Hi,
I've been trying to use mingw-64 to build the eclipse native launcher
(.exe).
I encountered an issue around the indirect (via preprocessor defines) of
swprintf.
The eclipse code usage of swprintf suggested that the declaration should
match this (from
On 14/05/15 08:03, Steve Lhomme wrote:
In general I find the whole process awkward. Wine should only add IDL
definitions when the classes are supported.
That's not true, it's fine to add declarations for not supported APIs to
Wine. It's just the first step to support them.
Jacek
AFAIK, ld.gold is designed to output only ELF [1] binaries (and the
specialization is what makes it superior to GNU ld when outputting ELF),
while Windows use PE [2] binaries.
So you cannot.
[1] https://en.wikipedia.org/wiki/Executable_and_Linkable_Format
[2]
On Fri, 2015-05-15 at 00:43 +1000, Shaddy Baddah wrote:
Hi,
I've been trying to use mingw-64 to build the eclipse native launcher
(.exe).
I encountered an issue around the indirect (via preprocessor defines) of
swprintf.
The eclipse code usage of swprintf suggested that the declaration
On 05/14/15 16:43, Shaddy Baddah wrote:
I've thrown a bit out there. So first thing is, it is not a
bug/incorrect for the two different declarations to be in swprint.inl?
Is the eclipse code wrong to use the first form, over the second? The
code is C and not C++.
No, it's not a bug.
Hi,all
My OS is xp sp3
I used the i686-4.9.2-release-posix-dwarf-rt_v4-rev2.7z build from site
http://sourceforge.net/projects/mingw-w64
I write a helloworld.cpp program
#includestdio.h
#includeiostream
int main()
{
int i1=1,i2=2;
int sum = i1 + i2;
printf(%d\n,sum);
return 0;
}
when I use g++
On Wed, May 13, 2015 at 11:21 PM, Kai Tietz ktiet...@googlemail.com wrote:
Hi,
the same applies as for the other patch. Just one comment I see about
this idl-file (it isn't necessary to attach generated header to
patch). It seems to me that a lot of stuff is missing here. On quick