Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Tapani Pälli
On 12/08/2015 07:28 AM, Timothy Arceri wrote: On Tue, 2015-12-08 at 07:09 +0200, Tapani Pälli wrote: On 12/08/2015 06:55 AM, Timothy Arceri wrote: On Tue, 2015-12-08 at 15:21 +1100, Timothy Arceri wrote: On Tue, 2015-12-08 at 10:55 +1100, Timothy Arceri wrote: On Mon, 2015-12-07 at 11:29

[Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Tapani Pälli
This will be used for validating SSO pipeline where all active stages in linked programs should be in use when rendering. Signed-off-by: Tapani Pälli --- src/mesa/main/mtypes.h | 2 ++ src/mesa/main/pipelineobj.c | 39 +++ 2

Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Juha-Pekka Heikkila
On 07.12.2015 11:29, Tapani Pälli wrote: This will be used for validating SSO pipeline where all active stages in linked programs should be in use when rendering. Signed-off-by: Tapani Pälli --- src/mesa/main/mtypes.h | 2 ++ src/mesa/main/pipelineobj.c | 39

Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Timothy Arceri
On Mon, 2015-12-07 at 11:29 +0200, Tapani Pälli wrote: > This will be used for validating SSO pipeline where all active stages > in linked programs should be in use when rendering. > > Signed-off-by: Tapani Pälli > --- > src/mesa/main/mtypes.h | 2 ++ >

Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Timothy Arceri
On Tue, 2015-12-08 at 10:55 +1100, Timothy Arceri wrote: > On Mon, 2015-12-07 at 11:29 +0200, Tapani Pälli wrote: > > This will be used for validating SSO pipeline where all active > > stages > > in linked programs should be in use when rendering. > > > > Signed-off-by: Tapani Pälli

Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Timothy Arceri
On Tue, 2015-12-08 at 15:21 +1100, Timothy Arceri wrote: > On Tue, 2015-12-08 at 10:55 +1100, Timothy Arceri wrote: > > On Mon, 2015-12-07 at 11:29 +0200, Tapani Pälli wrote: > > > This will be used for validating SSO pipeline where all active > > > stages > > > in linked programs should be in use

Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Tapani Pälli
On 12/08/2015 06:55 AM, Timothy Arceri wrote: On Tue, 2015-12-08 at 15:21 +1100, Timothy Arceri wrote: On Tue, 2015-12-08 at 10:55 +1100, Timothy Arceri wrote: On Mon, 2015-12-07 at 11:29 +0200, Tapani Pälli wrote: This will be used for validating SSO pipeline where all active stages in

Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Tapani Pälli
On 12/08/2015 06:21 AM, Timothy Arceri wrote: On Tue, 2015-12-08 at 10:55 +1100, Timothy Arceri wrote: On Mon, 2015-12-07 at 11:29 +0200, Tapani Pälli wrote: This will be used for validating SSO pipeline where all active stages in linked programs should be in use when rendering.

Re: [Mesa-dev] [PATCH 2/3] mesa: build up a mask of active shader stages in a pipeline

2015-12-07 Thread Timothy Arceri
On Tue, 2015-12-08 at 07:09 +0200, Tapani Pälli wrote: > On 12/08/2015 06:55 AM, Timothy Arceri wrote: > > On Tue, 2015-12-08 at 15:21 +1100, Timothy Arceri wrote: > > > On Tue, 2015-12-08 at 10:55 +1100, Timothy Arceri wrote: > > > > On Mon, 2015-12-07 at 11:29 +0200, Tapani Pälli wrote: > > > >