Re: [Mesa3d-dev] [PATCH] For review: Antialiased lines for r128

2006-07-19 Thread Daniel Stone
On Wed, Jul 19, 2006 at 03:16:09PM +0200, Martijn van Oosterhout wrote: > On 7/7/06, Martijn van Oosterhout <[EMAIL PROTECTED]> wrote: > > Unfortunatly, I managed to reproduce it a few seconds after a cold > > start in the morning so it's not temperature. Still narrowing it > > down... > > Hi agai

Re: [Mesa3d-dev] [PATCH] For review: Antialiased lines for r128

2006-07-19 Thread Martijn van Oosterhout
On 7/7/06, Martijn van Oosterhout <[EMAIL PROTECTED]> wrote: > Unfortunatly, I managed to reproduce it a few seconds after a cold > start in the morning so it's not temperature. Still narrowing it > down... Hi again, sorry this took so long. With this patch I can reproducably hang the system. I kn

Re: [Mesa3d-dev] [PATCH] For review: Antialiased lines for r128

2006-07-06 Thread Martijn van Oosterhout
On 7/4/06, Martijn van Oosterhout <[EMAIL PROTECTED]> wrote: > On 7/4/06, Brian Paul <[EMAIL PROTECTED]> wrote: > > I'll check in your patch in a bit. > > Maybe you should hold off a moment. I've confirmed two things with the > samples/depth program: Unfortunatly, I managed to reproduce it a few s

Re: [Mesa3d-dev] [PATCH] For review: Antialiased lines for r128

2006-07-05 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Martijn van Oosterhout wrote: > not of particularly high quality. The r128 also offers something > called "supersampling" for the antialiasing. Is this likely to be > better? Supersampling is where you render to the backbuffer at a higher resolution

Re: [Mesa3d-dev] [PATCH] For review: Antialiased lines for r128

2006-07-04 Thread Martijn van Oosterhout
On 7/4/06, Brian Paul <[EMAIL PROTECTED]> wrote: > Martijn van Oosterhout wrote: > > Attached is a patch I've worked up for enabling antialising on lines > > and triangles for the r128. To my eye it looks like antialiasing, but > > not of particularly high quality. > > I'll check in your patch in a

Re: [Mesa3d-dev] [PATCH] For review: Antialiased lines for r128

2006-07-04 Thread Brian Paul
Martijn van Oosterhout wrote: > Attached is a patch I've worked up for enabling antialising on lines > and triangles for the r128. To my eye it looks like antialiasing, but > not of particularly high quality. I'll check in your patch in a bit. > The r128 also offers something > called "supersamp

[Mesa3d-dev] [PATCH] For review: Antialiased lines for r128

2006-07-04 Thread Martijn van Oosterhout
Attached is a patch I've worked up for enabling antialising on lines and triangles for the r128. To my eye it looks like antialiasing, but not of particularly high quality. The r128 also offers something called "supersampling" for the antialiasing. Is this likely to be better? Does anyone have re