPLICATE Status|NEW

[Mesa-dev] [Bug 106351] Freezes with plasmashell and steam client

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=106351 Michel Dänzer changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Mesa-dev] [Bug 110603] Blocky and black opacity/alpha using RADV on some games

2019-05-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110603 --- Comment #5 from Samuel Pitoiset --- This is indeed weird. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.___ mesa-dev mailing list

Re: [Mesa-dev] [PATCH v4] anv: fix alphaToCoverage when there is no color attachment

2019-05-07 Thread Iago Toral
On Mon, 2019-05-06 at 14:32 -0500, Jason Ekstrand wrote: > On Mon, May 6, 2019 at 9:01 AM Iago Toral Quiroga > wrote: > > From: Samuel Iglesias Gonsálvez > > > > > > > > There are tests in CTS for alpha to coverage without a color > > attachment > > > > that are failing. This happens because

Re: [Mesa-dev] [PATCH] radv: call constant folding before opt algebraic

2019-05-07 Thread Samuel Pitoiset
Seems fine to, Reviewed-by: Samuel Pitoiset Bas, any comments? On 5/7/19 7:14 AM, Timothy Arceri wrote: ping! On 2/5/19 1:38 pm, Timothy Arceri wrote: The pattern of calling opt algebraic first seems to have originated in i965. The order in OpenGL drivers generally doesn't matter because