Alyssa Rosenzweig writes:
> While a partial set of viewport system values exist, these are scalar
> values, which is a poor fit for viewport transformations on vector ISAs
> like Midgard (where the vec3 values for scale and offset each need to be
> coherent in a vec4 uniform slot to take
While a partial set of viewport system values exist, these are scalar
values, which is a poor fit for viewport transformations on vector ISAs
like Midgard (where the vec3 values for scale and offset each need to be
coherent in a vec4 uniform slot to take advantage of vectorized
transform math).