Hi Brian,
some plans to integrate movit into kdenlive build script like in shotcut?
Steinar is integrating openGL into kdenlive but without movit it is useless
in the script build version.
regards
eddrog
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Sure. I was surprised a little bit too. I redirect your question and
comment to Steinar.
regards
eddrog
2014-03-15 14:26 GMT+01:00 Brian Matherly :
> My opinion would be that SDL support should *not* be removed.
>
> My laptop has an i5 with the Intel graphics. I can't use OpenGL with
> Shotcut
My opinion would be that SDL support should *not* be removed.
My laptop has an i5 with the Intel graphics. I can't use OpenGL with Shotcut
because it requires OpenGl 2.2 and the chipset in my laptop only supports 2.1.
I personally expect that there will be plenty of people in the world who are
Ok,
I see.
>> Personally, I won't be too motivated to do it until I hear that the
movit integration is mostly complete and stable.
>> I suppose that for a while movit should be disabled by default.
I don't know how stable it is but Steinar merged his code into
kdenlive/master and dropped support