Reviewed-by: Marek Olšák
On Dec 6, 2016 2:57 PM, "Philipp Zabel" wrote:
> Use the resource_changed callback to invalidate internal resources
> derived from external textures when they are (re-)bound. This is needed
> to comply with the requirement
Use the resource_changed callback to invalidate internal resources
derived from external textures when they are (re-)bound. This is needed
to comply with the requirement from the GL_OES_EGL_image_external
extension that a call to glBindTexture guarantees that all further
sampling will return