Hello Michal et al,
Congrats on getting your work into the cvs tree! I updated my view, and
had a brief look at your implementation last night. After some more
investigation, I'll see how easy it would be to plug my preprocessor into
your lexical scanner.
Hopefully over the weekend I'll have s
Michał Król wrote:
06-02-15, Brian Paul <[EMAIL PROTECTED]> napisał(a):>
I'm going to check in some fixes for warnings in the new code
(nested> comments, missing switch/default clauses, etc.).>> I'd
also like to run the code through 'indent' to make the style match>
the rest of Mesa (3-space inde
06-02-15, Brian Paul <[EMAIL PROTECTED]> napisał(a):
> I'm going to check in some fixes for warnings in the new code (nested
> comments, missing switch/default clauses, etc.).
>
> I'd also like to run the code through 'indent' to make the style match
> the rest of Mesa (3-space indentation etc).
>
Michał Król wrote:
2006/2/15, Keith Whitwell <[EMAIL PROTECTED]>:
Two questions:
Firstly, I'm just looking at the shaders/slang directory now. How much
of the C++ code in there is required for your compiler/assembler? It
seems like from what is said above that your code is independent of th
2006/2/15, Keith Whitwell <[EMAIL PROTECTED]>:
> Two questions:
>
> Firstly, I'm just looking at the shaders/slang directory now. How much
> of the C++ code in there is required for your compiler/assembler? It
> seems like from what is said above that your code is independent of the
> 3dlabs cod
Michał Król wrote:
Hello, I have enabled GLSL in Mesa, although it is not
complete.Some programming "candies" are not supported, butthis will
change soon as I have now a plenty of free time. I have commited a
demo, arbfslight, which is a GLSL versionof Brian's arbfplight.c.
It contains some hacks
Michał Król wrote:
Hello,
I have enabled GLSL in Mesa, although it is not complete.Some programming
"candies" are not supported, butthis will change soon as I have now a plenty of
free time.
I have commited a demo, arbfslight, which is a GLSL versionof Brian's
arbfplight.c. It contains some ha
Hello,
I have enabled GLSL in Mesa, although it is not complete.
Some programming "candies" are not supported, but
this will change soon as I have now a plenty of free time.
I have commited a demo, arbfslight, which is a GLSL version
of Brian's arbfplight.c. It contains some hacks, but should
loo