On Sun, Nov 18, 2012 at 1:25 PM, Ruben Van Boxem
vanboxem.ru...@gmail.com wrote:
2012/11/5 Yves yves.per...@modusfx.com
Hi Ruben,
All the while I tried all packages, since I`m still oscillating between 32
bit and 64 bit, TDM seemed to be the way to go, at least to compile to
compile on
On Mon, Nov 19, 2012 at 1:32 PM, Earnie Boyd
ear...@users.sourceforge.net wrote:
On Sun, Nov 18, 2012 at 1:25 PM, Ruben Van Boxem
vanboxem.ru...@gmail.com wrote:
2012/11/5 Yves yves.per...@modusfx.com
Hi Ruben,
All the while I tried all packages, since I`m still oscillating between 32
bit
On Mon, Nov 19, 2012 at 8:37 AM, Ray Donnelly wrote:
On Mon, Nov 19, 2012 at 1:32 PM, Earnie Boyd
You may need to build it yourself using the GCC sources. I need to
create a document for doing this so I can just point to it.
Even better, you could encode your knowledge into patches and
ng=next generation in this case.
I mention it because they've recently added minGW-w64 as a target, and
are looking for new people to help out. I'm hoping to add my darwin
cross compilers to it and after that look at running it on MSYS.
On Mon, Nov 19, 2012 at 5:05 PM, Earnie Boyd
2012/11/5 Yves yves.per...@modusfx.com
Hi Ruben,
All the while I tried all packages, since I`m still oscillating between 32
bit and 64 bit, TDM seemed to be the way to go, at least to compile to
compile on Windows for Windows.
As far as I can tell, none of the packages you suggested allow
Subject: Re: [Mingw-w64-public] MinWG64 on Windows, for Windows?
2012/11/5 Yves yves.per...@modusfx.com
Hi Ruben,
All the while I tried all packages, since I`m still oscillating between 32
bit and 64 bit, TDM seemed to be the way to go, at least to compile to
compile on Windows for Windows
On Nov 18, 2012 6:25 PM, Ruben Van Boxem vanboxem.ru...@gmail.com wrote:
2012/11/5 Yves yves.per...@modusfx.com
Hi Ruben,
All the while I tried all packages, since I`m still oscillating between
32 bit and 64 bit, TDM seemed to be the way to go, at least to compile to
compile on Windows for
that would be nice...
From: Yves yves.per...@modusfx.com
To: mingw-w64-public@lists.sourceforge.net
mingw-w64-public@lists.sourceforge.net
Sent: Monday, November 5, 2012 10:49 AM
Subject: Re: [Mingw-w64-public] MinWG64 on Windows, for Windows?
Hi Ruben
With this in mind, which package should I use to compile on Windows
for Linux?
You probably see it coming… which package should I use to compile on
Windows for MacOSX?
In another words, what solution is there to cross compile on
Windows, for Windows, Linux and
On Tue, Nov 6, 2012 at 6:50 AM, Zouzou wrote:
With this in mind, which package should I use to compile on Windows
for Linux?
You probably see it coming… which package should I use to compile on
Windows for MacOSX?
In another words, what solution is there to cross compile
Hi Ruben,
All the while I tried all packages, since I`m still oscillating between 32 bit
and 64 bit, TDM seemed to be the way to go, at least to compile to compile on
Windows for Windows.
As far as I can tell, none of the packages you suggested allow cross compiling.
With this in mind,
Hi Ruben,
All the while I tried all packages, since I`m still oscillating between 32 bit
and 64 bit, TDM seemed to be the way to go, at least to compile to compile on
Windows for Windows.
As far as I can tell, none of the packages you suggested allow cross compiling.
With this in mind,
Greetings everyone,
Its been a wild ride for me in the cross-platform compilation world.
After several weeks pulling my hair, I figured it might be a good thing
to ask for help before I go completely bald.
To resume, I do have a fairly complex C++ Visual Studio 10 Win64
project that needs
2012/11/2 Yves Perron yves.per...@modusfx.com
Greetings everyone,
Its been a wild ride for me in the cross-platform compilation world. After
several weeks pulling my hair, I figured it might be a good thing to ask
for help before I go completely bald.
To resume, I do have a fairly complex
Very well, I'll chew on this over the weekend. Your wisdom is appreciated
indeed. Thank you very much Ruben.
Sent from my iPhone
On Nov 2, 2012, at 15:55, Ruben Van Boxem vanboxem.ru...@gmail.com wrote:
2012/11/2 Yves Perron yves.per...@modusfx.com
Greetings everyone,
Its been a wild ride
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