Re: [Mesa3d-dev] softpipe/llvmpipe SConscript

2010-02-25 Thread Xavier Chantry
On Thu, Feb 25, 2010 at 6:12 PM, José Fonseca wrote: > > Thanks. Commited, with just a change: I still allow drivers=trace to > avoid breaking all build infrastructure that's already using that > option. I'll eventually remove the option once I've updated everywhere > not to use it. > I did wonde

Re: [Mesa3d-dev] softpipe/llvmpipe SConscript

2010-02-23 Thread Xavier Chantry
On Tue, Feb 23, 2010 at 10:18 AM, José Fonseca wrote: > But there is another thing that we can do: take out trace from the scons > options and always built it, as there are so many state trackers and > winsys that rely on it for debug building, and trace can really build > anywhere and is thin so

Re: [Mesa3d-dev] softpipe/llvmpipe SConscript

2010-02-23 Thread José Fonseca
Hi Xavier, On Sun, 2010-02-21 at 11:29 -0800, Xavier Chantry wrote: > Since commit c6509f89 , scons dri=no drivers=softpipe (or llvmpipe) no > longer works. > It does show a warning at the beginning : > warning: trace pipe driver disabled: skipping build of xlib libGL.so > > But it does not stop

[Mesa3d-dev] softpipe/llvmpipe SConscript

2010-02-21 Thread Xavier Chantry
Since commit c6509f89 , scons dri=no drivers=softpipe (or llvmpipe) no longer works. It does show a warning at the beginning : warning: trace pipe driver disabled: skipping build of xlib libGL.so But it does not stop there, instead it goes on and build almost everything, It's hard to see and not v