Adam Jackson wrote:
> On Tuesday 07 February 2006 09:49, Brian Paul wrote:
>> Bernardo Innocenti wrote:
>>> Brian Paul wrote:
I've checked in your patches to the Mesa tree.
>>> The bit from glxproto.h-texture-from-pixmap-1.patch has not
>>> been applied to xorg/proto/GL/glxproto.h.
>>>
>>> Mes
On Tuesday 07 February 2006 09:49, Brian Paul wrote:
> Bernardo Innocenti wrote:
> > Brian Paul wrote:
> >>I've checked in your patches to the Mesa tree.
> >
> > The bit from glxproto.h-texture-from-pixmap-1.patch has not
> > been applied to xorg/proto/GL/glxproto.h.
> >
> > Mesa doesn't build with
Bernardo Innocenti wrote:
Brian Paul wrote:
I've checked in your patches to the Mesa tree.
The bit from glxproto.h-texture-from-pixmap-1.patch has not
been applied to xorg/proto/GL/glxproto.h.
Mesa doesn't build without it.
Someone else with CVS-write for X.org will have to check that in
Brian Paul wrote:
> I've checked in your patches to the Mesa tree.
The bit from glxproto.h-texture-from-pixmap-1.patch has not
been applied to xorg/proto/GL/glxproto.h.
Mesa doesn't build without it.
--
// Bernardo Innocenti - Develer S.r.l., R&D dept.
\X/ http://www.develer.com/
---
On Monday 06 February 2006 20:39, David Reveman wrote:
> On Mon, 2006-02-06 at 17:48 -0700, Brian Paul wrote:
> > David,
> >
> > I've checked in your patches to the Mesa tree. You should probably
> > get CVS-write access, if you don't already.
>
> I don't think I have CVS write access. It would be
>
> I don't think I have CVS write access. It would be nice if you could fix
> that.
You should have it now I think, ajax just added it ..
Dave.
--
David Airlie, Software Engineer
http://www.skynet.ie/~airlied / airlied at skynet.ie
Linux kernel - DRI, VAX / pam_smb / ILUG
--
On Mon, 2006-02-06 at 17:48 -0700, Brian Paul wrote:
> David,
>
> I've checked in your patches to the Mesa tree. You should probably
> get CVS-write access, if you don't already.
I don't think I have CVS write access. It would be nice if you could fix
that.
Thanks,
-David
-
David,
I've checked in your patches to the Mesa tree. You should probably
get CVS-write access, if you don't already.
-Brian
---
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On Monday 06 February 2006 10:18 am, Brian Paul wrote:
> David Reveman wrote:
> > Hey,
> >
> > here's the latest version of the texture from pixmap spec that
> > Xgl will be supporting. It's not fully implemented in Xgl yet,
> > just so much of it that you can get an indirect rendering
> > composit
On Mon, 6 Feb 2006, Brian Paul wrote:
> David Reveman wrote:
> > Hey,
> >
> > here's the latest version of the texture from pixmap spec that Xgl will
> > be supporting. It's not fully implemented in Xgl yet, just so much of it
> > that you can get an indirect rendering compositing manager runni
On Mon, 2006-02-06 at 11:18 -0700, Brian Paul wrote:
> David Reveman wrote:
> > Hey,
> >
> > here's the latest version of the texture from pixmap spec that Xgl will
> > be supporting. It's not fully implemented in Xgl yet, just so much of it
> > that you can get an indirect rendering compositing m
David Reveman wrote:
Hey,
here's the latest version of the texture from pixmap spec that Xgl will
be supporting. It's not fully implemented in Xgl yet, just so much of it
that you can get an indirect rendering compositing manager running using
it.
I've also attached a temporary glxproto.h patch
Hey,
here's the latest version of the texture from pixmap spec that Xgl will
be supporting. It's not fully implemented in Xgl yet, just so much of it
that you can get an indirect rendering compositing manager running using
it.
I've also attached a temporary glxproto.h patch and my latest patches
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