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Wu, Nian wrote:
> I read the Mesa code, it has define the glClampColorARB function and
> other constant variables. In main/blend.c's _mesa_init_color function,
> it initializes ctx->Color.ClampReadColor to GL_FIXED_ONLY_ARB.
> It seems Mesa have implem
I read the Mesa code, it has define the glClampColorARB function and
other constant variables. In main/blend.c's _mesa_init_color function,
it initializes ctx->Color.ClampReadColor to GL_FIXED_ONLY_ARB.
It seems Mesa have implemented the extension GL_ARB_color_buffer_float,
but I can not use the fu