[mkgmap-dev] Commit: r1597: Add landuse=wood (documented on wiki).

2010-03-05 Thread svn commit
Version 1597 was commited by marko on 2010-03-05 21:47:08 + (Fri, 05 Mar 2010) Add landuse=wood (documented on wiki). It is similar to natural=wood and landuse=forest. ___ mkgmap-dev mailing list mkgmap-dev@lists.mkgmap.org.uk http://www.mkgmap.or

Re: [mkgmap-dev] Commit: r1595: Avoid infinite loops when following roundabout arcs.

2010-03-05 Thread Peter & Suzie
Fixed my problem, thanks On Fri, Mar 5, 2010 at 11:29 PM, svn commit wrote: > > Version 1595 was commited by markb on 2010-03-05 12:29:18 + (Fri, 05 Mar > 2010) > > Avoid infinite loops when following roundabout arcs. > > The code worked OK for well formed roundabouts but could hang when the

Re: [mkgmap-dev] [PATCH v1] Multipolygon: Allow nested inner polygons

2010-03-05 Thread Felix Hartmann
> There have been different opinions about this patch. > > There is one controversal point: > Should mkgmap allow nested inner polygons? > > From my point of view: YES. Because it does not harm in any way. The > nested inner polygons I analysed were all reasonable. Ok, they are not > 100% compli

Re: [mkgmap-dev] [PATCH v1] Multipolygon: Allow nested inner polygons

2010-03-05 Thread WanMil
> I have found that some multipolygons use nested inner polygons. > Example: > * A forest (outer) with a lake (inner) that has an island (inner) which > is not a forest. (example: > http://www.openstreetmap.org/browse/relation/331402) > > By definition of the multipolygon relation > (http://wiki.op

[mkgmap-dev] [PATCH v3] Reduce number of cuts in multipolygon processing

2010-03-05 Thread WanMil
Hi WanMil As Felix said, the lesscuts patch and the closewaysoutbox patches conflict. I've attached the patch from applying 'lesscuts' to r1594, resolving in favour of lesscuts where there was a conflict. I'll commit that if there are no problems, but could you let me know what can be done abou

[mkgmap-dev] Commit: r1596: Stop loops in ways being trashed by the short arc removal process.

2010-03-05 Thread svn commit
Version 1596 was commited by markb on 2010-03-05 19:40:42 + (Fri, 05 Mar 2010) Stop loops in ways being trashed by the short arc removal process. Previously, when two (directly connected) nodes were merged because they were so close as to be indistinguishable all the points between them we

Re: [mkgmap-dev] mkgmap gets stuck on Kosovo

2010-03-05 Thread Mark Burton
Felix, > When I try to compile Kosovo from Geofabrik, with my style: > https://svn.origo.ethz.ch/openmtbmap/ > it gets stuck infinitely. Default style passes without problem. > > I know it's not the style that broken (compiles clean on every geofabrik > country but South-America where it gets

Re: [mkgmap-dev] Index in gmapsupp

2010-03-05 Thread FlaBot
Can you give more Infos or perhaps your script ? Thx 2010/3/4, Simon Siemonsma : > Nakor wrote: > > > Hello, > > > > I know that mkgmap does not include the index in the gmapsupp file. > If > > you want this you have to use MapSource to build the gmapsupp. > > > > Is there any plan for mkgmap to

[mkgmap-dev] mkgmap gets stuck on Kosovo

2010-03-05 Thread Felix Hartmann
When I try to compile Kosovo from Geofabrik, with my style: https://svn.origo.ethz.ch/openmtbmap/ it gets stuck infinitely. Default style passes without problem. I know it's not the style that broken (compiles clean on every geofabrik country but South-America where it gets stuck too, however on

[mkgmap-dev] Commit: r1595: Avoid infinite loops when following roundabout arcs.

2010-03-05 Thread svn commit
Version 1595 was commited by markb on 2010-03-05 12:29:18 + (Fri, 05 Mar 2010) Avoid infinite loops when following roundabout arcs. The code worked OK for well formed roundabouts but could hang when the roundabout had a "tail". Now, it should not hang no matter how weird the roundabout is.

