[Mlt-devel] Rotation shader.

2014-12-17 Thread Christophe Thommeret
Hi all, I use Shotcut to edit some things (MachinTruc doesn't support interlace yet) and i notice that there is no gpu based rotation filter. The soft one is damn slow and too much aliased to my taste. I have one in MachinTruc that could be ported to MLT. It's implemented in a 'Size Position Rota

Re: [Mlt-devel] Rotation shader.

2014-12-17 Thread Dan Dennedy
On Wed, Dec 17, 2014 at 6:26 PM, Christophe Thommeret wrote: > > Hi all, > > I use Shotcut to edit some things (MachinTruc doesn't support interlace > yet) > and i notice that there is no gpu based rotation filter. > The soft one is damn slow and too much aliased to my taste. > > I have one in Mac