Hi Dora,
I was able to reproduce the bug, thank you for reporting this.
I opened a task for this issue, which you can find here:
https://phabricator.mitk.org/T19852
We will look into this in the next days.
Regards,
Amir
From: Admin Uniapp [mailto:contactuni...@gmail.com]
Sent: Dienstag, 9. Au
Hey Dora,
as you can see here https://phabricator.mitk.org/T19852 the task has been
closed and resolved.
Using the mentioned commit
https://phabricator.mitk.org/rMITKea960802924695a72e57fe75143fcd00179821dc
this fixes the problem.
Regards,
Amir
From: Kalali, Amir [mailto:a.kal...@dkfz
Hey Ingmar,
You should be able to set the options “Draw as outline” or “Draw as transparent
overlay” in the Preference Page of the MultiLabelSegmentation.
However, it is working slightly different as in the (old) Segmentation plugin:
- the first option draws a colored outline but leaves
Hello Rocío,
How do you “load files”? Typically you won’t load files (images) into a multi
widget or a render window but into the data storage. The content of the data
storage is then represented by the data manager (typically the workbench part
on the leftmost side of the MITK workbench).
Is t
,
Amir
From: LOPEZ VELAZCO, ROCIO [mailto:rocio.lo...@upf.edu]
Sent: Thursday, 15 March, 2018 12:32
To: Kalali, Amir
Cc: mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] Update different QmitkStdMultiWidget in same app
Hello Amir,
Thank you very much for your fast reply.
I have different
From: LOPEZ VELAZCO, ROCIO [mailto:rocio.lo...@upf.edu]
Sent: Monday, 19 March, 2018 15:46
To: Kalali, Amir
Cc: mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] Update different QmitkStdMultiWidget in same app
Hello Amir,
Thank you! it was useful to me your explanation about the
Hi again,
So you now have 4 data storages in total? That does not sound like “the best
solution”.
Let me go back some steps and see what you want to achieve:
You have two QmitkStdMultiWidgets, each with 2 2D-RenderWindows and a
3D-RenderWindow (so in total: 4 2D-RenderWindows and 2 3D-RenderWin
our problem again.
Best,
Amir
From: LOPEZ VELAZCO, ROCIO [mailto:rocio.lo...@upf.edu]
Sent: Friday, 23 March, 2018 15:44
To: Kalali, Amir; mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] How to show two different axial images simultaneously
in same MultiWidget
Hello Amir,
Thank you very m
Hi Bertram,
I don't know If I understood you correctly but you might take a look at
QmitkRenderWindow::leaveEvent.
Here a mouse move that leaves a render window is recognized and an internal
event 'LeaveRenderWindow' is created and handled.
You might check e.g. the 'BoundingShapeInteraction.xml'
VELAZCO, ROCIO [mailto:rocio.lo...@upf.edu]
Sent: Wednesday, 27 June, 2018 18:03
To: Kalali, Amir
Cc: mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] Update different QmitkStdMultiWidget in same app
Ok, I fixed it. There was somewhere in the code a call to a global initialize
vews...
But
Hey Rocio,
does this also happen with other Nodes, that you add twice, to two different
data storages?
What happens if you create two separate pointsets and add each to a data
storage?
You said it didn’t happen with the MITK 2016. Which version / commit are you
currently using?
Is there any er
useful to create a screenshot for visualization?
Best,
Amir
From: LOPEZ VELAZCO, ROCIO [mailto:rocio.lo...@upf.edu]
Sent: Wednesday, 31 October, 2018 14:09
To: Kalali, Amir
Cc: mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] PointSet Node problem when adding to two Data
Storages mitk2018
ng?
Maybe I'm missing some rendering step...
Thank you very much in advance!
Best,
El mié., 31 oct. 2018 a las 15:55, Kalali, Amir
(mailto:a.kal...@dkfz-heidelberg.de>>) escribió:
Hey Rocio,
So how is your setup then: If you have a single data storage you only have the
point set loaded on
Dear Alex,
we recently found out about this and I fixed this on Friday (see commit
957828cc8540). Also notice that the bug was not present on the Master until
April this year.