Re: [mkgmap-dev] mkgmap hangs on this type of way

2010-03-05 Thread Felix Hartmann
On 05.03.2010 13:12, Mark Burton wrote: > Hi, > > >> I have noticed for the last 2 weeks the mkgmap was hanging but nothing >> in a the change log jumped out as someting that may have caused it. >> After some debugging I have tracked it down to ways like: >> http://www.openstreetmap.org/browse/

Re: [mkgmap-dev] mkgmap hangs on this type of way

2010-03-05 Thread Mark Burton
Hi, > I have noticed for the last 2 weeks the mkgmap was hanging but nothing > in a the change log jumped out as someting that may have caused it. > After some debugging I have tracked it down to ways like: > http://www.openstreetmap.org/browse/way/29416921 > The debug log shows it stops when it

Re: [mkgmap-dev] [PATCH] Reduce the resolution of natural=coastline

2010-03-05 Thread Marko Mäkelä
On Fri, Mar 05, 2010 at 12:16:46PM +0100, Felix Hartmann wrote: > Well for me any lake marked with natural=coastline is plain wrong. Just > people mapping for the renderers. Yes, but some controversy arised when I converted Saimaa (the biggest lake of Finland) to a number of multipolygons. It was

Re: [mkgmap-dev] [PATCH] Reduce the resolution of natural=coastline

2010-03-05 Thread Felix Hartmann
Well for me any lake marked with natural=coastline is plain wrong. Just people mapping for the renderers. A better solution would be, to simply have higher limits of how big a polygon needs to be at a certain resolution. As well as the DP filter aggressiveness, at resolutions lower than 20, we

[mkgmap-dev] mkgmap hangs on this type of way

2010-03-05 Thread Peter & Suzie
I have noticed for the last 2 weeks the mkgmap was hanging but nothing in a the change log jumped out as someting that may have caused it. After some debugging I have tracked it down to ways like: http://www.openstreetmap.org/browse/way/29416921 The debug log shows it stops when it hits one of thes

Re: [mkgmap-dev] Index in gmapsupp

2010-03-05 Thread Simon Siemonsma
Nakor wrote: > Hello, > > I know that mkgmap does not include the index in the gmapsupp file. If > you want this you have to use MapSource to build the gmapsupp. > > Is there any plan for mkgmap to support this? What are the technical > limitations that prevents it to do it? > > Thanks, >

Re: [mkgmap-dev] [PATCH] Reduce the resolution of natural=coastline

2010-03-05 Thread Marko Mäkelä
Hi Felix, On Thu, Mar 04, 2010 at 04:50:34PM +0100, Felix Hartmann wrote: > It would be better to have more aggressive dp-filter instead. As I > wrote a while back, the increase of the dp filter in low resolutions > has to be much higher. Currently a level of 10 is very good, but too > strong for

Re: [mkgmap-dev] [PATCH v2] Reduce number of cuts in multipolygon processing

2010-03-05 Thread Steve Ratcliffe
Hi WanMil As Felix said, the lesscuts patch and the closewaysoutbox patches conflict. I've attached the patch from applying 'lesscuts' to r1594, resolving in favour of lesscuts where there was a conflict. I'll commit that if there are no problems, but could you let me know what can be done

Re: [mkgmap-dev] How to change a style file

2010-03-05 Thread charlie
Someoneelse (li...@mail.atownsend.org.uk) wrote: > Daniela Duerbeck wrote: >> Or better: Which POI should I give to a pub that it can be found in food >> and drink? > > Personally, in a style file I use: > amenity=pub [0x2a11 resolution 20] > > which translates as "British Restaurant". This works

Re: [mkgmap-dev] transparent overlays breaks address-index on GPS

2010-03-05 Thread Gert Münzel
Hi, Felix, Felix Hartmann wrotes on Thu Mar 4 20:51:53 GMT 2010 > Will test this out later. You could use my batchfiles > (create_mapsource_installationfiles_with_mkgmap) which create joined > maps with address index) instead. That definitely works. Very strange > nonetheless, but there are simpl