Re: [Mesa-dev] [PATCH v2 0/2] glsl: interpolateAt*() fixes

2017-08-09 Thread Nicolai Hähnle
Thanks, Timothy. I'm going to make a respin that relaxes the rules only in desktop GL for now, and I guess we should separately raise this with the GLES WG. Cheers, Nicolai On 09.08.2017 02:30, Timothy Arceri wrote: Hi Nicolai, I put this series through Intels CI system and it hit a couple

Re: [Mesa-dev] [PATCH v2 0/2] glsl: interpolateAt*() fixes

2017-08-08 Thread Timothy Arceri
Hi Nicolai, I put this series through Intels CI system and it hit a couple of issues. I haven't yet checked if these CTS test regress on radeonsi as well or if its just an i965 thing. Project: deqp-test Test: dEQP-

Re: [Mesa-dev] [PATCH v2 0/2] glsl: interpolateAt*() fixes

2017-08-08 Thread Nicolai Hähnle
Ping On 01.08.2017 12:49, Nicolai Hähnle wrote: Hi all, I sent a v1 of this around ~6 weeks ago. Since then, I brought some related issues up with the OpenGL WG, and we now have a rule clarification in GLSL 4.60 (which is intended to apply to earlier versions as well). This updated series