Thank you for your observation, though.
Best,
Amir
From: Alex Lisovich [mailto:alex.lisov...@gmail.com]
Sent: Monday,
Hey Selva,
If you are building MITK from source enable the ‘mxnmultiwidgeteditor’ and the
‘renderwindowmanager’.
In the workbench you can open this editor instead of the StdMultiWidget. This
will give you a single render window but you can add additional render windows
using the button in the t
not build MITK from source before, check these pages: [1], [2]
[1] https://phabricator.mitk.org/source/mitk/
[2] http://docs.mitk.org/nightly/DeveloperManualPortal.html
From: SELVA MUTHU KUMARAN SATHAPPAN [mailto:selvasathappa...@gmail.com]
Sent: Monday, 15 July, 2019 12:10
To: Kalali, Amir
Cc
Hey Laila,
since you are building MITK on your own, you should be familiar with the
superbuild process: http://docs.mitk.org/nightly/BuildInstructionsPage.html
Within this superbuild, you are able to download, configure and build
third-party libraries, such as MatchPoint.
For this you have to c
[mailto:laila.a.abb...@gmail.com]
Sent: Monday, 24 February, 2020 18:05
To: Kalali, Amir
Subject: Re: [mitk-users] MatchPoint Registration Plugin
I can't find "MITK_USE_MatchPoint" to enable in my superbuild
[MatchPoint.jpg]
On Mon, Feb 24, 2020 at 11:37 AM Kalali, Amir
mailto:a.kal...@dkf
, 27 February, 2020 21:29
To: Kalali, Amir
Cc: mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] MatchPoint Registration Plugin
Thank you for your help, however I'm still not able to make it work! I have
enabled MITK_USE_MatchPoint but still the package is not found.
What do I
Hello Carlo,
Thank you for pointing that out. I took a look at it and I think you’re right,
there seems to be a mixture of the individual rendering manager (which might or
might not be the same for every render window widget) and the global, singleton
rendering manager.
The QmitkRenderWindowWi
Hello Alex,
maybe what you are looking for is currently done in
"QmitkSegmentationView" or "mitkLevelWindowManager".
Check the cpp-files and you'll find code like
"itk::SimpleMemberCommand::Pointer command =
itk::SimpleMemberCommand::New();" or
"itk::ReceptorMemberCommand::Pointer command =
Hi Enric,
You probably tried to start the Workbench using MitkWorkbench.exe. Here the
paths to the required dlls are missing so you should either start it from
within your IDE or use “startMitkWorkbench_debug.bat” or
“startMitkWorkbench_release.bat” inside “build\MITK-build\bin”, where the
cor
Hi Nathan,
just a quick answer:
1. The referenced GitHub repository points to the “master” branch whereas
the referenced Phabricator repository points to the “develop” branch. These are
two different branches, for more information, look here:
https://phabricator.mitk.org/w/mitk/dev/guara
Hi JY Bian,
What exactly did you do? Did you create your own widget or did you use the
recommended QmitkStdMultiWidget?
In order to interact with the mouse a DisplayActionEventHandler has to be used.
It should be connected to a DisplayActionEventBroadcast, which will receive
and forward mouse
Hi Luca,
I’m not exactly sure how to do this but when you first start your Workbench,
the following function is called:
QmitkExtDefaultPerspective::CreateInitialLayout
You can find this class inside the
“Plugins\org.mitk.gui.qt.extapplication\src\internal\perspectives”.
I did not test it but may
Hi Luca,
sorry for the late reply, we are currently in the process of finalizing new
features for the upcoming MITK release in April / Mai.
If you have an IRenderWindowPart I guess you are casting it to a an
QmitkStdMultiWidgetEditor (or at least an QmitkAbstractMultiWidgetEditor),
right?
The
28, 2023, at 8:48 AM, Kalali, Amir
mailto:a.kal...@dkfz-heidelberg.de>> wrote:
Hi Luca,
sorry for the late reply, we are currently in the process of finalizing new
features for the upcoming MITK release in April / Mai.
If you have an IRenderWindowPart I guess you are casting it to a an
Qm
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