[Mlt-devel] movit in kdenlive build script

2014-03-16 Thread Ed Rogalsky
Hi Brian, some plans to integrate movit into kdenlive build script like in shotcut? Steinar is integrating openGL into kdenlive but without movit it is useless in the script build version. regards eddrog -- Learn Graph

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Ed Rogalsky
Sure. I was surprised a little bit too. I redirect your question and comment to Steinar. regards eddrog 2014-03-15 14:26 GMT+01:00 Brian Matherly : > My opinion would be that SDL support should *not* be removed. > > My laptop has an i5 with the Intel graphics. I can't use OpenGL with > Shotcut

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Brian Matherly
My opinion would be that SDL support should *not* be removed. My laptop has an i5 with the Intel graphics. I can't use OpenGL with Shotcut because it requires OpenGl 2.2 and the chipset in my laptop only supports 2.1. I personally expect that there will be plenty of people in the world who are

Re: [Mlt-devel] movit in kdenlive build script

2014-03-15 Thread Ed Rogalsky
Ok, I see. >> Personally, I won't be too motivated to do it until I hear that the movit integration is mostly complete and stable. >> I suppose that for a while movit should be disabled by default. I don't know how stable it is but Steinar merged his code into kdenlive/master and dropped support