[Mesa3d-dev] [Bug 9272] New: glXDestroyContext causes fatal error when sharing display lists (dri)

2006-12-06 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=9272 Summary: glXDestroyContext causes fatal error when sharing

Re: [Mesa3d-dev] Two patches for i965 driver

2006-12-06 Thread Xiang, Haihao
Thanks, Keith. something about the patch for lickering window in upload_drawing_rect function: x1 = dPriv->x; y1 = dPriv->y; x2 = dPriv->x + dPriv->w; y2 = dPriv->y + dPriv->h; In general, (x1, y1) (x2, y2) specify the left-bottom and right-top corner of the window. So in this

[Mesa3d-dev] [Bug 8250] Warcraft player avatars not rendered correctly when GL_ARB_vertex_program enabled.

2006-12-06 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=8250 --- Additional Comments From [EMAIL PROTECTED] 2006-12-06 17:45 --- (In r

[Mesa3d-dev] [Bug 8250] Warcraft player avatars not rendered correctly when GL_ARB_vertex_program enabled.

2006-12-06 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=8250 --- Additional Comments From [EMAIL PROTECTED] 2006-12-06 16:55 --- Warcr

[Mesa3d-dev] [Bug 9268] New: no entry for GetVertexAttribPointerv

2006-12-06 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://bugs.freedesktop.org/show_bug.cgi?id=9268 Summary: no entry for GetVertexAttribPointerv Product: Mesa

Re: [Mesa3d-dev] Moving Mesa to git

2006-12-06 Thread Keith Packard
On Wed, 2006-12-06 at 13:16 -0500, Kristian Høgsberg wrote: > On 12/6/06, Brian Paul <[EMAIL PROTECTED]> wrote: > > Brian Paul wrote: > ... > > Kristian reminded me: > > """ > > Just a heads up to those that have used the git mirror I had running > > prior to this: the new official repo is a new im

[Mesa3d-dev] MesaLib compilation breaks at makedepend stage on FreeBSD >= 5.x

2006-12-06 Thread Florent Thoumie
I think configs/default in MesaLib needs '--' at the end of the MKDEP_OPTIONS line to stop parsing arguments. FreeBSD default CFLAGS has -fno-strict-aliasing which breaks compilation because makedepend looks for a no-strict-aliasing file, thinking the -f option is for him. Cheers. Note: Keep me

Re: [Mesa3d-dev] Moving Mesa to git

2006-12-06 Thread Kristian Høgsberg
On 12/6/06, Brian Paul <[EMAIL PROTECTED]> wrote: > Brian Paul wrote: ... > Kristian reminded me: > """ > Just a heads up to those that have used the git mirror I had running > prior to this: the new official repo is a new import from scratch, > since I used a more complete authors list and thus th

Re: [Mesa3d-dev] Intel Driver Status

2006-12-06 Thread Brian Paul
Ulrich von Zadow wrote: > Hello, > > the new memory manager support sounds like it should make video playback > on OpenGL textures a lot easier. That's great, but I've tried and failed > to figure out what relevant extensions are actually supported with > current i915 and i965 drivers. Is GL_EXT_p

Re: [Mesa3d-dev] Is indirect rendering to a GLXPixmap supported when direct rendering is enabled

2006-12-06 Thread Brian Paul
Xiang, Haihao wrote: > Hi, all > > > > I know, currently direct rendering to a GLXPixmap is not supported. I > wonder if an indirect rendering context is able to be made current with > a GLXPixmap when direct rendering is enabled. I think it is possible > according to the GLX spec. Yes. >

Re: [Mesa3d-dev] Moving Mesa to git

2006-12-06 Thread Brian Paul
Brian Paul wrote: > Brian Paul wrote: > >>I'd like to switch Mesa over to a git repository in the next day or >>two. So, hold off on check-ins until that's done, please. Updates to >>come... > > > OK, the new git repository on freedesktop.org seems to be working. > > I've updated the Mesa w

Re: [Mesa3d-dev] Two patches for i965 driver

2006-12-06 Thread Keith Whitwell
The patch for flickering windows looks incorrect - I'll take a closer look & repost if neccessary. The ioctl patch looks good however. Keith - Original Message From: "Xiang, Haihao" <[EMAIL PROTECTED]> To: Mesa3d-dev@lists.sourceforge.net Sent: Wednesday, December 6, 2006 2:31:45 PM

[Mesa3d-dev] Two patches for i965 driver

2006-12-06 Thread Xiang, Haihao
Hi, There are two i965 driver patches (see bugzilla), one for bug 9045 , and another for bug 9237 . Can anyone take a look and commit them? Any feedback welcome, Thanks in advance

[Mesa3d-dev] Is indirect rendering to a GLXPixmap supported when direct rendering is enabled

2006-12-06 Thread Xiang, Haihao
Hi, all I know, currently direct rendering to a GLXPixmap is not supported. I wonder if an indirect rendering context is able to be made current with a GLXPixmap when direct rendering is enabled. I think it is possible according to the GLX spec. However progs/xdemos/glxpixmap will get a GLXBadC

[Mesa3d-dev] Intel Driver Status

2006-12-06 Thread Ulrich von Zadow
Hello, the new memory manager support sounds like it should make video playback on OpenGL textures a lot easier. That's great, but I've tried and failed to figure out what relevant extensions are actually supported with current i915 and i965 drivers. Is GL_EXT_pixel_buffer_object supported and fas

Re: [Mesa3d-dev] Fw: Merged texmem branch

2006-12-06 Thread Stephane Marchesin
Keith Whitwell wrote: > (must learn to reply to all on this webmail client) > > - Forwarded Message > From: Keith Whitwell <[EMAIL PROTECTED]> > To: Thomas Hellström <[EMAIL PROTECTED]> > Sent: Sunday, December 3, 2006 9:53:46 AM > Subject: Re: [Mesa3d-dev] Merged texmem branch > > Thoma