I'm sorry, I missed the mail. The patch looks good to me.
Thanks!
Jacek
On 18.10.2016 19:33, Ruben Van Boxem wrote:
> Friendly ping!
>
> 2016-10-04 21:50 GMT+02:00 Ruben Van Boxem :
>
>> Hi Jacek,
>>
>> I got delayed doing other stuff like painting doors and partying etc. but
>> I still have to p
Friendly ping!
2016-10-04 21:50 GMT+02:00 Ruben Van Boxem :
> Hi Jacek,
>
> I got delayed doing other stuff like painting doors and partying etc. but
> I still have to patch the MinGW-w64 master version to work with Skia.
> Attached is the patch I need to apply. I tried to match your previous
> c
Hi Jacek,
I got delayed doing other stuff like painting doors and partying etc. but I
still have to patch the MinGW-w64 master version to work with Skia.
Attached is the patch I need to apply. I tried to match your previous
comments about the interface copy paste. Hope it's OK now.
Please apply i
Hi David,
It looks like I committed more than intended. I'm sorry about that. Yes,
please commit your patch.
Thanks,
Jacek
On 26.08.2016 03:01, David Wohlferd wrote:
> So what happened here? The winerror.h that got checked in still has
> the duplicate defines?
>
> Is there some reason I can't r
So what happened here? The winerror.h that got checked in still has the
duplicate defines?
Is there some reason I can't remove the dupes (attached)?
dw
On 8/24/2016 9:46 AM, Jacek Caban wrote:
Hi Ruben,
I'm sorry I didn't look at this earlier.
I committed winerror.h (it seems that you inc
Hi Ruben,
I'm sorry I didn't look at this earlier.
I committed winerror.h (it seems that you included the same defines in
two different places in those patches, so please retest with committed
version) and wincodec.idl parts.
However, dwrite_2.h needs some more work. We try to provide dwrite API
I would like to reiterate my request to include the following the changes
in MinGW-w64. I have no commit rights, and Kai half-OKed them, so input
from someone in the team that can commit them directly would be greatly
appreciated!
I'll attach both patches (which are required to build Skia with Min
Hi Kai (and Jacek),
Thanks for taking a look.
Note there are two patches: one I linked to in the body of my email, the
other was attached. Both would need to be applied by someone (I don't have
commit rights).
Cheers,
Ruben
2016-08-09 10:58 GMT+02:00 Kai Tietz :
> Hi Ruben,
>
> patch looks fi
Hi Ruben,
patch looks fine to me. As long as there are no objections (Jacek do
you?), go ahead and apply.
Thanks,
Kai
2016-08-08 20:57 GMT+02:00 Ruben Van Boxem :
> Hi guys,
>
> it would be nice to keep up to date with new APIs that gain real world use,
> like this little patch:
> https://gith