In addition to MetaCard, I work with REALbasic. REALbasic has a sprite
library built in. It's a third party software package, but bolted in for
ease of use.
Are there any cross-platform (obviously all three platforms would be
best, but I'd still be interested in just about anything that got
In addition to MetaCard, I work with REALbasic. REALbasic has a sprite
library built in. It's a third party software package, but bolted in for
ease of use.
Are there any cross-platform (obviously all three platforms would be
best, but I'd still be interested in just about anything that
On the other hand, how far away is the move command from being able to a
reasonable number (from an arcade standpoint--maybe ten to thirty) of
objects moving around at the same time? Would it take a 1000 mhz
processor, or a 100, mhz processor? :-) I'm curious if anyone has
given
On the other hand, how far away is the move command from being able
to a
reasonable number (from an arcade standpoint--maybe ten to thirty) of
objects moving around at the same time? Would it take a 1000 mhz
processor, or a 100, mhz processor? :-) I'm curious if anyone
has
given