Re: [Mlt-devel] [Kdenlive-devel] movit in kdenlive build script

2014-03-15 Thread Brian Matherly
> Well, notwithstanding that it might work just fine with your card anyway, > I'm not sure if there should be a perpetual “right to upgrade”. Software has > increasing system demands all the time, as they add more features. As an > extreme example, you can't run Linux on 386 anymore :-) It seems t

Re: [Mlt-devel] [Kdenlive-devel] movit in kdenlive build script

2014-03-15 Thread Brian Matherly
>> My laptop has an i5 with the Intel graphics. I can't use OpenGL with >> Shotcut because it requires OpenGl 2.2 and the chipset in my laptop only >> supports 2.1. I personally expect that there will be plenty of people in >> the world who are happily editing SD content on an older machine who wil

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Ed Rogalsky
Sure. I was surprised a little bit too. I redirect your question and comment to Steinar. regards eddrog 2014-03-15 14:26 GMT+01:00 Brian Matherly : > My opinion would be that SDL support should *not* be removed. > > My laptop has an i5 with the Intel graphics. I can't use OpenGL with > Shotcut

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Brian Matherly
My opinion would be that SDL support should *not* be removed. My laptop has an i5 with the Intel graphics. I can't use OpenGL with Shotcut because it requires OpenGl 2.2 and the chipset in my laptop only supports 2.1. I personally expect that there will be plenty of people in the world who are

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Ed Rogalsky
Ok, I see. >> Personally, I won't be too motivated to do it until I hear that the movit integration is mostly complete and stable. >> I suppose that for a while movit should be disabled by default. I don't know how stable it is but Steinar merged his code into kdenlive/master and dropped support