Catching up after two-week vacation...
[EMAIL PROTECTED] wrote:
Can anyone give us a difference list?
a summary:
MetaCard Revolution
Enginesame same
Both use the same engine; languages features,
speed etc. identical for both
I
on 7/19/03 12:14 AM, Simon lord wrote
Hi all, I need to write an app that will allow me to read/write data to
MySQL. I'd like to tinker with this on the weekend and I've seen it
mentioned here a few times but was not in the market to use such a
combination.
That said, can some kind sole
I have a library of custom handlers that I load at startup in both
MC and Rev. One of my handlers reports the mainstacks that are
currently loaded in memory. When I run this handler in MC, there are
at most only a couple of stacks from the IDE listed, but in Rev, it
is difficult to find my own
On Friday, July 11, 2003, at 11:42 AM, Richard Gaskin wrote:
So putting it just as bluntly, that there is a perception of MC's value is
reason enough. If that perception changes over time the MC engine will
whither away naturally. There should be no need to force change, and doing
so would not
Agreed. I tried to give Rev an honest chance this weekend and got
totally frustrated with all the palettes. I was genuinely happy to see
support for MySQL and other items I need but the interface simply
turned me off and I had to use MC in the end. It's not that I didn't
understand the
on 7/21/03 3:10 PM, Simon lord wrote
Maybe Kevin will add a pref dialog that allows us to decide what
palettes and menus we want to see in our work environment. That would
help considerably and I don't see it as being that difficult to provide.
[...snip...]
On Monday, July 21, 2003, at 09:10
Not that I'm here to speak for RunRev or anything (and for all I know
those
folks may know of a reason why this suggestion is a very bad idea);
but if
you're interested in things like the database support, but find the
interface too rcih/in your face, have you tried the Suspend
Development
Wow. See what happens when you only go through your lists once a
week...
My feelings on this are mixed, on the one hand I'm hoping Scott got a
sweet deal and can retire/relax after years of hard work. I haven't
read through all the RE:'s on this thread but if it hasn't been said
yet then
The first order of business will be to set up a mailing
list so that we can start discussions of how that group should be
organized and later, what changes to the UI everyone wants (and are
willing to contribute to!). That should help keep this list focused
on *using* the UI, with some
With raisePalettes set to false, my palettes behave as expected in Mac
OS9.2, but in OSX 10.2.6 they remain raised even if raisePalettes is
false. Do others experience this?
If so, is there a workaraound in OSX that would make a palette behave in an
unraised manner, i.e., behave like a normal
Richard MacLemale wrote:
I think that, with many schools doing Mac OS X migration, there's a whole
market of educational users looking for elementary level OS X applications
that are NATIVE OS X and don't require Classic. Speaking for my own county
I know this is true. There are titles
Ben Rubinstein wrote:
Maybe that is the way forward for those who will want to continue to upgrade
to new engines etc, benefit from the additional libraries, but use their own
or the classic MetaCard UI. It might even be possible to formalise this
in a future version of Rev - eg have
I once considered writing a Rev plugin called GhostCard, which
would emulate
the UI of the dead HyperCard:
When activated, the Rev IDE is suspended and replaced with a
black-and-white
UI that emulates the Hypercard expoerience. You could only work with one
image, only select one
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