Hi RJ,
> Why would adding support for commercial services not fit to Mixxx's FOSS
nature?
We have originally discussed it with Albert, when considering Spreaker
integration 11.2013.
The point is that any log-in for a online service will make some Mixxx user
using this
online service. This is a h
Hi Daniel,
Why would adding support for commercial services not fit to Mixxx's FOSS
nature? Would you plan to use proprietary code? I don't see any conflict
with adding support to cloud services into Mixxx itself -- we've had user
requests for this for years.
Before we jump into pros and cons of
Hi RJ, Hi Joan, Hi Mixxx-Developers,
here some background info:
this week of Joans GSoC project is dedicated to polishing the written
code for the fist Master pull request.
It works already very nice, but it's code is not quite easy to
understand and to maintain. This is currently
improved by
On Mon, Jun 27, 2016 at 9:57 AM, Joan Marcè i Igual wrote:
> Hi RJ,
> the current idea that we thought with Daniel is to separate each
> LibraryFeature into a plugin that can be loaded when needed (e.g. Rhythmbox
> plugin does not have to be loaded always). and only interact with the
> features v
Hi RJ,
the current idea that we thought with Daniel is to separate each
LibraryFeature into a plugin that can be loaded when needed (e.g. Rhythmbox
plugin does not have to be loaded always). and only interact with the
features via the LibraryFeature interface. This will allow us to do a more
cleane
Hello everyone,
I'm currently working in the Library Layout Redesign and one of the things
that I'm doing is changing many Library's class code. One thing that is
pending from long time ago is to separate the LibraryFeatures from the
Library (avoid using all the LibraryFeatures' constructors) and
Hi Joan,
Could you explain a little bit what Qt plugins would help you do here that
you're having trouble doing with pure C++?
Why do you need to separate LibaryFeatures from the library?
Best regards
RJ
On Mon, Jun 27, 2016 at 9:46 AM, Joan Marcè i Igual wrote:
> Hello everyone,
>
> I'm curr