Brian Paul wrote:
> On 1/3/08, Ian Romanick <[EMAIL PROTECTED]> wrote:
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>> Since it looks like the TG folks are knee-deep in the fragment shading
>> side of things, I'm going to start tackling the vertex processing. I'm
>> looking at the vertex
On 1/3/08, Ian Romanick <[EMAIL PROTECTED]> wrote:
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> Since it looks like the TG folks are knee-deep in the fragment shading
> side of things, I'm going to start tackling the vertex processing. I'm
> looking at the vertex processing code in Galliu
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Since it looks like the TG folks are knee-deep in the fragment shading
side of things, I'm going to start tackling the vertex processing. I'm
looking at the vertex processing code in Gallium, and I honestly can't
make heads or tails of it. I grok som