From f4f0f49db379d7e6a9eccedf764409e6edcccf9b Mon Sep 17 00:00:00 2001
From: Ed Rogalsky ed.rogal...@googlemail.com
Date: Sat, 15 Mar 2014 21:34:33 +0100
Subject: [PATCH] movit build added
---
build/build-kdenlive.sh | 56 ++---
1 file changed, 53
premature to me.
I would love to hear a report on the state of movit in Kdenlive. Why is
this list so quiet when there is exciting stuff going on?
~Brian
--
*From:* Ed Rogalsky ed.rogal...@gmail.com
*To:* Brian Matherly pez4br...@yahoo.com; mlt-devel
mlt-devel
Hi Dan or Brian,
could you switch kdenlive on master again in the build script?!
Thanks and regards
eddrog
--
Subversion Kills Productivity. Get off Subversion Make the Move to Perforce.
With Perforce, you get
Hi Brian,
thanks.
Shouldn't
KDENLIVE_HEAD=0 ==
be set to 1?
KDENLIVE_HEAD=1
regards
eddrog
--
Subversion Kills Productivity. Get off Subversion Make the Move to Perforce.
With Perforce, you get hassle-free
Hi Brian,
thanks.
Shouldn't
KDENLIVE_HEAD=0 ==
be set to 1?
KDENLIVE_HEAD=1
regards
eddrog
--
Subversion Kills Productivity. Get off Subversion Make the Move to Perforce.
With Perforce, you get hassle-free
slow.
Perhaps I'll port the shotcuts implementation it works like a swiss knife
so far.
regards
eddrog
2013/5/7 Dan Dennedy ddenn...@gmail.com
On Tue, May 7, 2013 at 12:29 PM, Ed Rogalsky ed.rogal...@gmail.com
wrote:
Hi Dan,
the last days I did a lot of jack transport sync tests
Hi Dan,
the last days I did a lot of jack transport sync tests and found the
following behaviour:
For frame rates unequal 25 fps the mlt playback is deverging pretty fast.
In about 3-5s
I get a difference of a frame and so on. Only for 25 fps the mlt playback
speed and jack
is in sync. And this
Hi Dan,
I have trouble with the latest commit in mlt. Seeking is only possible one
time and if
playback is started kdenlive hangs forever.
I tried it also with the latest build from teamcity.
I think there is a dead lock or something like that in the new
mlt_consumer_purge logic.
Do we have to
::exec() () from
/usr/lib/x86_64-linux-gnu/libQtCore.so.4
#29 0x004f3caa in main (argc=2, argv=0x7fffdc28) at
/opt/buildAgent/work/bbab7a538eb594f3/src/kdenlive/src/main.cpp:89
regards
eddrog
2013/4/27 Ed Rogalsky ed.rogal...@gmail.com
Hi Dan,
I have trouble with the latest
Yap. Thanx!
2013/4/27 Dan Dennedy ddenn...@gmail.com
On Sat, Apr 27, 2013 at 6:42 AM, Ed Rogalsky ed.rogal...@gmail.com
wrote:
Oh sorry,
the dead lock I got from my jack setup. Now it works but I get a crash
if I
play in the clip-monitor and I switch to the project monitor
Hi Dan,
just a question: is it a bug or a feature??
Problem:
If the consumers property audio_off=1 is set than I get another playout
time (it is shorter) with the sdl_preview consumer.
And in consequence the consumer-sdl-paused event is fired and the transport
is stopped to early.
Steps to
Hi Dan,
the last days I worked on the jack seeking and I hope this is the last
major step before contributing the code to kdenlive.
There are some problems with the current jack_sync implementation.
I parsed the jack documantion and found that it is a little bit
unclear. Thats why I studied some
Hi Dan,
the last weeks I thought my job will kill me :-)). But now I had some
time and here my new results:
1) There is one issue with seeking with mlt jack if the consumer
(sdl_preview) is stopped or paused. The reason is the same as for our
ugly noise. The function in filter_jackrack.c:
Hi Dan,
the last weeks I thought my job will kill me :-)). But now I had some
time and here my new results:
1) There is one issue with seeking with mlt jack if the consumer
(sdl_preview) is stopped or paused. The reason is the same as for our
ugly noise.
The function in filter_jackrack.c:
Hi Dan,
I just integrated jack into Shotcut, which also uses OpenGL very
similarly, and I did not reproduce this problem.
Ok. In this case I will investigate. Thanks anyways.
static int jack_process (jack_nframes_t frames, void * data)
{
...
for ( i = 0; i channels; i++ )
{
size_t
priority since my return,
and I plan to work on this next week.
2012/4/24 Ed Rogalsky ed.rogal...@googlemail.com:
Hi Dan,
the last days I had some time and I worked on the jack integration in
kdenlive. Now I'm some steps farther.
But I have two issues:
#1: MLT hangs on closing when
Great. Yes the collab feature are cool.
Is it possible to provide the tags?
eddrog
I had to make a server transition for mltframework.org and decided to also
move the main repos to github for better collaboration. Also build scripts
now should be fetched from github and the Wikipedia
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