Re: [Mesa3d-dev] Re: [Unichrome-devel] MAX_TEXTURE_SIZE and texture download performance

2005-11-14 Thread Keith Whitwell
Ian Romanick wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tom Flynn wrote: I'm CC'ing mesa3d-dev because that's where most of the 3D specific work is discussed. I have couple quick questions about Unichrome Pro. A couple months ago, I was trying out a Unichrome Pro based machine. I'm

[Mesa3d-dev] [Bug 5058] __indirect_glInterleavedArrays does not error on negative stride value

2005-11-14 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5058 [EMAIL PROTECTED] changed: What|Removed |Added --

[Mesa3d-dev] [Bug 5058] __indirect_glInterleavedArrays does not error on negative stride value

2005-11-14 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5058 [EMAIL PROTECTED] changed: What|Removed |Added --

[Mesa3d-dev] [Bug 5058] New: __indirect_glInterleavedArrays does not error on negative stride value

2005-11-14 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=5058 Summary: __indirect_glInterleavedArrays does not error on

[Mesa3d-dev] Re: [Unichrome-devel] MAX_TEXTURE_SIZE and texture download performance

2005-11-14 Thread Tom Flynn
On 11/14/05, Ian Romanick <[EMAIL PROTECTED]> wrote: > 1) max texture size was 512. is this a limitation of the chip or of the> driver? if this is a limitation of the driver, what needs to be done to fix> it?Most likely a limitation of the amount of available texture memory.  The 3D driver will onl

[Mesa3d-dev] Re: [Unichrome-devel] MAX_TEXTURE_SIZE and texture download performance

2005-11-14 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tom Flynn wrote: I'm CC'ing mesa3d-dev because that's where most of the 3D specific work is discussed. > I have couple quick questions about Unichrome Pro. A couple months ago, I > was trying out a Unichrome Pro based machine. I'm not sure if things

[Mesa3d-dev] [ mesa3d-Bugs-1356773 ] segmentation fault in ASSERT_OUTSIDE_BEGIN_END, use of ctx

2005-11-14 Thread SourceForge.net
Bugs item #1356773, was opened at 2005-11-14 11:25 Message generated for change (Comment added) made by brianp You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1356773&group_id=3 Please note that this message will contain a full copy of the comment thread,

[Mesa3d-dev] [ mesa3d-Bugs-1356773 ] segmentation fault in ASSERT_OUTSIDE_BEGIN_END, use of ctx

2005-11-14 Thread SourceForge.net
Bugs item #1356773, was opened at 2005-11-14 18:25 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=13&aid=1356773&group_id=3 Please note that this message will contain a full copy of th