On Thu, 11 Jul 2013 11:07:05 +0200
Daniel Schürmann daschuer-opwvymzfgylytjvyw6y...@public.gmane.org wrote:
Hi Petah,
/mixxx/src/engine/positionscratchcontroller.cpp
:-)
I like the compact source size and some variable names like m_dPositionDeltaSum
:) Not thrilled about m_bEnableInertia
I've actually thought of adding in a new command for MIDI Script to allow
on the fly rebinding. This way the latency penalty for using MIDIScript
when using mode switches would only affect the mode switch itself, not the
actual commands that are switched.
In case that is not clear at all an
Is there a reason to make a request/response setup rather than a broadcast
setup? Isn't your processing code constantly reading this data as the CD
spins?
Yes, approx every 4 milliseconds. If I were to write a 64-byte SysEx MIDI
message that often it'd likely overwhelm the system.
Since Mixxx
On Wed, Jul 10, 2013 at 2:05 PM, petah mi...@djpetah.com wrote:
Is there a reason to make a request/response setup rather than a broadcast
setup? Isn't your processing code constantly reading this data as the CD
spins?
Yes, approx every 4 milliseconds. If I were to write a 64-byte SysEx MIDI
On Wed, 10 Jul 2013 14:47:42 -0400
RJ Ryan rryan-opwvymzfgylytjvyw6y...@public.gmane.org wrote:
On Wed, Jul 10, 2013 at 2:05 PM, petah
mixxx-356rgwljecpbdgjk7y7...@public.gmane.org wrote:
Is there a reason to make a request/response setup rather than a broadcast
setup? Isn't your
On Wed, Jul 10, 2013 at 3:06 PM, petah mi...@djpetah.com wrote:
On Wed, 10 Jul 2013 14:47:42 -0400
RJ Ryan rryan-opwvymzfgylytjvyw6y...@public.gmane.org wrote:
On Wed, Jul 10, 2013 at 2:05 PM, petah
mixxx-356rgwljecpbdgjk7y7...@public.gmane.org wrote:
Is there a reason to make a
Hi Petah, Hi Mixxx developers
I have access to an Hercules RMX2 controller which propagates its high
resolution infos as two midi keys. So one of our future project will be the
implementation of this.
While a sysex solution will work as well, we should consider how to map
those non standard high
Yes! If you want to use the position scratch controller in the engine then
that's one way you could tell Mixxx to move smoothly to a position. I was
assuming you wanted to work more like vinyl control though in that it would
control Mixxx's normal playback rate.
To do that,
set
I had no idea this existed! Sorry to steer you wrong.
On Wed, 2013-07-10 at 22:27 +0200, petah wrote:
On Wed, 10 Jul 2013 15:51:46 -0400
RJ Ryan rryan-opwvymzfgylytjvyw6y...@public.gmane.org wrote:
Yes! If you want to use the position scratch controller in the engine then
that's one way
On Wed, 10 Jul 2013 18:10:46 -0400
Owen Williams owilliams-opwvymzfgylytjvyw6y...@public.gmane.org wrote:
I had no idea this existed! Sorry to steer you wrong.
Does it /really/ exist though? Maybe it just lives in RJ's delirious mind, LOL.
No harm done... after NI's secretive SM forums
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