Re: [Mlt-devel] [PATCH] use sse2 instruction for line compositing

2012-02-15 Thread Maksym Veremeyenko
15.02.12 05:33, Dan Dennedy написав(ла): [...] OK, very close! But there is still one problem I noticed. On some geometry widths, the right edge of the B frame image is chopped off. This is reproduced in demo/mlt_my_name_is. On the first title that reads My name is Inigo Montoya notice how the

Re: [Mlt-devel] Adding text to a video

2012-02-15 Thread Dan Dennedy
On Wed, Feb 15, 2012 at 6:49 AM, bettinger cédric bced...@gmail.com wrote: Ok so here are the 4 files I tried. The first one come from open shot. The second one from inkscape. The third one from gimp. The last one was created with Qt. works for me: melt color:red out=50

Re: [Mlt-devel] no alpha channel for video with PIX_FMT_YUVA420P pixel format

2012-02-15 Thread Maksym Veremeyenko
02.02.12 19:03, Maksym Veremeyenko написав(ла): Hi, i am trying to decrease cpu usage, so i would like to use PIX_FMT_YUVA420P animation instead of PIX_FMT_BGRA (or other rgb with alpha channel) but has no luck.. i think i found where it should be fixed, now its clear why 32bit rgba formats

Re: [Mlt-devel] [PATCH] use sse2 instruction for line compositing

2012-02-15 Thread Dan Dennedy
2012/2/15 Maksym Veremeyenko ve...@m1stereo.tv: 15.02.12 05:33, Dan Dennedy написав(ла): [...] OK, very close! But there is still one problem I noticed. On some geometry widths, the right edge of the B frame image is chopped off. This is reproduced in demo/mlt_my_name_is. On the first title

Re: [Mlt-devel] [PATCH] save converted image for next use

2012-02-15 Thread Dan Dennedy
2012/2/14 Maksym Veremeyenko ve...@m1stereo.tv: Hi, data for overlay image converted from RGBA to YUV422 for each frame. attached patch save converted image of *pixbuf* producer to avoid converting it to profile format each time it require to produce resulting frame. with that patch and